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https://github.com/ineedbots/iw4_bot_warfare.git
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tube
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@ -1108,6 +1108,7 @@ onBotSpawned()
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self thread bot_think_follow();
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self thread bot_think_camp();
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self thread bot_use_grenade_think();
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self thread bot_use_tube_think();
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self thread bot_dom_def_think();
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self thread bot_dom_spawn_kill_think();
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@ -1130,7 +1131,7 @@ bot_think_camp()
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{
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wait randomintrange(2,4);
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if ( self HasScriptGoal() || self.bot_lock_goal )
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if ( self HasScriptGoal() || self.bot_lock_goal || self HasScriptAimPos() )
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continue;
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if(randomInt(100) > self.pers["bots"]["behavior"]["camp"])
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@ -1208,7 +1209,7 @@ bot_think_follow()
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{
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wait randomIntRange(3,5);
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if ( self HasScriptGoal() || self.bot_lock_goal )
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if ( self HasScriptGoal() || self.bot_lock_goal || self HasScriptAimPos() )
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continue;
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if(randomInt(100) > self.pers["bots"]["behavior"]["follow"])
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@ -1428,6 +1429,122 @@ bot_perk_think()
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}
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}
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bot_use_tube_think()
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{
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self endon("disconnect");
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self endon("death");
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level endon("game_ended");
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for (;;)
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{
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wait randomintRange(2, 4);
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if (randomInt(100) < 20)
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continue;
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tube = self getValidTube();
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if (!isDefined(tube))
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continue;
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if (self HasThreat() || self HasBotJavelinLocation() || self HasScriptAimPos())
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continue;
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if(self BotIsFrozen())
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continue;
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if(self IsBotReloading() || self IsBotFragging() || self IsBotKnifing())
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continue;
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if(self isDefusing() || self isPlanting())
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continue;
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curWeap = self GetCurrentWeapon();
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if (!isWeaponPrimary(curWeap) || self.disabledWeapon)
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continue;
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if (self botIsClimbing())
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continue;
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if (self IsUsingRemote())
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continue;
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tubeWp = undefined;
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for (i = 0; i < level.waypointsTube.size; i++)
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{
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if (Distance(self.origin, level.waypointsTube[i].origin) > 1024)
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continue;
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if (isDefined(tubeWp) && closer(self.origin, tubeWp.origin, level.waypointsTube[i].origin))
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continue;
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tubeWp = level.waypointsTube[i];
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}
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loc = undefined;
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myEye = self GetEye();
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if (!isDefined(tubeWp) || self HasScriptGoal() || self.bot_lock_goal)
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{
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traceForward = BulletTrace(myEye, myEye + AnglesToForward(self GetPlayerAngles()) * 900 * 5, false, self);
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loc = traceForward["position"];
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dist = DistanceSquared(self.origin, loc);
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if (dist < level.bots_minGrenadeDistance || dist > level.bots_maxGrenadeDistance * 5)
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continue;
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if (!bulletTracePassed(self.origin + (0, 0, 5), self.origin + (0, 0, 2048), false, self))
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continue;
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if (!bulletTracePassed(loc + (0, 0, 5), loc + (0, 0, 2048), false, self))
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continue;
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loc += (0, 0, dist/16000);
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}
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else
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{
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loc = tubeWp.origin + AnglesToForward(tubeWp.angles) * 2048;
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self SetScriptGoal(tubeWp.origin, 16);
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ret = self waittill_any_return("new_goal", "goal", "bad_path");
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if (ret != "new_goal")
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self ClearScriptGoal();
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if (ret != "goal")
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continue;
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}
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self SetScriptAimPos(loc);
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wait 1;
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self setSpawnWeapon(tube);
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wait 0.05;
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if (self GetCurrentWeapon() == tube)
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{
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self thread fire_current_weapon();
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self waittill_any_timeout(15, "missile_fire", "weapon_change");
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self notify("stop_firing_weapon");
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}
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self ClearScriptAimPos(loc);
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}
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}
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fire_current_weapon()
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{
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self endon("death");
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self endon("disconnect");
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self endon("stop_firing_weapon");
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for (;;)
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{
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self thread BotPressAttack(0.1);
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wait 0.05;
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}
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}
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bot_use_grenade_think()
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{
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self endon("disconnect");
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@ -1445,7 +1562,7 @@ bot_use_grenade_think()
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if (!isDefined(nade))
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continue;
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if (self HasThreat() || self HasBotJavelinLocation())
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if (self HasThreat() || self HasBotJavelinLocation() || self HasScriptAimPos())
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continue;
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if(self BotIsFrozen())
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@ -1515,6 +1632,7 @@ bot_use_grenade_think()
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}
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self SetScriptAimPos(loc);
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wait 1;
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self throwBotGrenade(nade);
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@ -1538,7 +1656,7 @@ bot_jav_loc_think()
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if (!self GetAmmoCount("javelin_mp"))
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continue;
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if (self HasThreat() || self HasBotJavelinLocation())
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if (self HasThreat() || self HasBotJavelinLocation() || self HasScriptAimPos())
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continue;
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if(self BotIsFrozen())
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@ -1610,7 +1728,7 @@ bot_jav_loc_think()
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wait 0.05;
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if (self GetCurrentWeapon() == "javelin_mp")
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self waittill_any("missile_fire", "weapon_change");
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self waittill_any_timeout(15, "missile_fire", "weapon_change");
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self ClearBotJavelinLocation(loc);
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}
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@ -41,6 +41,24 @@ BotPressAttack(time)
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self maps\mp\bots\_bot_internal::pressFire(time);
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}
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getValidTube()
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{
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weaps = self getweaponslistall();
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for (i = 0; i < weaps.size; i++)
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{
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weap = weaps[i];
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if(!self getAmmoCount(weap))
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continue;
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if ((isSubStr(weap, "gl_") && !isSubStr(weap, "_gl_")) || weap == "m79_mp")
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return weap;
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}
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return undefined;
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}
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/*
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Returns a random grenade in the bot's inventory.
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*/
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@ -197,6 +215,16 @@ ClearScriptAimPos()
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self SetScriptAimPos(undefined);
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}
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GetScriptAimPos()
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{
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return self.bot.script_aimpos;
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}
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HasScriptAimPos()
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{
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return isDefined(self GetScriptAimPos());
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}
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SetBotJavelinLocation(loc)
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{
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self.bot.jav_loc = loc;
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