mirror of
https://github.com/ineedbots/iw4_bot_warfare.git
synced 2025-05-12 15:34:51 +00:00
basline wp editor
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parent
7bd3a611a4
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637
userraw/maps/mp/bots/_wp_editor.gsc
Normal file
637
userraw/maps/mp/bots/_wp_editor.gsc
Normal file
@ -0,0 +1,637 @@
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#include common_scripts\utility;
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#include maps\mp\_utility;
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#include maps\mp\gametypes\_hud_util;
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#include bots\bots_funcs;
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init()
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{
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if(getDVarint("bots_main_debug"))
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{
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if(!getDVarint("developer"))
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{
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setdvar("developer_script", 1);
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setdvar("developer", 1);
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setdvar("sv_mapRotation", "map "+getDvar("mapname"));
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exitLevel(false);
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}
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setdvar("bots_main_menu", 0);
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setdvar("bots_manage_fill_mode", 0);
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setdvar("bots_manage_fill", 0);
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setdvar("bots_manage_add", 0);
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setdvar("bots_manage_fill_kick", 1);
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setDvarIfUninitialized("bots_main_debug_distance", 500.0);
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setDvarIfUninitialized("bots_main_debug_cone", 0.65);
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setDvarIfUninitialized("bots_main_debug_minDist", 30.0);
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setDvarIfUninitialized("bots_main_debug_drawThrough", false);
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level waittill( "connected", player);
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player thread onPlayerSpawned();
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}
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}
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onPlayerSpawned()
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{
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self endon("disconnect");
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for(;;)
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{
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self waittill("spawned_player");
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self thread startDev();
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}
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}
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StartDev()
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{
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level.wpToLink = -1;
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level.autoLink = false;
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self.nearest = -1;
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self takeAllWeapons();
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self giveWeapon("usp_tactical_mp");//to knife windows
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self _clearperks();
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self.specialty = [];
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self maps\mp\perks\_perks::givePerk("specialty_fastmantle");
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self maps\mp\perks\_perks::givePerk("specialty_falldamage");
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self maps\mp\perks\_perks::givePerk("specialty_marathon");
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self maps\mp\perks\_perks::givePerk("specialty_lightweight");
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self freezecontrols(false);
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self thread watchAddWaypointCommand();
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self thread watchDeleteAllWaypointsCommand();
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self thread watchDeleteWaypointCommand();
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self thread watchLinkWaypointCommand();
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self thread watchLoadWaypointsCommand();
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self thread watchSaveWaypointsCommand();
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self thread watchUnlinkWaypointCommand();
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self thread watchAutoLinkCommand();
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self thread updateWaypointsStats();
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self thread sayExtras();
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}
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sayExtras()
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{
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self endon("disconnect");
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self endon("death");
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self iprintln("Before adding waypoints, holding buttons:");
