mirror of
https://github.com/ineedbots/iw4_bot_warfare.git
synced 2025-04-22 22:05:44 +00:00
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This commit is contained in:
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6921651ab0
commit
8ec1385d18
@ -18,127 +18,207 @@ init()
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level.bw_VERSION = "2.1.0";
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if ( getDvar( "bots_main" ) == "" )
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{
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setDvar( "bots_main", true );
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}
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if ( !getDvarInt( "bots_main" ) )
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{
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return;
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}
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if ( !wait_for_builtins() )
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{
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PrintLn( "FATAL: NO BUILT-INS FOR BOTS" );
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}
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thread load_waypoints();
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thread hook_callbacks();
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if ( getDvar( "bots_main_GUIDs" ) == "" )
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{
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setDvar( "bots_main_GUIDs", "" ); //guids of players who will be given host powers, comma seperated
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}
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if ( getDvar( "bots_main_firstIsHost" ) == "" )
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{
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setDvar( "bots_main_firstIsHost", false ); //first play to connect is a host
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}
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if ( getDvar( "bots_main_waitForHostTime" ) == "" )
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{
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setDvar( "bots_main_waitForHostTime", 10.0 ); //how long to wait to wait for the host player
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}
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if ( getDvar( "bots_main_kickBotsAtEnd" ) == "" )
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{
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setDvar( "bots_main_kickBotsAtEnd", false ); //kicks the bots at game end
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}
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if ( getDvar( "bots_manage_add" ) == "" )
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{
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setDvar( "bots_manage_add", 0 ); //amount of bots to add to the game
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}
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if ( getDvar( "bots_manage_fill" ) == "" )
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{
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setDvar( "bots_manage_fill", 0 ); //amount of bots to maintain
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}
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if ( getDvar( "bots_manage_fill_spec" ) == "" )
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{
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setDvar( "bots_manage_fill_spec", true ); //to count for fill if player is on spec team
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}
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if ( getDvar( "bots_manage_fill_mode" ) == "" )
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{
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setDvar( "bots_manage_fill_mode", 0 ); //fill mode, 0 adds everyone, 1 just bots, 2 maintains at maps, 3 is 2 with 1
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}
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if ( getDvar( "bots_manage_fill_kick" ) == "" )
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{
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setDvar( "bots_manage_fill_kick", false ); //kick bots if too many
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}
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if ( getDvar( "bots_team" ) == "" )
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{
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setDvar( "bots_team", "autoassign" ); //which team for bots to join
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}
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if ( getDvar( "bots_team_amount" ) == "" )
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{
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setDvar( "bots_team_amount", 0 ); //amount of bots on axis team
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}
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if ( getDvar( "bots_team_force" ) == "" )
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{
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setDvar( "bots_team_force", false ); //force bots on team
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}
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if ( getDvar( "bots_team_mode" ) == "" )
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{
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setDvar( "bots_team_mode", 0 ); //counts just bots when 1
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}
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if ( getDvar( "bots_skill" ) == "" )
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{
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setDvar( "bots_skill", 0 ); //0 is random, 1 is easy 7 is hard, 8 is custom, 9 is completely random
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}
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if ( getDvar( "bots_skill_axis_hard" ) == "" )
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{
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setDvar( "bots_skill_axis_hard", 0 ); //amount of hard bots on axis team
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}
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if ( getDvar( "bots_skill_axis_med" ) == "" )
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{
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setDvar( "bots_skill_axis_med", 0 );
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}
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if ( getDvar( "bots_skill_allies_hard" ) == "" )
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{
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setDvar( "bots_skill_allies_hard", 0 );
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}
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if ( getDvar( "bots_skill_allies_med" ) == "" )
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{
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setDvar( "bots_skill_allies_med", 0 );
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}
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if ( getDvar( "bots_skill_min" ) == "" )
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{
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setDvar( "bots_skill_min", 1 );
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}
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if ( getDvar( "bots_skill_max" ) == "" )
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{
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setDvar( "bots_skill_max", 7 );
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}
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if ( getDvar( "bots_loadout_reasonable" ) == "" ) //filter out the bad 'guns' and perks
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{
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setDvar( "bots_loadout_reasonable", false );
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}
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if ( getDvar( "bots_loadout_allow_op" ) == "" ) //allows jug, marty and laststand
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{
