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use new func
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@ -207,7 +207,7 @@ onSomeoneSaid()
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{
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level waittill("say", string, player);
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//PrintConsole(player.name + ": " + string + "\n");
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PrintConsole(player.name + ": " + string + "\n");
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}
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}
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@ -229,6 +229,6 @@ setBotPing()
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{
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wait 0.05;
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//self SetPing(randomIntRange(40, 60));
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self SetPing(randomIntRange(40, 60));
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}
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}
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