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wait 4;
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self iprintln("ADS - climb");
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self iprintln("Use + Attack - tube");
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self iprintln("Attack - grenade");
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self iprintln("Use - claymore");
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wait 4;
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self iprintln("Else the waypoint will be your stance.");
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self iprintln("Making a crouch waypoint with only one link...");
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self iprintln("Makes a camping waypoint.");
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}
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updateWaypointsStats()
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{
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self endon("disconnect");
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self endon("death");
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self initHudElem("TotalWps:",502,5);
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totalWpsHud = self initHudElem("",580,5);
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self initHudElem("NearestWP:",502,15);
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nearestWP = self initHudElem("",580,15);
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self initHudElem("Childs:",502,25);
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children = self initHudElem("",560,25);
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self initHudElem("Type:",502,35);
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type = self initHudElem("",560,35);
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self initHudElem("ToLink:",502,45);
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wpToLink = self initHudElem("",560,45);
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infotext = self initHudElem2();
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self initHudElem3();
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self initHudElem4();
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for(;;)
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{
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totalWpsHud setText(level.waypointCount);
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closest = -1;
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myEye = self getEye();
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for(i = 0; i < level.waypointCount; i++)
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{
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if(closest == -1 || closer(self.origin, level.waypoints[i].origin, level.waypoints[closest].origin))
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closest = i;
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if(distance(level.waypoints[i].origin, self.origin) < getDvarFloat("bots_main_debug_distance") && (bulletTracePassed(myEye, level.waypoints[i].origin + (0, 0, 25), false, self) || getDVarint("bots_main_debug_drawThrough")))
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{
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for(h = 0; h < level.waypoints[i].childCount; h++)
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line(level.waypoints[i].origin + (0, 0, 25), level.waypoints[level.waypoints[i].children[h]].origin + (0, 0, 25), (1,0,1));
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if(self bots_IsFacingAtTarget(level.waypoints[i], getDvarFloat("bots_main_debug_cone")))
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print3d(level.waypoints[i].origin + (0, 0, 25), i, (1,0,0), 2);
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}
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}
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self.nearest = closest;
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nearestWP setText(self.nearest);
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children setText(buildChildString(self.nearest));
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type setText(buildTypeString(self.nearest));
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wpToLink setText(level.wpToLink);
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infotext.x = infotext.x - 2;
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if(infotext.x <= -800)
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infotext.x = 800;
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wait 0.05;
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}
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}
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watchLoadWaypointsCommand()
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{
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self endon("disconnect");
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self endon("death");
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self notifyOnPlayerCommand("[{+actionslot 2}]", "+actionslot 2");
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for( ;; )
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{
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self waittill("[{+actionslot 2}]");
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self LoadWaypoints();
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}
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}
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watchAddWaypointCommand()
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{
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self endon("disconnect");