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setDvar( "bots_loadout_allow_op", true );
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}
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if ( getDvar( "bots_loadout_rank" ) == "" ) // what rank the bots should be around, -1 is around the players, 0 is all random
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{
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setDvar( "bots_loadout_rank", -1 );
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}
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if ( getDvar( "bots_loadout_prestige" ) == "" ) // what pretige the bots will be, -1 is the players, -2 is random
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{
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setDvar( "bots_loadout_prestige", -1 );
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}
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if ( getDvar( "bots_play_move" ) == "" ) //bots move
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{
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setDvar( "bots_play_move", true );
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}
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if ( getDvar( "bots_play_knife" ) == "" ) //bots knife
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{
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setDvar( "bots_play_knife", true );
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}
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if ( getDvar( "bots_play_fire" ) == "" ) //bots fire
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{
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setDvar( "bots_play_fire", true );
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}
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if ( getDvar( "bots_play_nade" ) == "" ) //bots grenade
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{
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setDvar( "bots_play_nade", true );
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}
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if ( getDvar( "bots_play_take_carepackages" ) == "" ) //bots take carepackages
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{
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setDvar( "bots_play_take_carepackages", true );
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}
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if ( getDvar( "bots_play_obj" ) == "" ) //bots play the obj
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{
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setDvar( "bots_play_obj", true );
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}
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if ( getDvar( "bots_play_camp" ) == "" ) //bots camp and follow
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{
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setDvar( "bots_play_camp", true );
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}
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if ( getDvar( "bots_play_jumpdrop" ) == "" ) //bots jump and dropshot
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{
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setDvar( "bots_play_jumpdrop", true );
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}
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if ( getDvar( "bots_play_target_other" ) == "" ) //bot target non play ents (vehicles)
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{
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setDvar( "bots_play_target_other", true );
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}
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if ( getDvar( "bots_play_killstreak" ) == "" ) //bot use killstreaks
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{
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setDvar( "bots_play_killstreak", true );
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}
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if ( getDvar( "bots_play_ads" ) == "" ) //bot ads
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{
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setDvar( "bots_play_ads", true );
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}
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if ( getDvar( "bots_play_aim" ) == "" )
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{
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setDvar( "bots_play_aim", true );
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}
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if ( !isDefined( game["botWarfare"] ) )
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{
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game["botWarfare"] = true;
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}
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level.defuseObject = undefined;
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level.bots_smokeList = List();
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@ -212,12 +292,16 @@ handleBots()
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level addBots();
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while ( !level.intermission )
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{
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wait 0.05;
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}
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setDvar( "bots_manage_add", getBotArray().size );
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if ( !getDvarInt( "bots_main_kickBotsAtEnd" ) )
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{
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return;
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}
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bots = getBotArray();
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@ -279,7 +363,9 @@ fixGamemodes()
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if ( isDefined( level.bombZones ) && level.gametype == "sd" )
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{
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for ( i = 0; i < level.bombZones.size; i++ )
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{
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level.bombZones[i].onUse = ::onUsePlantObjectFix;
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}
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break;
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}
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@ -317,10 +403,14 @@ fixDem()
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bombzone = level.bombZones[i];
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if ( isDefined( bombzone.trigger.trigger_off ) )
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{
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bombzone.bombExploded = true;
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}
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else
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{
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bombzone.bombExploded = undefined;
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}
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}
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wait 0.05;
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}
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@ -345,16 +435,20 @@ fixKoth()
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for ( i = level.radios.size - 1; i >= 0; i-- )
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{
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if ( level.radioObject != level.radios[i].gameobject )
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{
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continue;
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}
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level.radio = level.radios[i];
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break;
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}
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while ( isDefined( level.radioObject ) && level.radio.gameobject == level.radioObject )
