Fix dev script setPlayerData errors

This commit is contained in:
ineed bots 2022-04-18 15:01:33 -06:00
parent 17e36e08c7
commit 835b3d597c
2 changed files with 71 additions and 50 deletions

View File

@ -18,11 +18,14 @@ added()
{
self endon( "disconnect" );
self setPlayerData( "experience", self bot_get_rank() );
self setPlayerData( "prestige", self bot_get_prestige() );
if ( !getDvarInt( "developer_script" ) )
{
self setPlayerData( "experience", self bot_get_rank() );
self setPlayerData( "prestige", self bot_get_prestige() );
self setPlayerData( "cardTitle", random( getCardTitles() ) );
self setPlayerData( "cardIcon", random( getCardIcons() ) );
self setPlayerData( "cardTitle", random( getCardTitles() ) );
self setPlayerData( "cardIcon", random( getCardIcons() ) );
}
self setClasses();
self setKillstreaks();
@ -737,21 +740,24 @@ setClasses()
if ( perk1 != "specialty_bling" || !isDefined( self.pers["bots"]["unlocks"]["upgraded_specialty_bling"] ) )
secondaryAtts[1] = "none";
self setPlayerData( "customClasses", i, "weaponSetups", 0, "weapon", primary );
self setPlayerData( "customClasses", i, "weaponSetups", 0, "attachment", 0, primaryAtts[0] );
self setPlayerData( "customClasses", i, "weaponSetups", 0, "attachment", 1, primaryAtts[1] );
self setPlayerData( "customClasses", i, "weaponSetups", 0, "camo", primaryCamo );
if ( !getDvarInt( "developer_script" ) )
{
self setPlayerData( "customClasses", i, "weaponSetups", 0, "weapon", primary );
self setPlayerData( "customClasses", i, "weaponSetups", 0, "attachment", 0, primaryAtts[0] );
self setPlayerData( "customClasses", i, "weaponSetups", 0, "attachment", 1, primaryAtts[1] );
self setPlayerData( "customClasses", i, "weaponSetups", 0, "camo", primaryCamo );
self setPlayerData( "customClasses", i, "weaponSetups", 1, "weapon", secondary );
self setPlayerData( "customClasses", i, "weaponSetups", 1, "attachment", 0, secondaryAtts[0] );
self setPlayerData( "customClasses", i, "weaponSetups", 1, "attachment", 1, secondaryAtts[1] );
self setPlayerData( "customClasses", i, "weaponSetups", 1, "weapon", secondary );
self setPlayerData( "customClasses", i, "weaponSetups", 1, "attachment", 0, secondaryAtts[0] );
self setPlayerData( "customClasses", i, "weaponSetups", 1, "attachment", 1, secondaryAtts[1] );
self setPlayerData( "customClasses", i, "perks", 0, equipment );
self setPlayerData( "customClasses", i, "perks", 1, perk1 );
self setPlayerData( "customClasses", i, "perks", 2, perk2 );
self setPlayerData( "customClasses", i, "perks", 3, perk3 );
self setPlayerData( "customClasses", i, "perks", 4, deathstreak );
self setPlayerData( "customClasses", i, "specialGrenade", tactical );
self setPlayerData( "customClasses", i, "perks", 0, equipment );
self setPlayerData( "customClasses", i, "perks", 1, perk1 );
self setPlayerData( "customClasses", i, "perks", 2, perk2 );
self setPlayerData( "customClasses", i, "perks", 3, perk3 );
self setPlayerData( "customClasses", i, "perks", 4, deathstreak );
self setPlayerData( "customClasses", i, "specialGrenade", tactical );
}
}
}
@ -871,9 +877,12 @@ setKillstreaks()
if ( killstreaks[2] == "" )
killstreaks[2] = "predator_missile";
self setPlayerData( "killstreaks", 0, killstreaks[0] );
self setPlayerData( "killstreaks", 1, killstreaks[1] );
self setPlayerData( "killstreaks", 2, killstreaks[2] );
if ( !getDvarInt( "developer_script" ) )
{
self setPlayerData( "killstreaks", 0, killstreaks[0] );
self setPlayerData( "killstreaks", 1, killstreaks[1] );
self setPlayerData( "killstreaks", 2, killstreaks[2] );
}
}
/*
@ -1040,7 +1049,7 @@ doKillcamStuff()
self endon( "disconnect" );
self endon( "killcam_ended" );
self BotNotifyBotChat("killcam", "start");
self BotNotifyBotChat( "killcam", "start" );
wait 0.5 + randomInt( 3 );
@ -1051,7 +1060,7 @@ doKillcamStuff()
self notify( "abort_killcam" );
self BotNotifyBotChat("killcam", "stop");
self BotNotifyBotChat( "killcam", "stop" );
}
/*
@ -5508,7 +5517,7 @@ bot_sab_loop()
}
// lets go defuse
self BotNotifyBotChat( "sab", "go", "defuse" );
self BotNotifyBotChat( "sab", "go", "defuse" );
self.bot_lock_goal = true;