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self endon("death");
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self notifyOnPlayerCommand("[{+smoke}]", "+smoke");
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for( ;; )
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{
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self waittill("[{+smoke}]");
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self AddWaypoint();
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}
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}
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watchAutoLinkCommand()
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{
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self endon("disconnect");
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self endon("death");
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self notifyOnPlayerCommand("[{weapnext}]", "weapnext");
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for( ;; )
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{
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self waittill("[{weapnext}]");
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if(level.autoLink)
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{
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self iPrintlnBold("Auto link disabled");
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level.autoLink = false;
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}
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else
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{
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self iPrintlnBold("Auto link enabled");
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level.autoLink = true;
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}
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}
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}
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watchLinkWaypointCommand()
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{
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self endon("disconnect");
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self endon("death");
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self notifyOnPlayerCommand("[{+melee}]", "+melee");
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for( ;; )
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{
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self waittill("[{+melee}]");
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self LinkWaypoint(self.nearest);
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}
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}
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watchUnlinkWaypointCommand()
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{
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self endon("disconnect");
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self endon("death");
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self notifyOnPlayerCommand("[{+reload}]", "+reload");
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for( ;; )
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{
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self waittill("[{+reload}]");
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self UnLinkWaypoint(self.nearest);
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}
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}
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watchDeleteWaypointCommand()
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{
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self endon("disconnect");
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self endon("death");
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self notifyOnPlayerCommand("[{+actionslot 3}]", "+actionslot 3");
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for( ;; )
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{
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self waittill("[{+actionslot 3}]");
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self DeleteWaypoint(self.nearest);
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}
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}
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watchDeleteAllWaypointsCommand()
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{
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self endon("disconnect");
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self endon("death");
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self notifyOnPlayerCommand("[{+actionslot 4}]", "+actionslot 4");
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for( ;; )
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{
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self waittill("[{+actionslot 4}]");
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self DeleteAllWaypoints();
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}
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}
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watchSaveWaypointsCommand()
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{
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self endon("death");
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self endon("disconnect");
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self notifyOnPlayerCommand("[{+actionslot 1}]", "+actionslot 1");
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for(;;)
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{
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self waittill("[{+actionslot 1}]");
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self checkForWarnings();