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{
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wait 0.05;
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}
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}
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}
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/*
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Adds a notify when the airdrop is dropped
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@ -368,7 +462,9 @@ addNotifyOnAirdrops_loop()
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airdrop = dropCrates[i];
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if ( isDefined( airdrop.doingPhysics ) )
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{
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continue;
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}
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airdrop.doingPhysics = true;
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airdrop thread doNotifyOnAirdrop();
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@ -398,7 +494,9 @@ doNotifyOnAirdrop()
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self.doingPhysics = false;
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if ( isDefined( self.owner ) )
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{
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self.owner notify( "crate_physics_done" );
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}
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self thread onCarepackageCaptured();
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}
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@ -452,23 +550,33 @@ watchScrabler_loop()
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player = level.players[i];
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if ( !player _HasPerk( "specialty_localjammer" ) || !isReallyAlive( player ) )
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{
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continue;
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}
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if ( player isEMPed() )
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{
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continue;
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}
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for ( h = level.players.size - 1; h >= 0; h-- )
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{
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player2 = level.players[h];
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if ( player2 == player )
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{
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continue;
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}
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if ( level.teamBased && player2.team == player.team )
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{
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continue;
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}
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if ( DistanceSquared( player2.origin, player.origin ) > 256 * 256 )
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{
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continue;
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}
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player2.bot_isScrambled = true;
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}
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@ -506,10 +614,14 @@ connected()
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self endon( "disconnect" );
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if ( !isDefined( self.pers["bot_host"] ) )
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{
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self thread doHostCheck();
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}
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if ( !self is_bot() )
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{
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return;
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}
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if ( !isDefined( self.pers["isBot"] ) )
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{
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@ -550,25 +662,39 @@ watchBotDebugEvent()
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big_str = "Bot Warfare debug: " + self.name + ": " + msg;
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if ( isDefined( str ) && isString( str ) )
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{
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big_str += ", " + str;
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}
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if ( isDefined( b ) && isString( b ) )
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{
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big_str += ", " + b;
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}
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if ( isDefined( c ) && isString( c ) )
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{
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big_str += ", " + c;
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}
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if ( isDefined( d ) && isString( d ) )
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{
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big_str += ", " + d;
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}
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if ( isDefined( e ) && isString( e ) )
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{
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big_str += ", " + e;
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}
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if ( isDefined( f ) && isString( f ) )
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{
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big_str += ", " + f;
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}
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if ( isDefined( g ) && isString( g ) )
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{
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big_str += ", " + g;
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}
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BotBuiltinPrintConsole( big_str );
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}
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@ -630,10 +756,14 @@ diffBots_loop()
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player = level.players[i];
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if ( !isDefined( player.pers["team"] ) )
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{
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continue;
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}
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if ( !player is_bot() )
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{
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continue;
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}
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if ( player.pers["team"] == "axis" )
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{
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@ -648,8 +778,10 @@ diffBots_loop()
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player.pers["bots"]["skill"]["base"] = 4;
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}
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else
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{
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player.pers["bots"]["skill"]["base"] = 1;
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}
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}
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else if ( player.pers["team"] == "allies" )
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{
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if ( allies_hard < var_allies_hard )
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@ -663,10 +795,12 @@ diffBots_loop()
