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https://github.com/ineedbots/iw4_bot_warfare.git
synced 2025-04-21 21:45:43 +00:00
Crate stuck
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parent
cad30be47c
commit
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@ -1278,6 +1278,7 @@ onSpawned()
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self.help_time = undefined;
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self.bot_was_follow_script_update = undefined;
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self.bot_perf_switch_weapon = undefined;
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self.bot_stuck_on_carepackage = undefined;
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self thread bot_dom_cap_think();
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}
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@ -1689,6 +1690,7 @@ start_bot_threads()
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self thread bot_equipment_kill_think();
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self thread bot_turret_think();
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self thread bot_watch_stuck_on_crate();
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self thread bot_crate_think();
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self thread bot_revenge_think();
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@ -3128,6 +3130,52 @@ bot_turret_think()
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}
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}
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/*
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Checks if the bot is stuck on a carepackage
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*/
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bot_watch_stuck_on_crate()
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{
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self endon( "death" );
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self endon( "disconnect" );
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level endon("game_ended");
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for (;;)
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{
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wait 3;
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if (self HasThreat())
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continue;
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crates = getEntArray( "care_package", "targetname" );
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if ( crates.size == 0 )
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continue;
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crate = undefined;
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for (i = crates.size - 1; i >= 0; i--)
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{
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tempCrate = crates[i];
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if (!isDefined(tempCrate.doingPhysics) || tempCrate.doingPhysics)
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continue;
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if (isDefined(crate) && DistanceSquared(crate.origin, self.origin) < DistanceSquared(tempCrate.origin, self.origin))
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continue;
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crate = tempCrate;
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}
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if (!isDefined(crate))
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continue;
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radius = GetDvarFloat( "player_useRadius" );
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if (DistanceSquared(crate.origin, self.origin) > radius * radius)
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continue;
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self.bot_stuck_on_carepackage = crate;
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self notify("crate_physics_done");
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}
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}
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/*
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Bots will capture carepackages
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*/
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@ -3148,85 +3196,92 @@ bot_crate_think()
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first = false;
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else
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ret = self waittill_any_timeout( randomintrange( 3, 5 ), "crate_physics_done" );
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if ( RandomInt( 100 ) < 20 && ret != "crate_physics_done" )
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continue;
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if ( self HasScriptGoal() || self.bot_lock_goal )
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crate = self.bot_stuck_on_carepackage;
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self.bot_stuck_on_carepackage = undefined;
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if (!isDefined(crate))
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{
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wait 0.1;//because bot_crate_landed notify causes a same frame ClearScriptGoal
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if ( RandomInt( 100 ) < 20 && ret != "crate_physics_done" )
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continue;
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if( self HasScriptGoal() || self.bot_lock_goal )
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continue;
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}
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if(self isDefusing() || self isPlanting())
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continue;
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if(self IsUsingRemote() || self BotIsFrozen())
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continue;
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crates = getEntArray( "care_package", "targetname" );
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if ( crates.size == 0 )
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continue;
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wantsClosest = randomint(2);
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crate = undefined;
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for (i = crates.size - 1; i >= 0; i--)
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{
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tempCrate = crates[i];
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if (!isDefined(tempCrate.doingPhysics) || tempCrate.doingPhysics)
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continue;
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if ( !IsDefined( tempCrate.bots ) )
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tempCrate.bots = 0;
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if ( tempCrate.bots >= 3 )
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continue;
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if (isDefined(crate))
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if ( self HasScriptGoal() || self.bot_lock_goal )
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{
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if (wantsClosest)
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{
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if (DistanceSquared(crate.origin, self.origin) < DistanceSquared(tempCrate.origin, self.origin))
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continue;
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}
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else
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{
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if (maps\mp\killstreaks\_killstreaks::getStreakCost(crate.crateType) > maps\mp\killstreaks\_killstreaks::getStreakCost(tempCrate.crateType))
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continue;
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}
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wait 0.1;//because bot_crate_landed notify causes a same frame ClearScriptGoal
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if( self HasScriptGoal() || self.bot_lock_goal )
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continue;
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}
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crate = tempCrate;
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if(self isDefusing() || self isPlanting())
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continue;
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if(self IsUsingRemote() || self BotIsFrozen())
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continue;
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crates = getEntArray( "care_package", "targetname" );
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if ( crates.size == 0 )
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continue;
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wantsClosest = randomint(2);
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crate = undefined;
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for (i = crates.size - 1; i >= 0; i--)
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{
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tempCrate = crates[i];
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if (!isDefined(tempCrate.doingPhysics) || tempCrate.doingPhysics)
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continue;
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if ( !IsDefined( tempCrate.bots ) )
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tempCrate.bots = 0;
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if ( tempCrate.bots >= 3 )
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continue;
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if (isDefined(crate))
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{
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if (wantsClosest)
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{
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if (DistanceSquared(crate.origin, self.origin) < DistanceSquared(tempCrate.origin, self.origin))
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continue;
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}
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else
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{
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if (maps\mp\killstreaks\_killstreaks::getStreakCost(crate.crateType) > maps\mp\killstreaks\_killstreaks::getStreakCost(tempCrate.crateType))
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continue;
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}
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}
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crate = tempCrate;
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}
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if (!isDefined(crate))
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continue;
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self.bot_lock_goal = true;
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radius = GetDvarFloat( "player_useRadius" );
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self SetScriptGoal(crate.origin, radius);
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self thread bot_inc_bots(crate, true);
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self thread bots_watch_touch_obj(crate);
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path = self waittill_any_return("bad_path", "goal", "new_goal");
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self.bot_lock_goal = false;
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if (path != "new_goal")
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self ClearScriptGoal();
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if (path != "goal" || DistanceSquared(self.origin, crate.origin) > radius*radius)
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continue;
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}
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if (!isDefined(crate))
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continue;
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self.bot_lock_goal = true;
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self SetScriptGoal(crate.origin, 64);
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self thread bot_inc_bots(crate, true);
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self thread bots_watch_touch_obj(crate);
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path = self waittill_any_return("bad_path", "goal", "new_goal");
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self.bot_lock_goal = false;
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if (path != "new_goal")
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self ClearScriptGoal();
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if (path != "goal" || DistanceSquared(self.origin, crate.origin) > 64*64)
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continue;
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self _DisableWeapon();
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self BotFreezeControls(true);
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waitTime = 5;
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waitTime = 3;
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if (crate.owner == self)
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waitTime = 1.5;
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waitTime = 0.5;
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crate waittill_notify_or_timeout("captured", waitTime);
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