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logprint("***********ABiliTy's WPDump**************\n\n");
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logprint("\n\n\n\n");
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mpnm=bots_getMapName(getdvar("mapname"));
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logprint("\n\n"+mpnm+"()\n{\n/*");
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logprint("*/waypoints = [];\n/*");
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for(i = 0; i < level.waypointCount; i++)
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{
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logprint("*/waypoints["+i+"] = spawnstruct();\n/*");
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logprint("*/waypoints["+i+"].origin = "+level.waypoints[i].origin+";\n/*");
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logprint("*/waypoints["+i+"].type = \""+level.waypoints[i].type+"\";\n/*");
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logprint("*/waypoints["+i+"].childCount = "+level.waypoints[i].childCount+";\n/*");
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for(c = 0; c < level.waypoints[i].childCount; c++)
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{
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logprint("*/waypoints["+i+"].children["+c+"] = "+level.waypoints[i].children[c]+";\n/*");
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}
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if(isDefined(level.waypoints[i].angles) && (level.waypoints[i].type == "claymore" || level.waypoints[i].type == "tube" || (level.waypoints[i].type == "crouch" && level.waypoints[i].childCount == 1) || level.waypoints[i].type == "climb" || level.waypoints[i].type == "grenade"))
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logprint("*/waypoints["+i+"].angles = "+level.waypoints[i].angles+";\n/*");
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}
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logprint("*/return waypoints;\n}\n\n\n\n");
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self iprintln("Saved!!!");
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}
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}
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LoadWaypoints()
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{
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self DeleteAllWaypoints();
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self iPrintlnBold("Loading WPS...");
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bots_loadWaypoints();
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self checkForWarnings();
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}
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checkForWarnings()
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{
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if(level.waypointCount <= 0)
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self iprintln("WARNING: waypointCount is "+level.waypointCount);
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if(level.waypointCount != level.waypoints.size)
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self iprintln("WARNING: waypointCount is not "+level.waypoints.size);
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for(i = 0; i < level.waypointCount; i++)
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{
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if(!isDefined(level.waypoints[i]))
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{
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self iprintln("WARNING: waypoint "+i+" is undefined");
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continue;
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}
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if(level.waypoints[i].childCount <= 0)
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self iprintln("WARNING: waypoint "+i+" childCount is "+level.waypoints[i].childCount);
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if(level.waypoints[i].childCount != level.waypoints[i].children.size)
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self iprintln("WARNING: waypoint "+i+" childCount is not "+level.waypoints[i].children.size);
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foreach(child in level.waypoints[i].children)
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{
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if(!isDefined(level.waypoints[child]))
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self iprintln("WARNING: waypoint "+i+" child "+child+" is undefined");
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else if(child == i)
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self iprintln("WARNING: waypoint "+i+" child "+child+" is itself");
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}
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if(!isDefined(level.waypoints[i].type))
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{
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self iprintln("WARNING: waypoint "+i+" type is undefined");
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continue;
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}
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if(!isDefined(level.waypoints[i].angles) && (level.waypoints[i].type == "claymore" || level.waypoints[i].type == "tube" || (level.waypoints[i].type == "crouch" && level.waypoints[i].childCount == 1) || level.waypoints[i].type == "climb" || level.waypoints[i].type == "grenade"))
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self iprintln("WARNING: waypoint "+i+" angles is undefined");