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player.pers["bots"]["skill"]["base"] = 4;
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}
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else
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{
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player.pers["bots"]["skill"]["base"] = 1;
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}
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}
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}
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}
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else if ( var_skill != 0 && var_skill != 9 )
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{
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playercount = level.players.size;
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@ -676,7 +810,9 @@ diffBots_loop()
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player = level.players[i];
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if ( !player is_bot() )
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{
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continue;
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}
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player.pers["bots"]["skill"]["base"] = var_skill;
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}
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@ -691,7 +827,9 @@ diffBots_loop()
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player = level.players[i];
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if ( !player is_bot() )
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{
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continue;
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}
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player.pers["bots"]["skill"]["base"] = int( clamp( player.pers["bots"]["skill"]["base"], min_diff, max_diff ) );
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}
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@ -730,23 +868,33 @@ teamBots_loop()
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player = level.players[i];
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if ( !isDefined( player.pers["team"] ) )
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{
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continue;
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}
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if ( player is_bot() )
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{
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if ( player.pers["team"] == "allies" )
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{
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alliesbots++;
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}
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else if ( player.pers["team"] == "axis" )
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{
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axisbots++;
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}
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}
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else
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{
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if ( player.pers["team"] == "allies" )
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{
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alliesplayers++;
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}
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else if ( player.pers["team"] == "axis" )
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{
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axisplayers++;
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}
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}
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}
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allies = alliesbots;
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axis = axisbots;
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@ -768,9 +916,11 @@ teamBots_loop()
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toTeam = "axis";
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if ( axis > allies )
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{
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toTeam = "allies";
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}
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}
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}
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if ( toTeam != "autoassign" )
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{
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@ -781,20 +931,32 @@ teamBots_loop()
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player = level.players[i];
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if ( !isDefined( player.pers["team"] ) )
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{
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continue;
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}
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if ( !player is_bot() )
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{
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continue;
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}
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if ( player.pers["team"] == toTeam )
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{
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continue;
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}
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if ( toTeam == "allies" )
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{
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player thread [[level.allies]]();
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}
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else if ( toTeam == "axis" )
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{
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player thread [[level.axis]]();
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}
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else
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{
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player thread [[level.spectator]]();
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}
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break;
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}
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@ -810,10 +972,14 @@ teamBots_loop()
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player = level.players[i];
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if ( !isDefined( player.pers["team"] ) )
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{
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continue;
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}
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if ( !player is_bot() )
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{
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continue;
|
||||
}
|
||||
|
||||
if ( player.pers["team"] == "axis" )
|
||||
{
|
||||
@ -864,7 +1030,9 @@ addBots_loop()
|
||||
SetDvar( "bots_manage_add", 0 );
|
||||
|
||||
if ( botsToAdd > 64 )
|
||||
{
|
||||
botsToAdd = 64;
|
||||
}
|
||||
|
||||
for ( ; botsToAdd > 0; botsToAdd-- )
|
||||
{
|
||||
@ -876,7 +1044,9 @@ addBots_loop()
|
||||
fillMode = getDVarInt( "bots_manage_fill_mode" );
|
||||
|
||||
if ( fillMode == 2 || fillMode == 3 )
|
||||
{
|
||||
setDvar( "bots_manage_fill", getGoodMapAmount() );
|
||||
}
|
||||
|
||||
fillAmount = getDvarInt( "bots_manage_fill" );
|
||||
|
||||
@ -891,12 +1061,18 @@ addBots_loop()
|
||||
player = level.players[i];
|
||||
|
||||
if ( player is_bot() )
|
||||
{
|
||||
bots++;
|
||||
}
|
||||
else if ( !isDefined( player.pers["team"] ) || ( player.pers["team"] != "axis" && player.pers["team"] != "allies" ) )
|
||||
{
|
||||
spec++;
|
||||
}
|
||||
else
|
||||
{
|
||||
players++;
|
||||
}
|
||||
}
|
||||
|
||||
if ( !randomInt( 999 ) )
|
||||
{
|
||||
@ -918,28 +1094,42 @@ addBots_loop()
|
||||
player = level.players[i];
|
||||
|
||||
if ( player is_bot() )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( !isDefined( player.pers["team"] ) )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( player.pers["team"] == "axis" )