View File

@ -16,15 +16,15 @@ init()
initBufferedStats()
{
self.bufferedStats = [];
self.bufferedStats[ "totalShots" ] = self getPlayerData( "totalShots" );
self.bufferedStats[ "accuracy" ] = self getPlayerData( "accuracy" );
self.bufferedStats[ "misses" ] = self getPlayerData( "misses" );
self.bufferedStats[ "hits" ] = self getPlayerData( "hits" );
self.bufferedStats[ "timePlayedAllies" ] = self getPlayerData( "timePlayedAllies" );
self.bufferedStats[ "timePlayedOpfor" ] = self getPlayerData( "timePlayedOpfor" );
self.bufferedStats[ "timePlayedOther" ] = self getPlayerData( "timePlayedOther" );
self.bufferedStats[ "timePlayedTotal" ] = self getPlayerData( "timePlayedTotal" );
self.bufferedStats[ "totalShots" ] = self getPlayerData( "totalShots" );
self.bufferedStats[ "accuracy" ] = self getPlayerData( "accuracy" );
self.bufferedStats[ "misses" ] = self getPlayerData( "misses" );
self.bufferedStats[ "hits" ] = self getPlayerData( "hits" );
self.bufferedStats[ "timePlayedAllies" ] = self getPlayerData( "timePlayedAllies" );
self.bufferedStats[ "timePlayedOpfor" ] = self getPlayerData( "timePlayedOpfor" );
self.bufferedStats[ "timePlayedOther" ] = self getPlayerData( "timePlayedOther" );
self.bufferedStats[ "timePlayedTotal" ] = self getPlayerData( "timePlayedTotal" );
self.bufferedChildStats = [];
self.bufferedChildStats[ "round" ] = [];
self.bufferedChildStats[ "round" ][ "timePlayed" ] = self getPlayerData( "round", "timePlayed" );
@ -60,10 +60,13 @@ Sets the value of the named stat
statSet( dataName, value )
{
assert( !isDefined( self.bufferedStats[ dataName ] ) ); // should use statGetBuffered consistently with statSetBuffered
if ( !self rankingEnabled() )
return;
if (getDvarInt("developer_script"))
return;
self SetPlayerData( dataName, value );
}
@ -75,12 +78,15 @@ Adds the passed value to the value of the named stat
=============
*/
statAdd( dataName, value )
{
{
assert( !isDefined( self.bufferedStats[ dataName ] ) ); // should use statGetBuffered consistently with statSetBuffered
if ( !self rankingEnabled() )
return;
if (getDvarInt("developer_script"))
return;
curValue = self GetPlayerData( dataName );
self SetPlayerData( dataName, value + curValue );
}
@ -96,7 +102,10 @@ statSetChild( parent, child, value )
{
if ( !self rankingEnabled() )
return;
if (getDvarInt("developer_script"))
return;
self SetPlayerData( parent, child, value );
}
@ -107,7 +116,10 @@ statAddChild( parent, child, value )
if ( !self rankingEnabled() )
return;
if (getDvarInt("developer_script"))
return;
curValue = self GetPlayerData( parent, child );
self SetPlayerData( parent, child, curValue + value );
}
@ -116,7 +128,7 @@ statAddChild( parent, child, value )
statGetChildBuffered( parent, child )
{
assert( isDefined( self.bufferedChildStats[ parent ][ child ] ) );
return self.bufferedChildStats[ parent ][ child ];
}
@ -124,7 +136,7 @@ statGetChildBuffered( parent, child )
statSetChildBuffered( parent, child, value )
{
assert( isDefined( self.bufferedChildStats[ parent ][ child ] ) );
if ( !self rankingEnabled() )
return;
@ -138,7 +150,7 @@ statAddChildBuffered( parent, child, value )
if ( !self rankingEnabled() )
return;
curValue = statGetChildBuffered( parent, child );
statSetChildBuffered( parent, child, curValue + value );
}
@ -154,7 +166,7 @@ Returns the value of the named stat
statGetBuffered( dataName )
{
assert( isDefined( self.bufferedStats[ dataName ] ) );
return self.bufferedStats[ dataName ];
}
@ -171,7 +183,7 @@ statSetBuffered( dataName, value )
if ( !self rankingEnabled() )
return;
self.bufferedStats[ dataName ] = value;
}
@ -183,12 +195,12 @@ Adds the passed value to the value of the named stat
=============
*/
statAddBuffered( dataName, value )
{
{
assert( isDefined( self.bufferedStats[ dataName ] ) );
if ( !self rankingEnabled() )
return;
curValue = statGetBuffered( dataName );
statSetBuffered( dataName, curValue + value );
}
@ -198,7 +210,7 @@ updateBufferedStats()
{
// give the first player time to connect
wait ( 0.15 );
nextToUpdate = 0;
while ( !level.gameEnded )
{
@ -211,9 +223,9 @@ updateBufferedStats()
wait ( 2.0 );
}
foreach ( player in level.players )
player writeBufferedStats();
player writeBufferedStats();
}
@ -221,7 +233,7 @@ writeBufferedStats()
{
if (getDvarInt("developer_script"))
return;
foreach ( statName, statVal in self.bufferedStats )
{
self setPlayerData( statName, statVal );