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}
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}
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UnLinkWaypoint(nwp)
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{
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if(nwp == -1 || distance(self.origin, level.waypoints[nwp].origin) > getDvarFloat("bots_main_debug_minDist"))
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{
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self iprintln("Waypoint Unlink Cancelled "+level.wpToLink);
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level.wpToLink = -1;
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return;
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}
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if(level.wpToLink == -1 || nwp == level.wpToLink)
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{
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level.wpToLink = nwp;
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self iprintln("Waypoint Unlink Started "+nwp);
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return;
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}
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level.waypoints[nwp].children = array_remove(level.waypoints[nwp].children, level.wpToLink);
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level.waypoints[level.wpToLink].children = array_remove(level.waypoints[level.wpToLink].children, nwp);
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level.waypoints[nwp].childCount = level.waypoints[nwp].children.size;
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level.waypoints[level.wpToLink].childCount = level.waypoints[level.wpToLink].children.size;
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self iprintln("Waypoint " + nwp + " Broken to " + level.wpToLink);
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level.wpToLink = -1;
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}
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LinkWaypoint(nwp)
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{
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if(nwp == -1 || distance(self.origin, level.waypoints[nwp].origin) > getDvarFloat("bots_main_debug_minDist"))
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{
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self iprintln("Waypoint Link Cancelled "+level.wpToLink);
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level.wpToLink = -1;
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return;
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}
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if(level.wpToLink == -1 || nwp == level.wpToLink)
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{
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level.wpToLink = nwp;
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self iprintln("Waypoint Link Started "+nwp);
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return;
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}
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weGood = true;
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foreach(child in level.waypoints[level.wpToLink].children)
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{
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if(child == nwp)
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{
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weGood = false;
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break;
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}
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}
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|
if(weGood)
|
||||||
|
{
|
||||||
|
foreach(child in level.waypoints[nwp].children)
|
||||||
|
{
|
||||||
|
if(child == level.wpToLink)
|
||||||
|
{
|
||||||
|
weGood = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!weGood )
|
||||||
|
{
|
||||||
|
self iprintln("Waypoint Link Cancelled "+nwp+" and "+level.wpToLink+" already linked.");
|
||||||
|
level.wpToLink = -1;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
level.waypoints[level.wpToLink].children[level.waypoints[level.wpToLink].childcount] = nwp;
|
||||||
|
level.waypoints[level.wpToLink].childcount++;
|
||||||
|
level.waypoints[nwp].children[level.waypoints[nwp].childcount] = level.wpToLink;
|
||||||
|
level.waypoints[nwp].childcount++;
|
||||||
|
|
||||||
|
self iprintln("Waypoint " + nwp + " Linked to " + level.wpToLink);
|
||||||
|
level.wpToLink = -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
DeleteWaypoint(nwp)
|
||||||
|
{
|
||||||
|
if(nwp == -1 || distance(self.origin, level.waypoints[nwp].origin) > getDvarFloat("bots_main_debug_minDist"))
|
||||||
|
{
|
||||||
|
self iprintln("No close enough waypoint to delete.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
level.wpToLink = -1;
|
||||||
|
|
||||||
|
foreach(child in level.waypoints[nwp].children)
|
||||||
|
{
|
||||||
|
level.waypoints[child].children = array_remove(level.waypoints[child].children, nwp);
|
||||||
|
|
||||||
|
level.waypoints[child].childCount = level.waypoints[child].children.size;
|
||||||
|
}
|
||||||
|
|
||||||
|
for(i = 0; i < level.waypointCount; i++)
|
||||||
|
{
|
||||||
|
for(h = 0; h < level.waypoints[i].childCount; h++)
|
||||||
|
{
|
||||||
|
if(level.waypoints[i].children[h] > nwp)
|
||||||
|
level.waypoints[i].children[h]--;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for ( entry = 0; entry < level.waypointCount; entry++ )
|
||||||
|
{
|
||||||
|
if ( entry == nwp )
|
||||||
|
{
|
||||||
|
while ( entry < level.waypointCount-1 )
|
||||||
|
{
|
||||||
|
level.waypoints[entry] = level.waypoints[entry+1];
|
||||||
|
entry++;
|
||||||
|
}
|
||||||
|