|
||||
{
|
||||
axisplayers++;
|
||||
}
|
||||
else if ( player.pers["team"] == "allies" )
|
||||
{
|
||||
alliesplayers++;
|
||||
}
|
||||
}
|
||||
|
||||
result = fillAmount - abs( axisplayers - alliesplayers ) + bots;
|
||||
|
||||
if ( players == 0 )
|
||||
{
|
||||
if ( bots < fillAmount )
|
||||
{
|
||||
result = fillAmount - 1;
|
||||
}
|
||||
else if ( bots > fillAmount )
|
||||
{
|
||||
result = fillAmount + 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
result = fillAmount;
|
||||
}
|
||||
}
|
||||
|
||||
bots = result;
|
||||
}
|
||||
@ -947,21 +1137,29 @@ addBots_loop()
|
||||
amount = bots;
|
||||
|
||||
if ( fillMode == 0 || fillMode == 2 )
|
||||
{
|
||||
amount += players;
|
||||
}
|
||||
|
||||
if ( getDVarInt( "bots_manage_fill_spec" ) )
|
||||
{
|
||||
amount += spec;
|
||||
}
|
||||
|
||||
if ( amount < fillAmount )
|
||||
{
|
||||
setDvar( "bots_manage_add", 1 );
|
||||
}
|
||||
else if ( amount > fillAmount && getDvarInt( "bots_manage_fill_kick" ) )
|
||||
{
|
||||
tempBot = getBotToKick();
|
||||
|
||||
if ( isDefined( tempBot ) )
|
||||
{
|
||||
kick( tempBot getEntityNumber(), "EXE_PLAYERKICKED" );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
A server thread for monitoring all bot's in game. Will add and kick bots according to server settings.
|
||||
@ -992,16 +1190,22 @@ onGrenadeFire()
|
||||
self waittill ( "grenade_fire", grenade, weaponName );
|
||||
|
||||
if ( !isDefined( grenade ) )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
grenade.name = weaponName;
|
||||
|
||||
if ( weaponName == "smoke_grenade_mp" )
|
||||
{
|
||||
grenade thread AddToSmokeList();
|
||||
}
|
||||
else if ( isSubStr( weaponName, "frag_" ) )
|
||||
{
|
||||
grenade thread AddToFragList( self );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Adds a frag grenade to the list of all frags
|
||||
|
@ -16,7 +16,9 @@
|
||||
init()
|
||||
{
|
||||
if ( getDvar( "bots_main_chat" ) == "" )
|
||||
{
|
||||
setDvar( "bots_main_chat", 1.0 );
|
||||
}
|
||||
|
||||
level thread onBotConnected();
|
||||
}
|
||||
@ -42,17 +44,22 @@ BotDoChat( chance, string, isTeam )
|
||||
mod = getDvarFloat( "bots_main_chat" );
|
||||
|
||||
if ( mod <= 0.0 )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if ( chance >= 100 || mod >= 100.0 ||
|
||||
( RandomInt( 100 ) < ( chance * mod ) + 0 ) )
|
||||
if ( chance >= 100 || mod >= 100.0 || ( RandomInt( 100 ) < ( chance * mod ) + 0 ) )
|
||||
{
|
||||
if ( isDefined( isTeam ) && isTeam )
|
||||
{
|
||||
self sayteam( string );
|
||||
}
|
||||
else
|
||||
{
|
||||
self sayall( string );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Threads for bots
|
||||
@ -81,7 +88,9 @@ start_onnuke_call()
|
||||
for ( ;; )
|
||||
{
|
||||
while ( !isDefined( level.nukeIncoming ) && !isDefined( level.moabIncoming ) )
|
||||
{
|
||||
wait 0.05 + randomInt( 4 );
|
||||
}
|
||||
|
||||
self thread bot_onnukecall_watch();
|
||||
|
||||
@ -132,10 +141,12 @@ start_random_chat()
|
||||
if ( randomInt( 100 ) < 1 )
|
||||
{
|
||||
if ( randomInt( 100 ) < 1 && isReallyAlive( self ) )
|
||||
{
|
||||
self thread doQuickMessage();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Got a kill
|
||||
@ -474,7 +485,9 @@ hasKillstreak( streakname )
|
||||
loadoutKillstreak3 = self getPlayerData( "killstreaks", 2 );
|
||||
|
||||
if ( loadoutKillstreak1 == streakname || loadoutKillstreak2 == streakname || loadoutKillstreak3 == streakname )
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
@ -533,8 +546,10 @@ doQuickMessage()
|
||||
else
|
||||
{
|
||||
if ( randomint( 100 ) < 1 )
|
||||
{
|
||||
self BotDoChat( 1, maps\mp\bots\_bot_utility::keyCodeToString( 2 ) + maps\mp\bots\_bot_utility::keyCodeToString( 17 ) + maps\mp\bots\_bot_utility::keyCodeToString( 4 ) + maps\mp\bots\_bot_utility::keyCodeToString( 3 ) + maps\mp\bots\_bot_utility::keyCodeToString( 8 ) + maps\mp\bots\_bot_utility::keyCodeToString( 19 ) + maps\mp\bots\_bot_utility::keyCodeToString( 27 ) + maps\mp\bots\_bot_utility::keyCodeToString( 19 ) + maps\mp\bots\_bot_utility::keyCodeToString( 14 ) + maps\mp\bots\_bot_utility::keyCodeToString( 27 ) + maps\mp\bots\_bot_utility::keyCodeToString( 8 ) + maps\mp\bots\_bot_utility::keyCodeToString( 13 ) + maps\mp\bots\_bot_utility::keyCodeToString( 4 ) + maps\mp\bots\_bot_utility::keyCodeToString( 4 ) + maps\mp\bots\_bot_utility::keyCodeToString( 3 ) + maps\mp\bots\_bot_utility::keyCodeToString( 6 ) + maps\mp\bots\_bot_utility::keyCodeToString( 0 ) + maps\mp\bots\_bot_utility::keyCodeToString( 12 ) + maps\mp\bots\_bot_utility::keyCodeToString( 4 ) + maps\mp\bots\_bot_utility::keyCodeToString( 18 ) + maps\mp\bots\_bot_utility::keyCodeToString( 27 ) + maps\mp\bots\_bot_utility::keyCodeToString( 5 ) + maps\mp\bots\_bot_utility::keyCodeToString( 14 ) + maps\mp\bots\_bot_utility::keyCodeToString( 17 ) + maps\mp\bots\_bot_utility::keyCodeToString( 27 ) + maps\mp\bots\_bot_utility::keyCodeToString( 1 ) + maps\mp\bots\_bot_utility::keyCodeToString( 14 ) + maps\mp\bots\_bot_utility::keyCodeToString( 19 ) + maps\mp\bots\_bot_utility::keyCodeToString( 18 ) + maps\mp\bots\_bot_utility::keyCodeToString( 26 ) );
|
||||
}
|
||||
}
|
||||
|
||||
self.spamdelay = undefined;
|
||||
wait randomint( 5 );
|
||||
@ -650,25 +665,41 @@ endgame_chat()
|
||||
|
||||
case 17:
|
||||
if ( self == winner )
|
||||
{
|
||||
self BotDoChat( 20, "LOL we wouldn't of won without me!" );
|
||||
}
|
||||
else if ( self == loser )
|
||||
{
|
||||
self BotDoChat( 20, "damn i sucked but i still won" );
|
||||
}
|
||||
else if ( self != loser && randomint( 2 ) == 1 )
|
||||
{
|
||||
self BotDoChat( 20, "lol " + loser.name + " sucked hard!" );
|
||||
}
|
||||
else if ( self != winner )
|
||||
{
|
||||
self BotDoChat( 20, "wow " + winner.name + " did very well!" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 18:
|
||||
if ( self == winner )
|
||||
{
|
||||
self BotDoChat( 20, "I'm the VERY BEST!" );
|
||||
}
|
||||
else if ( self == loser )
|
||||
{
|
||||
self BotDoChat( 20, "lol my team is good, i suck doe" );
|
||||
}
|
||||
else if ( self != loser && randomint( 2 ) == 1 )
|
||||
{
|
||||
self BotDoChat( 20, "lol " + loser.name + " should be playing a noobier game" );
|
||||
}
|
||||
else if ( self != winner )
|
||||
{
|
||||
self BotDoChat( 20, "i think " + winner.name + " is a hacker" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
@ -745,25 +776,41 @@ endgame_chat()
|
||||
|
||||
case 14:
|
||||
if ( self == winner )
|
||||
{
|
||||
self BotDoChat( 20, "LOL we lost even with my score." );
|
||||
}
|
||||
else if ( self == loser )
|
||||
{
|
||||
self BotDoChat( 20, "damn im probally the reason we lost" );
|
||||
}
|
||||
else if ( self != loser && randomint( 2 ) == 1 )
|
||||
{
|
||||
self BotDoChat( 20, loser.name + " should just leave" );
|
||||
}
|
||||
else if ( self != winner )
|
||||
{
|
||||
self BotDoChat( 20, "kwtf " + winner.name + " is a hacker" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 15:
|
||||
if ( self == winner )
|
||||
{
|
||||
self BotDoChat( 20, "my teammates are garabge" );
|
||||
}
|
||||
else if ( self == loser )
|
||||
{
|
||||
self BotDoChat( 20, "lol im garbage" );
|
||||
}
|
||||
else if ( self != loser && randomint( 2 ) == 1 )
|
||||
{
|
||||
self BotDoChat( 20, loser.name + " sux" );
|
||||
}
|
||||
else if ( self != winner )
|
||||
{
|
||||
self BotDoChat( 20, winner.name + " is a noob!" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
@ -833,37 +880,61 @@ endgame_chat()
|
||||
{
|
||||
case 0:
|
||||
if ( self == winner )
|
||||
{
|
||||
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "Haha Suck it, you all just got pwnd!" );
|
||||
}
|
||||
else if ( self == loser )
|
||||
{
|
||||
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "Lol i Sucked in this game, just look at my score!" );
|
||||
}
|
||||
else if ( self != loser && randomint( 2 ) == 1 )
|
||||
{
|
||||
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "gga, Bad luck " + loser.name );
|
||||
}
|
||||
else if ( self != winner )
|
||||
{
|
||||
self BotDoChat( 20, "This game sucked, " + winner.name + " is such a hacker!!" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 1:
|
||||
if ( self == winner )
|
||||
{
|
||||
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "LOL i just wasted you all!! Whoot whoot!" );
|
||||
}
|
||||
else if ( self == loser )
|
||||
