This commit is contained in:
INeedBots 2020-10-31 13:43:15 -06:00
parent 41046f33d2
commit 70e734b121

View File

@ -1402,6 +1402,7 @@ spawned()
self thread grenade_danager(); self thread grenade_danager();
self thread target(); self thread target();
self thread updateBones();
self thread aim(); self thread aim();
self thread check_reload(); self thread check_reload();
self thread stance(); self thread stance();
@ -1601,6 +1602,25 @@ reload_thread()
self thread reload(); self thread reload();
} }
updateBones()
{
self endon("disconnect");
self endon("spawned_player");
for(;;)
{
self waittill_any_timeout(self.pers["bots"]["skill"]["bone_update_interval"], "new_enemy");
if (!isAlive(self))
return;
if (!isDefined(self.bot.target))
continue;
self.bot.target.bone = random(self.pers["bots"]["skill"]["bones"]);
}
}
/* /*
The main target thread, will update the bot's main target. Will auto target enemy players and handle script targets. The main target thread, will update the bot's main target. Will auto target enemy players and handle script targets.
*/ */