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https://github.com/ineedbots/iw4_bot_warfare.git
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fast ac130
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@ -10,6 +10,9 @@
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- scr_ac130_flares <int>
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2 - (default) how many flares a ac130 has
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- scr_ac130_fast <bool>
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0 - (default) if to allow users to use ac130 faster
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Thanks: H3X1C, Emosewaj
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*/
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@ -22,8 +25,10 @@ init()
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setDvarIfUninitialized( "scr_ac130_duration", 40 );
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setDvarIfUninitialized( "scr_ac130_flares", 2 );
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setDvarIfUninitialized( "scr_ac130_fast", false );
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level.ac130_use_duration = getDvarInt( "scr_ac130_duration" );
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level.ac130_num_flares= getDvarInt( "scr_ac130_flares" );
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level.ac130_fast= getDvarInt( "scr_ac130_fast" );
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makeDvarServerInfo( "ui_ac130usetime", level.ac130_use_duration );
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@ -660,6 +665,9 @@ removeAC130Player( player, disconnected )
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level.ac130InUse = false;
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return;
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}
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if (level.ac130_fast)
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level.ac130InUse = false;
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ac130model = spawn( "script_model", level.ac130.planeModel getTagOrigin( "tag_origin" ) );
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ac130model.angles = level.ac130.planeModel.angles;
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@ -676,7 +684,8 @@ removeAC130Player( player, disconnected )
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wait ( 5.0 );
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ac130model thread deployFlares( true );
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level.ac130InUse = false;
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if (!level.ac130_fast)
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level.ac130InUse = false;
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wait ( 30.0 );
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@ -13,6 +13,9 @@
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- scr_maxKillstreakRollover <int>
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10 - (default) allow to rollover killstreaks <int> times. (remember you are limited to 10 rollovers as defined in _class.gsc)
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- scr_currentRolloverKillstreaksOnlyIncrease <bool>
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0 - (default) if only killstreaks from their current rollover will increase streak
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- scr_killstreak_mod <int>
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0 - (default) offsets all killstreaks reward costs by <int> amount
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