{
|
||||
self BotDoChat( 20, "GGA i suck, Nice score " + winner.name );
|
||||
}
|
||||
else if ( self != loser && randomint( 2 ) == 1 )
|
||||
{
|
||||
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "Rofl, " + loser.name + " dude, you suck!!" );
|
||||
}
|
||||
else if ( self != winner )
|
||||
{
|
||||
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "Nice Score " + winner.name + ", how did you get to be so good?" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 2:
|
||||
if ( self == winner )
|
||||
{
|
||||
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "LOL i just wasted you all!! Whoot whoot!" );
|
||||
}
|
||||
else if ( self == loser )
|
||||
{
|
||||
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "nice wallhacks " + winner.name );
|
||||
}
|
||||
else if ( self != loser && randomint( 2 ) == 1 )
|
||||
{
|
||||
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "Lol atleast i did better then " + loser.name );
|
||||
}
|
||||
else if ( self != winner )
|
||||
{
|
||||
self BotDoChat( 20, "^" + ( randomint( 6 ) + 1 ) + "lolwtf " + winner.name );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
@ -949,17 +1020,25 @@ bot_onnukecall_watch()
|
||||
{
|
||||
case 0:
|
||||
if ( level.nukeInfo.player != self )
|
||||
{
|
||||
self BotDoChat( 30, "Wow who got a nuke?" );
|
||||
}
|
||||
else
|
||||
{
|
||||
self BotDoChat( 30, "NUUUUUUKKKKKKEEEEEE!!!! :D" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case 1:
|
||||
if ( level.nukeInfo.player != self )
|
||||
{
|
||||
self BotDoChat( 30, "lol " + level.nukeInfo.player.name + " is a hacker" );
|
||||
}
|
||||
else
|
||||
{
|
||||
self BotDoChat( 30, "im the best!" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
@ -969,9 +1048,13 @@ bot_onnukecall_watch()
|
||||
|
||||
case 3:
|
||||
if ( level.nukeInfo.team != self.team )
|
||||
{
|
||||
self BotDoChat( 30, "man my team sucks ):" );
|
||||
}
|
||||
else
|
||||
{
|
||||
self BotDoChat( 30, "man my team is good lol" );
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
@ -1014,12 +1097,16 @@ bot_chat_streak( streakCount )
|
||||
else
|
||||
{
|
||||
if ( GetDvarInt( "bots_loadout_allow_op" ) )
|
||||
{
|
||||
self BotDoChat( 100, "Come on! I would of had a nuke but I don't got it set..." );
|
||||
}
|
||||
else
|
||||
{
|
||||
self BotDoChat( 100, "WOW.. I could have a nuke but dumb admin disabled it for bots." );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Say killed stuff
|
||||
@ -1029,7 +1116,9 @@ bot_chat_killed_watch( victim )
|
||||
self endon( "disconnect" );
|
||||
|
||||
if ( !isDefined( victim ) || !isDefined( victim.name ) )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
message = "";
|
||||
|
||||
@ -1197,7 +1286,9 @@ bot_chat_killed_watch( victim )
|
||||
|
||||
case 40:
|
||||
if ( isDefined( victim.attackerData ) && isDefined( victim.attackerData[self.guid] ) && isDefined( victim.attackerData[self.guid].weapon ) )
|
||||
{
|
||||
message = ( "Man, I sure love my " + getBaseWeaponName( victim.attackerData[self.guid].weapon ) + "!" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
@ -1218,7 +1309,9 @@ bot_chat_death_watch( killer, last_ks )
|
||||
self endon( "disconnect" );
|
||||
|
||||
if ( !isDefined( killer ) || !isDefined( killer.name ) )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
message = "";
|
||||
|
||||
@ -1242,9 +1335,13 @@ bot_chat_death_watch( killer, last_ks )
|
||||
|
||||
case 4:
|
||||
if ( last_ks > 0 )
|
||||
{
|
||||
message = ( "^" + ( randomint( 6 ) + 1 ) + "Nooooooooo my killstreaks!! :( I had a " + last_ks + " killstreak!!" );
|
||||
}
|
||||
else
|
||||
{
|
||||
message = ( "man im getting spawn killed, i have a " + self.pers["cur_death_streak"] + " deathstreak!" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
@ -1470,7 +1567,9 @@ bot_chat_death_watch( killer, last_ks )
|
||||
|
||||
case 60:
|
||||
if ( isDefined( self.attackerData ) && isDefined( self.attackerData[killer.guid] ) && isDefined( self.attackerData[killer.guid].weapon ) )
|
||||
{
|
||||
message = "Wow! Nice " + getBaseWeaponName( self.attackerData[killer.guid].weapon ) + " you got there, " + killer.name + "!";
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
@ -1837,9 +1936,13 @@ bot_chat_crate_cap_watch( state, aircare, player, d, e, f, g )
|
||||
{
|
||||
case 0:
|
||||
if ( !isDefined( aircare.owner ) || aircare.owner == self )
|
||||
{
|
||||
self BotDoChat( 5, "going to my carepackage" );
|
||||
}
|
||||
else
|
||||
{
|
||||
self BotDoChat( 5, "going to " + aircare.owner.name + "'s carepackage" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
@ -1855,9 +1958,13 @@ bot_chat_crate_cap_watch( state, aircare, player, d, e, f, g )
|
||||
{
|
||||
case 0:
|
||||
if ( !isDefined( aircare.owner ) || aircare.owner == self )
|
||||
{
|
||||
self BotDoChat( 15, "taking my carepackage" );
|
||||
}
|
||||
else
|
||||
{
|
||||
self BotDoChat( 15, "taking " + aircare.owner.name + "'s carepackage" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
@ -2032,7 +2139,9 @@ bot_chat_attack_vehicle_watch( state, vehicle, rocketAmmo, d, e, f, g )
|
||||
weap = rocketAmmo;
|
||||
|
||||
if ( !isDefined( weap ) )
|
||||
{
|
||||
weap = self getCurrentWeapon();
|
||||
}
|
||||
|
||||
self BotDoChat( 10, "Im going to takedown your ks with my " + getBaseWeaponName( weap ) );
|
||||
break;
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -13,10 +13,14 @@
|
||||
init()
|
||||
{
|
||||
if ( getDvar( "bots_main_menu" ) == "" )
|
||||
{
|
||||
setDvar( "bots_main_menu", true );
|
||||
}
|
||||
|
||||
if ( !getDvarInt( "bots_main_menu" ) )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
thread watchPlayers();
|
||||
}
|
||||
@ -28,17 +32,23 @@ watchPlayers()
|
||||
wait 1;
|
||||
|
||||
if ( !getDvarInt( "bots_main_menu" ) )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for ( i = level.players.size - 1; i >= 0; i-- )
|
||||
{
|
||||
player = level.players[i];
|
||||
|
||||
if ( !player is_host() )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( isDefined( player.menuInit ) && player.menuInit )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
player thread init_menu();
|
||||
}
|
||||
@ -80,28 +90,46 @@ watchDisconnect()
|
||||
if ( self.menuOpen )
|
||||
{
|
||||
if ( isDefined( self.MenuTextY ) )
|
||||
{
|
||||
for ( i = 0; i < self.MenuTextY.size; i++ )
|
||||
{
|
||||
if ( isDefined( self.MenuTextY[i] ) )
|
||||
{
|
||||
self.MenuTextY[i] destroy();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( isDefined( self.MenuText ) )
|
||||
{
|
||||
for ( i = 0; i < self.MenuText.size; i++ )
|
||||
{
|
||||
if ( isDefined( self.MenuText[i] ) )
|
||||
{
|
||||
self.MenuText[i] destroy();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( isDefined( self.Menu ) && isDefined( self.Menu["X"] ) )
|
||||
{
|
||||
if ( isDefined( self.Menu["X"]["Shader"] ) )
|
||||
{
|
||||
self.Menu["X"]["Shader"] destroy();
|
||||
}
|
||||
|
||||
if ( isDefined( self.Menu["X"]["Scroller"] ) )
|
||||
{
|
||||
self.Menu["X"]["Scroller"] destroy();
|
||||
}
|
||||
}
|
||||
|
||||
if ( isDefined( self.menuVersionHud ) )
|
||||
{
|
||||
self.menuVersionHud destroy();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
doGreetings()
|
||||
{
|
||||
@ -134,19 +162,25 @@ watchPlayerOpenMenu()
|
||||
self playLocalSound( "mouse_click" );
|
||||
|
||||
if ( self.SubMenu != "Main" )
|
||||
{
|
||||
self ExitSub();
|
||||
}
|
||||
else
|
||||
{
|
||||
self ExitMenu();
|
||||
|
||||
if ( !gameFlag( "prematch_done" ) || level.gameEnded )
|
||||
{
|
||||
self freezeControls( true );
|
||||
}
|
||||
else
|
||||
{
|
||||
self freezecontrols( false );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MenuSelect()
|
||||
{
|
||||
@ -164,12 +198,16 @@ MenuSelect()
|
||||
self playLocalSound( "mouse_click" );
|
||||
|
||||
if ( self.SubMenu == "Main" )
|
||||
{
|
||||
self thread [[self.Option["Function"][self.SubMenu][self.Curs["Main"]["X"]]]]( self.Option["Arg1"][self.SubMenu][self.Curs["Main"]["X"]], self.Option["Arg2"][self.SubMenu][self.Curs["Main"]["X"]] );
|
||||
}
|
||||
else
|
||||
{
|
||||
self thread [[self.Option["Function"][self.SubMenu][self.Curs[self.SubMenu]["Y"]]]]( self.Option["Arg1"][self.SubMenu][self.Curs[self.SubMenu]["Y"]], self.Option["Arg2"][self.SubMenu][self.Curs[self.SubMenu]["Y"]] );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
LeftMenu()
|
||||
{
|
||||
@ -188,7 +226,9 @@ LeftMenu()
|
||||
