From 41046f33d26b33048e2fc0035562501f89b79818 Mon Sep 17 00:00:00 2001 From: INeedBots Date: Sat, 31 Oct 2020 13:33:48 -0600 Subject: [PATCH] bone update --- userraw/maps/mp/bots/_bot_internal.gsc | 1 + userraw/maps/mp/bots/_bot_script.gsc | 8 ++++++++ 2 files changed, 9 insertions(+) diff --git a/userraw/maps/mp/bots/_bot_internal.gsc b/userraw/maps/mp/bots/_bot_internal.gsc index 5203650..5375f94 100644 --- a/userraw/maps/mp/bots/_bot_internal.gsc +++ b/userraw/maps/mp/bots/_bot_internal.gsc @@ -37,6 +37,7 @@ added() self.pers["bots"]["skill"]["shoot_after_time"] = 1; self.pers["bots"]["skill"]["aim_offset_time"] = 1; self.pers["bots"]["skill"]["aim_offset_amount"] = 1; + self.pers["bots"]["skill"]["bone_update_interval"] = 0.05; self.pers["bots"]["skill"]["bones"] = []; self.pers["bots"]["skill"]["bones"][0] = "j_head"; diff --git a/userraw/maps/mp/bots/_bot_script.gsc b/userraw/maps/mp/bots/_bot_script.gsc index b63ef63..c25308a 100644 --- a/userraw/maps/mp/bots/_bot_script.gsc +++ b/userraw/maps/mp/bots/_bot_script.gsc @@ -1025,6 +1025,7 @@ difficulty() self.pers["bots"]["skill"]["shoot_after_time"] = 1; self.pers["bots"]["skill"]["aim_offset_time"] = 1.5; self.pers["bots"]["skill"]["aim_offset_amount"] = 4; + self.pers["bots"]["skill"]["bone_update_interval"] = 2; self.pers["bots"]["skill"]["bones"] = []; self.pers["bots"]["skill"]["bones"][0] = "j_spineupper"; self.pers["bots"]["skill"]["bones"][1] = "j_ankle_le"; @@ -1055,6 +1056,7 @@ difficulty() self.pers["bots"]["skill"]["shoot_after_time"] = 0.75; self.pers["bots"]["skill"]["aim_offset_time"] = 1; self.pers["bots"]["skill"]["aim_offset_amount"] = 3; + self.pers["bots"]["skill"]["bone_update_interval"] = 1.5; self.pers["bots"]["skill"]["bones"] = []; self.pers["bots"]["skill"]["bones"][0] = "j_spineupper"; self.pers["bots"]["skill"]["bones"][1] = "j_ankle_le"; @@ -1086,6 +1088,7 @@ difficulty() self.pers["bots"]["skill"]["shoot_after_time"] = 0.65; self.pers["bots"]["skill"]["aim_offset_time"] = 0.75; self.pers["bots"]["skill"]["aim_offset_amount"] = 2.5; + self.pers["bots"]["skill"]["bone_update_interval"] = 1; self.pers["bots"]["skill"]["bones"] = []; self.pers["bots"]["skill"]["bones"][0] = "j_spineupper"; self.pers["bots"]["skill"]["bones"][1] = "j_spineupper"; @@ -1118,6 +1121,7 @@ difficulty() self.pers["bots"]["skill"]["shoot_after_time"] = 0.5; self.pers["bots"]["skill"]["aim_offset_time"] = 0.5; self.pers["bots"]["skill"]["aim_offset_amount"] = 2; + self.pers["bots"]["skill"]["bone_update_interval"] = 0.75; self.pers["bots"]["skill"]["bones"] = []; self.pers["bots"]["skill"]["bones"][0] = "j_spineupper"; self.pers["bots"]["skill"]["bones"][1] = "j_spineupper"; @@ -1151,6 +1155,7 @@ difficulty() self.pers["bots"]["skill"]["shoot_after_time"] = 0.35; self.pers["bots"]["skill"]["aim_offset_time"] = 0.35; self.pers["bots"]["skill"]["aim_offset_amount"] = 1.5; + self.pers["bots"]["skill"]["bone_update_interval"] = 0.5; self.pers["bots"]["skill"]["bones"] = []; self.pers["bots"]["skill"]["bones"][0] = "j_spineupper"; self.pers["bots"]["skill"]["bones"][1] = "j_spineupper"; @@ -1182,6 +1187,7 @@ difficulty() self.pers["bots"]["skill"]["shoot_after_time"] = 0.25; self.pers["bots"]["skill"]["aim_offset_time"] = 0.25; self.pers["bots"]["skill"]["aim_offset_amount"] = 1; + self.pers["bots"]["skill"]["bone_update_interval"] = 0.25; self.pers["bots"]["skill"]["bones"] = []; self.pers["bots"]["skill"]["bones"][0] = "j_spineupper"; self.pers["bots"]["skill"]["bones"][1] = "j_head"; @@ -1212,6 +1218,7 @@ difficulty() self.pers["bots"]["skill"]["shoot_after_time"] = 0; self.pers["bots"]["skill"]["aim_offset_time"] = 0; self.pers["bots"]["skill"]["aim_offset_amount"] = 0; + self.pers["bots"]["skill"]["bone_update_interval"] = 0.05; self.pers["bots"]["skill"]["bones"] = []; self.pers["bots"]["skill"]["bones"][0] = "j_head"; @@ -1259,6 +1266,7 @@ set_diff() self.pers["bots"]["skill"]["shoot_after_time"] = randomFloatRange(0.05, 1); self.pers["bots"]["skill"]["aim_offset_time"] = randomFloatRange(0.05, 1); self.pers["bots"]["skill"]["aim_offset_amount"] = randomFloatRange(0.05, 1); + self.pers["bots"]["skill"]["bone_update_interval"] = randomFloatRange(0.05, 1); self.pers["bots"]["skill"]["bones"] = []; self.pers["bots"]["skill"]["bones"][0] = "j_head"; self.pers["bots"]["skill"]["bones"][1] = "j_spineupper";