diff --git a/userraw/maps/mp/bots/_bot_internal.gsc b/userraw/maps/mp/bots/_bot_internal.gsc index a2a1c71..9539e89 100644 --- a/userraw/maps/mp/bots/_bot_internal.gsc +++ b/userraw/maps/mp/bots/_bot_internal.gsc @@ -1345,7 +1345,7 @@ canAds(dist, curweap) return false; far = level.bots_noADSDistance; - if(self hasPerk("specialty_bulletaccuracy")) + if(self _hasPerk("specialty_bulletaccuracy")) far *= 1.4; if(dist < far) diff --git a/userraw/maps/mp/bots/_bot_script.gsc b/userraw/maps/mp/bots/_bot_script.gsc index efdd72d..eba2ad6 100644 --- a/userraw/maps/mp/bots/_bot_script.gsc +++ b/userraw/maps/mp/bots/_bot_script.gsc @@ -2939,7 +2939,7 @@ bot_listen_to_steps() continue; dist = level.bots_listenDist; - if(self hasPerk("specialty_selectivehearing")) + if(self _hasPerk("specialty_selectivehearing")) dist *= 1.4; dist *= dist; @@ -2964,7 +2964,7 @@ bot_listen_to_steps() if( distanceSquared(player.origin, self.origin) > dist ) continue; - if( player hasPerk("specialty_quieter")) + if( player _hasPerk("specialty_quieter")) continue; heard = player; @@ -2989,7 +2989,7 @@ bot_listen_to_steps() if(!isReallyAlive(player)) continue; - if (player hasPerk("specialty_heartbreaker")) + if (player _hasPerk("specialty_heartbreaker")) continue; if (distanceSquared(player.origin, self.origin) > heartbeatDist) @@ -3073,7 +3073,7 @@ bot_uav_think() if(distFromPlayer > dist) continue; - if((!isSubStr(player getCurrentWeapon(), "_silencer_") && player.bots_firing) || (hasRadar && !player hasPerk("specialty_coldblooded"))) + if((!isSubStr(player getCurrentWeapon(), "_silencer_") && player.bots_firing) || (hasRadar && !player _hasPerk("specialty_coldblooded"))) { distSq = self.pers["bots"]["skill"]["help_dist"] * self.pers["bots"]["skill"]["help_dist"]; if (distFromPlayer < distSq && bulletTracePassed(self getEye(), player getTagOrigin( "j_spineupper" ), false, player)) @@ -3244,7 +3244,7 @@ bot_turret_think() facing = false; if ( turret isStunned() ) facing = false; - if(self hasPerk("specialty_coldblooded")) + if(self _hasPerk("specialty_coldblooded")) facing = false; if ( facing && !BulletTracePassed( myEye, turret.origin + ( 0, 0, 15 ), false, turret ) ) @@ -4777,7 +4777,7 @@ bot_sab() if(self HasScriptGoal()) continue; - if(carrier hasPerk( "specialty_coldblooded" )) + if(carrier _hasPerk( "specialty_coldblooded" )) continue; origin = carrier.origin;