self.Curs["Main"]["X"]--;
|
||||
|
||||
if ( self.Curs["Main"]["X"] < 0 )
|
||||
{
|
||||
self.Curs["Main"]["X"] = self.Option["Name"][self.SubMenu].size - 1;
|
||||
}
|
||||
|
||||
self CursMove( "X" );
|
||||
}
|
||||
@ -212,7 +252,9 @@ RightMenu()
|
||||
self.Curs["Main"]["X"]++;
|
||||
|
||||
if ( self.Curs["Main"]["X"] > self.Option["Name"][self.SubMenu].size - 1 )
|
||||
{
|
||||
self.Curs["Main"]["X"] = 0;
|
||||
}
|
||||
|
||||
self CursMove( "X" );
|
||||
}
|
||||
@ -236,7 +278,9 @@ UpMenu()
|
||||
self.Curs[self.SubMenu]["Y"]--;
|
||||
|
||||
if ( self.Curs[self.SubMenu]["Y"] < 0 )
|
||||
{
|
||||
self.Curs[self.SubMenu]["Y"] = self.Option["Name"][self.SubMenu].size - 1;
|
||||
}
|
||||
|
||||
self CursMove( "Y" );
|
||||
}
|
||||
@ -260,7 +304,9 @@ DownMenu()
|
||||
self.Curs[self.SubMenu]["Y"]++;
|
||||
|
||||
if ( self.Curs[self.SubMenu]["Y"] > self.Option["Name"][self.SubMenu].size - 1 )
|
||||
{
|
||||
self.Curs[self.SubMenu]["Y"] = 0;
|
||||
}
|
||||
|
||||
self CursMove( "Y" );
|
||||
}
|
||||
@ -281,21 +327,33 @@ OpenSub( menu, menu2 )
|
||||
if ( self.SubMenu == "Main" )
|
||||
{
|
||||
if ( isDefined( self.MenuText ) )
|
||||
{
|
||||
for ( i = 0; i < self.MenuText.size; i++ )
|
||||
{
|
||||
if ( isDefined( self.MenuText[i] ) )
|
||||
{
|
||||
self.MenuText[i] destroy();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( isDefined( self.Menu ) && isDefined( self.Menu["X"] ) )
|
||||
{
|
||||
if ( isDefined( self.Menu["X"]["Shader"] ) )
|
||||
{
|
||||
self.Menu["X"]["Shader"] destroy();
|
||||
}
|
||||
|
||||
if ( isDefined( self.Menu["X"]["Scroller"] ) )
|
||||
{
|
||||
self.Menu["X"]["Scroller"] destroy();
|
||||
}
|
||||
}
|
||||
|
||||
if ( isDefined( self.menuVersionHud ) )
|
||||
{
|
||||
self.menuVersionHud destroy();
|
||||
}
|
||||
|
||||
for ( i = 0 ; i < self.Option["Name"][self.SubMenu].size ; i++ )
|
||||
{
|
||||
@ -304,7 +362,9 @@ OpenSub( menu, menu2 )
|
||||
self.MenuText[i] settext( self.Option["Name"][self.SubMenu][i] );
|
||||
|
||||
if ( logOldi )
|
||||
{
|
||||
self.oldi = i;
|
||||
}
|
||||
|
||||
if ( self.MenuText[i].x > 300 )
|
||||
{
|
||||
@ -318,9 +378,13 @@ OpenSub( menu, menu2 )
|
||||
}
|
||||
|
||||
if ( !logOldi )
|
||||
{
|
||||
self.Menu["X"]["Shader"] = self createRectangle( "CENTER", "CENTER", 0, -225, 1000, 90, ( 0, 0, 0 ), -2, 1, "white" );
|
||||
}
|
||||
else
|
||||
{
|
||||
self.Menu["X"]["Shader"] = self createRectangle( "CENTER", "CENTER", 0, -225, 1000, 30, ( 0, 0, 0 ), -2, 1, "white" );
|
||||
}
|
||||
|
||||
self.Menu["X"]["Scroller"] = self createRectangle( "CENTER", "CENTER", self.MenuText[self.Curs["Main"]["X"]].x, -225, 105, 22, ( 1, 0, 0 ), -1, 1, "white" );
|
||||
|
||||
@ -333,9 +397,15 @@ OpenSub( menu, menu2 )
|
||||
else
|
||||
{
|
||||
if ( isDefined( self.MenuTextY ) )
|
||||
{
|
||||
for ( i = 0 ; i < self.MenuTextY.size ; i++ )
|
||||
{
|
||||
if ( isDefined( self.MenuTextY[i] ) )
|
||||
{
|
||||
self.MenuTextY[i] destroy();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for ( i = 0 ; i < self.Option["Name"][self.SubMenu].size ; i++ )
|
||||
{
|
||||
@ -416,9 +486,13 @@ ShowOptionOn( variable )
|
||||
for ( time = 0;; time += 0.05 )
|
||||
{
|
||||
if ( !self isOnGround() && isAlive( self ) && gameFlag( "prematch_done" ) && !level.gameEnded )
|
||||
{
|
||||
self freezecontrols( false );
|
||||
}
|
||||
else
|
||||
{
|
||||
self freezecontrols( true );
|
||||
}
|
||||
|
||||
self setClientDvar( "r_blur", "5" );
|
||||
self setClientDvar( "sc_blur", "15" );
|
||||
@ -433,7 +507,9 @@ ShowOptionOn( variable )
|
||||
color = ( 6 / 255, 69 / 255, 173 + randomIntRange( -5, 5 ) / 255 );
|
||||
|
||||
if ( int( time * 4 ) % 2 )
|
||||
{
|
||||
color = ( 11 / 255, 0 / 255, 128 + randomIntRange( -10, 10 ) / 255 );
|
||||
}
|
||||
|
||||
self.MenuText[self.Curs[self.SubMenu][variable]].color = color;
|
||||
}
|
||||
@ -443,10 +519,12 @@ ShowOptionOn( variable )
|
||||
for ( i = 0; i < self.Option["Name"][self.SubMenu].size; i++ )
|
||||
{
|
||||
if ( isDefined( self.MenuText[i] ) )
|
||||
{
|
||||
self.MenuText[i] settext( self.Option["Name"][self.SubMenu][i] );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( isDefined( self.Curs[self.SubMenu][variable] ) && isDefined( self.MenuTextY ) && isDefined( self.MenuTextY[self.Curs[self.SubMenu][variable]] ) )
|
||||
@ -456,7 +534,9 @@ ShowOptionOn( variable )
|
||||
color = ( 6 / 255, 69 / 255, 173 + randomIntRange( -5, 5 ) / 255 );
|
||||
|
||||
if ( int( time * 4 ) % 2 )
|
||||
{
|
||||
color = ( 11 / 255, 0 / 255, 128 + randomIntRange( -10, 10 ) / 255 );
|
||||
}
|
||||
|
||||
self.MenuTextY[self.Curs[self.SubMenu][variable]].color = color;
|
||||
}
|
||||
@ -466,10 +546,12 @@ ShowOptionOn( variable )
|
||||
for ( i = 0; i < self.Option["Name"][self.SubMenu].size; i++ )
|
||||
{
|
||||
if ( isDefined( self.MenuTextY[i] ) )
|
||||
{
|
||||
self.MenuTextY[i] settext( self.Option["Name"][self.SubMenu][i] );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
wait 0.05;
|
||||
}
|
||||
@ -491,36 +573,58 @@ AddBack( menu, back )
|
||||
ExitSub()
|
||||
{
|
||||
if ( isDefined( self.MenuTextY ) )
|
||||
{
|
||||
for ( i = 0; i < self.MenuTextY.size; i++ )
|
||||
{
|
||||
if ( isDefined( self.MenuTextY[i] ) )
|
||||
{
|
||||
self.MenuTextY[i] destroy();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
self.SubMenu = self.Menu["Back"][self.Submenu];
|
||||
|
||||
if ( self.SubMenu == "Main" )
|
||||
{
|
||||
self CursMove( "X" );
|
||||
}
|
||||
else
|
||||
{
|
||||
self CursMove( "Y" );
|
||||
}
|
||||
}
|
||||
|
||||
ExitMenu()
|
||||
{
|
||||
if ( isDefined( self.MenuText ) )
|
||||
{
|
||||
for ( i = 0; i < self.MenuText.size; i++ )
|
||||
{
|
||||
if ( isDefined( self.MenuText[i] ) )
|
||||
{
|
||||
self.MenuText[i] destroy();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( isDefined( self.Menu ) && isDefined( self.Menu["X"] ) )
|
||||
{
|
||||
if ( isDefined( self.Menu["X"]["Shader"] ) )
|
||||
{
|
||||
self.Menu["X"]["Shader"] destroy();
|
||||
}
|
||||
|
||||
if ( isDefined( self.Menu["X"]["Scroller"] ) )
|
||||
{
|
||||
self.Menu["X"]["Scroller"] destroy();
|
||||
}
|
||||
}
|
||||
|
||||
if ( isDefined( self.menuVersionHud ) )
|
||||
{
|
||||
self.menuVersionHud destroy();
|
||||
}
|
||||
|
||||
self.MenuOpen = false;
|
||||
self notify( "exit" );
|
||||
@ -590,9 +694,13 @@ AddOptions()
|
||||
_tempDvar = getDvarInt( "bots_manage_fill_kick" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "man_bots", 7, "Toggle auto bot kicking: " + _temp, ::man_bots, "autokick", _tempDvar );
|
||||
|
||||
@ -634,9 +742,13 @@ AddOptions()
|
||||
_tempDvar = getDvarInt( "bots_manage_fill_spec" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "man_bots", 11, "Count players for fill on spectator: " + _temp, ::man_bots, "fillspec", _tempDvar );
|
||||
|
||||
@ -655,18 +767,26 @@ AddOptions()
|
||||
_tempDvar = getDvarInt( "bots_team_force" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "man_team", 3, "Toggle forcing bots on team: " + _temp, ::bot_teams, "teamforce", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_team_mode" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "only bots";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "everyone";
|
||||
}
|
||||
|
||||
self AddMenu( "man_team", 4, "Toggle bot_team_bot: " + _temp, ::bot_teams, "teammode", _tempDvar );
|
||||
|
||||
@ -745,117 +865,169 @@ AddOptions()
|
||||