level.waypoints[entry] = undefined;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
level.waypointCount--;
|
||||||
|
|
||||||
|
self iprintln("DelWp "+nwp);
|
||||||
|
}
|
||||||
|
|
||||||
|
AddWaypoint()
|
||||||
|
{
|
||||||
|
level.waypoints[level.waypointCount] = spawnstruct();
|
||||||
|
|
||||||
|
pos = self getOrigin();
|
||||||
|
level.waypoints[level.waypointCount].origin = pos;
|
||||||
|
|
||||||
|
if(self AdsButtonPressed())
|
||||||
|
level.waypoints[level.waypointCount].type = "climb";
|
||||||
|
else if(self AttackButtonPressed() && self UseButtonPressed())
|
||||||
|
level.waypoints[level.waypointCount].type = "tube";
|
||||||
|
else if(self AttackButtonPressed())
|
||||||
|
level.waypoints[level.waypointCount].type = "grenade";
|
||||||
|
else if(self UseButtonPressed())
|
||||||
|
level.waypoints[level.waypointCount].type = "claymore";
|
||||||
|
else
|
||||||
|
level.waypoints[level.waypointCount].type = self getStance();
|
||||||
|
|
||||||
|
level.waypoints[level.waypointCount].angles = self getPlayerAngles();
|
||||||
|
|
||||||
|
level.waypoints[level.waypointCount].children = [];
|
||||||
|
level.waypoints[level.waypointCount].childCount = 0;
|
||||||
|
|
||||||
|
self iprintln(level.waypoints[level.waypointCount].type + " Waypoint "+ level.waypointCount +" Added at "+pos);
|
||||||
|
|
||||||
|
if(level.autoLink)
|
||||||
|
{
|
||||||
|
if(level.wpToLink == -1)
|
||||||
|
level.wpToLink = level.waypointCount - 1;
|
||||||
|
|
||||||
|
level.waypointCount++;
|
||||||
|
self LinkWaypoint(level.waypointCount - 1);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
level.waypointCount++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
roundUp( floatVal )
|
||||||
|
{
|
||||||
|
if ( int( floatVal ) != floatVal )
|
||||||
|
return int( floatVal+1 );
|
||||||
|
else
|
||||||
|
return int( floatVal );
|
||||||
|
}
|
||||||
|
|
||||||
|
DeleteAllWaypoints()
|
||||||
|
{
|
||||||
|
foreach(wp in level.waypoints)
|
||||||
|
{
|
||||||
|
wp = undefined;
|
||||||
|
}
|
||||||
|
|
||||||
|
level.waypoints = [];
|
||||||
|
level.waypointCount = 0;
|
||||||
|
|
||||||
|
foreach(wp in game["bots"]["waypoints"])
|
||||||
|
{
|
||||||
|
wp = undefined;
|
||||||
|
}
|
||||||
|
|
||||||
|
game["bots"]["waypoints"] = [];
|
||||||
|
game["bots"]["waypoints"] = undefined;
|
||||||
|
|
||||||
|
self iprintln("DelAllWps");
|
||||||
|
}
|
||||||
|
|
||||||
|
buildChildString( wp )
|
||||||
|
{
|
||||||
|
if ( wp == -1 )
|
||||||
|
return "";
|
||||||
|
|
||||||
|
wpstr = "";
|
||||||
|
|
||||||
|
for(i = 0; i < level.waypoints[wp].childCount; i++)
|
||||||
|
{
|
||||||
|
if(i != 0)
|
||||||
|
wpstr = wpstr + "," + level.waypoints[wp].children[i];
|
||||||
|
else
|
||||||
|
wpstr= wpstr + level.waypoints[wp].children[i];
|
||||||
|
}
|
||||||
|
|
||||||
|
return wpstr;
|
||||||
|
}
|
||||||
|
|
||||||
|
buildTypeString( wp )
|
||||||
|
{
|
||||||
|
if ( wp == -1 )
|
||||||
|
return "";
|
||||||
|
|
||||||
|
return level.waypoints[wp].type;
|
||||||
|
}
|
||||||
|
|
||||||
|
destroyOnDeath(hud)
|
||||||
|
{
|
||||||
|
hud endon("death");
|
||||||
|
self waittill_either("death","disconnect");
|
||||||
|
hud destroy();
|
||||||
|
hud = undefined;
|
||||||
|
hud notify("death");
|
||||||
|
}
|
||||||
|
|
||||||
|
initHudElem(txt, xl, yl)
|
||||||
|
{
|
||||||
|
hud = NewClientHudElem( self );
|
||||||
|
hud setText(txt);
|
||||||
|
hud.alignX = "top";
|
||||||
|
hud.alignY = "left";
|
||||||
|
hud.horzAlign = "top";
|
||||||
|
hud.vertAlign = "left";
|
||||||
|
hud.x = xl;
|
||||||
|
hud.y = yl;
|
||||||
|
hud.foreground = true;
|
||||||
|
hud.fontScale = 1;
|
||||||
|
hud.font = "objective";
|
||||||
|
hud.alpha = 1;
|
||||||
|
hud.glow = 0;
|
||||||
|
hud.glowColor = ( 0, 0, 0 );
|
||||||
|
hud.glowAlpha = 1;
|
||||||
|
hud.color = ( 1.0, 1.0, 1.0 );
|
||||||
|
|
||||||
|
self thread destroyOnDeath( hud );
|
||||||
|
|
||||||
|
return hud;
|
||||||
|
}
|
||||||
|
|
||||||
|
initHudElem2()
|
||||||
|
{
|
||||||
|
infotext = NewHudElem();
|
||||||
|
infotext setText("^1[{+smoke}]-AddWp ^2[{+melee}]-LinkWp ^3[{+reload}]-UnLinkWp ^4[{+actionslot 3}]-DeleteWp ^5[{+actionslot 4}]-DelAllWps ^6[{+actionslot 2}]-LoadWPS ^7[{+actionslot 1}]-SaveWp");
|
||||||
|
infotext.alignX = "center";
|
||||||
|
infotext.alignY = "bottom";
|
||||||
|
infotext.horzAlign = "center";
|
||||||
|
infotext.vertAlign = "bottom";
|
||||||
|
infotext.x = -800;
|
||||||
|
infotext.y = 25;
|
||||||
|
infotext.foreground = true;
|
||||||
|
infotext.fontScale = 1.35;
|
||||||
|
infotext.font = "objective";
|
||||||
|
infotext.alpha = 1;
|
||||||
|
infotext.glow = 0;
|
||||||
|
infotext.glowColor = ( 0, 0, 0 );
|
||||||
|
infotext.glowAlpha = 1;
|
||||||
|
infotext.color = ( 1.0, 1.0, 1.0 );
|
||||||
|
|
||||||
|
self thread destroyOnDeath( infotext );
|
||||||
|
|
||||||
|
return infotext;
|
||||||
|
}
|
||||||
|
|
||||||
|
initHudElem3()
|
||||||
|
{
|
||||||
|
bar = level createServerBar((0.5, 0.5, 0.5), 1000, 25);
|
||||||
|
bar.alignX = "center";
|
||||||
|
bar.alignY = "bottom";
|
||||||
|
bar.horzAlign = "center";
|
||||||
|
bar.vertAlign = "bottom";
|
||||||
|
bar.y = 30;
|
||||||
|
bar.foreground = true;
|
||||||
|
|
||||||
|
self thread destroyOnDeath( bar );
|
||||||
|
|
||||||
|
return bar;
|
||||||
|
}
|
||||||
|
|
||||||
|
initHudElem4()
|
||||||
|
{
|
||||||
|
OptionsBG = NewClientHudElem( self );
|
||||||
|
OptionsBG.x = 500;
|
||||||
|
OptionsBG.y = 2;
|
||||||
|
OptionsBG.alignX = "top";
|
||||||
|
OptionsBG.alignY = "left";
|
||||||
|
OptionsBG.horzAlign = "top";
|
||||||
|
OptionsBG.vertAlign = "left";
|
||||||
|
OptionsBG setshader("black", 200, 50);
|
||||||
|
OptionsBG.alpha = 0.4;
|
||||||
|
|
||||||
|
self thread destroyOnDeath( OptionsBG );
|
||||||
|
|
||||||
|
return OptionsBG;
|
||||||
|
}
|
Loading…
x
Reference in New Issue
Block a user