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footsounds
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@ -87,6 +87,7 @@ init()
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level.bots_nonfullautoguns["striker"] = true;
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level.bots_nonfullautoguns["usp"] = true;
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level.bots_nonfullautoguns["wa2000"] = true;
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level.bots_nonfullautoguns["dragunov"] = true;
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level.bots_bloodfx = loadfx("impacts/flesh_hit_body_fatal_exit");
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