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Fix int overflows, better formatting
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@ -24,9 +24,9 @@ onPlayerSpawned()
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self endon("disconnect");
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for(;;)
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{
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self waittill("spawned_player");
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self waittill("spawned_player");
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if(level.showHP)
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if(level.showHP)
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self thread drawHP();
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}
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}
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