_tempDvar = getDvarInt( "bots_loadout_reasonable" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 0, "Bots use only good class setups: " + _temp, ::bot_func, "reasonable", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_loadout_allow_op" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 1, "Bots can use op and annoying class setups: " + _temp, ::bot_func, "op", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_play_move" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 2, "Bots can move: " + _temp, ::bot_func, "move", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_play_knife" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 3, "Bots can knife: " + _temp, ::bot_func, "knife", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_play_fire" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 4, "Bots can fire: " + _temp, ::bot_func, "fire", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_play_nade" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 5, "Bots can nade: " + _temp, ::bot_func, "nade", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_play_take_carepackages" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 6, "Bots can take carepackages: " + _temp, ::bot_func, "care", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_play_obj" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 7, "Bots play the objective: " + _temp, ::bot_func, "obj", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_play_camp" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 8, "Bots can camp: " + _temp, ::bot_func, "camp", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_play_jumpdrop" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 9, "Bots can jump and dropshot: " + _temp, ::bot_func, "jump", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_play_target_other" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 10, "Bots can target other script objects: " + _temp, ::bot_func, "targetother", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_play_killstreak" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 11, "Bots can use killstreaks: " + _temp, ::bot_func, "killstreak", _tempDvar );
|
||||
|
||||
_tempDvar = getDvarInt( "bots_play_ads" );
|
||||
|
||||
if ( _tempDvar )
|
||||
{
|
||||
_temp = "true";
|
||||
}
|
||||
else
|
||||
{
|
||||
_temp = "false";
|
||||
}
|
||||
|
||||
self AddMenu( "set1", 12, "Bots can ads: " + _temp, ::bot_func, "ads", _tempDvar );
|
||||
}
|
||||
@ -1114,7 +1286,9 @@ man_bots( a, b )
|
||||
}
|
||||
|
||||
if ( !result )
|
||||
{
|
||||
self iPrintln( "No bots to kick" );
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
|
@ -13,10 +13,14 @@
|
||||
init()
|
||||
{
|
||||
if ( getDvar( "bots_main_debug" ) == "" )
|
||||
{
|
||||
setDvar( "bots_main_debug", 0 );
|
||||
}
|
||||
|
||||
if ( !getDVarint( "bots_main_debug" ) )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if ( !getDVarint( "developer" ) )
|
||||
{
|
||||
@ -36,16 +40,24 @@ init()
|
||||
setDvar( "bots_manage_fill_spec", 1 );
|
||||
|
||||
if ( getDvar( "bots_main_debug_distance" ) == "" )
|
||||
{
|
||||
setDvar( "bots_main_debug_distance", 512.0 );
|
||||
}
|
||||
|
||||
if ( getDvar( "bots_main_debug_cone" ) == "" )
|
||||
{
|
||||
setDvar( "bots_main_debug_cone", 0.65 );
|
||||
}
|
||||
|
||||
if ( getDvar( "bots_main_debug_minDist" ) == "" )
|
||||
{
|
||||
setDvar( "bots_main_debug_minDist", 32.0 );
|
||||
}
|
||||
|
||||
if ( getDvar( "bots_main_debug_drawThrough" ) == "" )
|
||||
{
|
||||
setDvar( "bots_main_debug_drawThrough", false );
|
||||
}
|
||||
|
||||
setDvar( "player_sustainAmmo", 1 );
|
||||
|
||||
@ -131,7 +143,9 @@ watchAstarCommand()
|
||||
self waittill( "astar" );
|
||||
|
||||
if ( 1 )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
self iprintln( "Start AStar" );
|
||||
self.astar = undefined;
|
||||
@ -182,25 +196,35 @@ updateWaypointsStats()
|
||||
for ( i = 0; i < level.waypointCount; i++ )
|
||||
{
|
||||
if ( closest == -1 || closer( self.origin, level.waypoints[i].origin, level.waypoints[closest].origin ) )
|
||||
{
|
||||
closest = i;
|
||||
}
|
||||
|
||||
wpOrg = level.waypoints[i].origin + ( 0, 0, 25 );
|
||||
|
||||
if ( distance( level.waypoints[i].origin, self.origin ) < getDvarFloat( "bots_main_debug_distance" ) && ( bulletTracePassed( myEye, wpOrg, false, self ) || getDVarint( "bots_main_debug_drawThrough" ) ) )
|
||||
{
|
||||
for ( h = level.waypoints[i].children.size - 1; h >= 0; h-- )
|
||||
{
|
||||
line( wpOrg, level.waypoints[level.waypoints[i].children[h]].origin + ( 0, 0, 25 ), ( 1, 0, 1 ) );
|
||||
}
|
||||
|
||||
if ( getConeDot( wpOrg, myEye, myAngles ) > getDvarFloat( "bots_main_debug_cone" ) )
|
||||
{
|
||||
print3d( wpOrg, i, ( 1, 0, 0 ), 2 );
|
||||
}
|
||||
|
||||
if ( isDefined( level.waypoints[i].angles ) && level.waypoints[i].type != "stand" )
|
||||
{
|
||||
line( wpOrg, wpOrg + AnglesToForward( level.waypoints[i].angles ) * 64, ( 1, 1, 1 ) );
|
||||
}
|
||||
|
||||
if ( isDefined( level.waypoints[i].jav_point ) )
|
||||
{
|
||||
line( wpOrg, level.waypoints[i].jav_point, ( 0, 0, 0 ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
self.nearest = closest;
|
||||
|
||||
@ -215,7 +239,9 @@ updateWaypointsStats()
|
||||
infotext.x = infotext.x - 2;
|
||||
|
||||
if ( infotext.x <= -800 )
|
||||
{
|
||||
infotext.x = 800;
|
||||
}
|
||||
|
||||
if ( self UseButtonPressed() && time > 2 )
|
||||
{
|
||||
@ -386,11 +412,15 @@ watchSaveWaypointsCommand()
|
||||
}
|
||||
|
||||
if ( isDefined( level.waypoints[i].angles ) && ( level.waypoints[i].type == "claymore" || level.waypoints[i].type == "tube" || ( level.waypoints[i].type == "crouch" && level.waypoints[i].children.size == 1 ) || level.waypoints[i].type == "climb" || level.waypoints[i].type == "grenade" ) )
|
||||
{
|
||||
logprint( "*/waypoints[" + i + "].angles = " + level.waypoints[i].angles + ";\n/*" );
|
||||
}
|
||||
|
||||
if ( isDefined( level.waypoints[i].jav_point ) && level.waypoints[i].type == "javelin" )
|
||||
{
|
||||
logprint( "*/waypoints[" + i + "].jav_point = " + level.waypoints[i].jav_point + ";\n/*" );
|
||||
}
|
||||
}
|
||||
|
||||
logprint( "*/return waypoints;\n}\n\n\n\n" );
|
||||
|
||||
@ -413,20 +443,30 @@ watchSaveWaypointsCommand()
|
||||
str += wp.children[h];
|
||||
|
||||
if ( h < wp.children.size - 1 )
|
||||
{
|
||||
str += " ";
|
||||
}
|
||||
}
|
||||
|
||||
str += "," + wp.type + ",";
|
||||
|
||||
if ( isDefined( wp.angles ) )
|
||||
{
|
||||
str += wp.angles[0] + " " + wp.angles[1] + " " + wp.angles[2] + ",";
|
||||
}
|
||||
else
|
||||
{
|
||||
str += ",";
|
||||
}
|
||||
|
||||
if ( isDefined( wp.jav_point ) )
|
||||
{
|
||||
str += wp.jav_point[0] + " " + wp.jav_point[1] + " " + wp.jav_point[2] + ",";
|
||||
}
|
||||
else
|
||||
{
|
||||
str += ",";
|
||||
}
|
||||
|
||||
PrintLn( str );
|
||||
BotBuiltinFileWrite( filename, str + "\n", "append" );
|
||||
@ -452,10 +492,14 @@ LoadWaypoints()
|
||||
checkForWarnings()
|
||||
{
|
||||
if ( level.waypointCount <= 0 )
|
||||
{
|
||||
self iprintln( "WARNING: waypointCount is " + level.waypointCount );
|
||||
}
|
||||
|
||||
if ( level.waypointCount != level.waypoints.size )
|
||||
{
|
||||
self iprintln( "WARNING: waypointCount is not " + level.waypoints.size );
|
||||
}
|
||||
|
||||
for ( i = 0; i < level.waypointCount; i++ )
|
||||
{
|
||||
@ -466,7 +510,9 @@ checkForWarnings()
|
||||
}
|
||||
|
||||
if ( level.waypoints[i].children.size <= 0 )
|
||||
{
|
||||
self iprintln( "WARNING: waypoint " + i + " childCount is " + level.waypoints[i].children.size );
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( !isDefined( level.waypoints[i].children ) || !isDefined( level.waypoints[i].children.size ) )
|
||||
@ -480,12 +526,16 @@ checkForWarnings()
|
||||
child = level.waypoints[i].children[h];
|
||||
|
||||
if ( !isDefined( level.waypoints[child] ) )
|
||||
{
|
||||
self iprintln( "WARNING: waypoint " + i + " child " + child + " is undefined" );
|
||||
}
|
||||
else if ( child == i )
|
||||
{
|
||||
self iprintln( "WARNING: waypoint " + i + " child " + child + " is itself" );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( !isDefined( level.waypoints[i].type ) )
|
||||
{
|
||||
@ -494,11 +544,15 @@ checkForWarnings()
|
||||
}
|
||||
|
||||
if ( level.waypoints[i].type == "javelin" && !isDefined( level.waypoints[i].jav_point ) )
|
||||
{
|
||||
self iprintln( "WARNING: waypoint " + i + " jav_point is undefined" );
|
||||
}
|
||||
|
||||
if ( !isDefined( level.waypoints[i].angles ) && ( level.waypoints[i].type == "claymore" || level.waypoints[i].type == "tube" || ( level.waypoints[i].type == "crouch" && level.waypoints[i].children.size == 1 ) || level.waypoints[i].type == "climb" || level.waypoints[i].type == "grenade" ) )
|
||||
{
|
||||
self iprintln( "WARNING: waypoint " + i + " angles is undefined" );
|
||||
}
|
||||
}
|
||||
|
||||
// check reachability, assume bidirectional graph
|
||||
|
||||
@ -507,13 +561,17 @@ checkForWarnings()
|
||||
for ( i = 0; i < level.waypointCount; i++ )
|
||||
{
|
||||
if ( i % 5 == 0 )
|
||||
{
|
||||
wait 0.05;
|
||||
}
|
||||
|
||||
astar = AStarSearch( level.waypoints[wpIdx].origin, level.waypoints[i].origin, undefined, true );
|
||||
|
||||
if ( astar.size <= 0 )
|
||||
{
|
||||
self iprintln( "WARNING: waypoint " + wpIdx + " has no path to waypoint " + i );
|
||||
}
|
||||
}
|
||||
|
||||
self iprintln( "Waypoint warnings check completed." );
|
||||
}
|
||||
@ -620,9 +678,11 @@ DeleteWaypoint( nwp )
|
||||
for ( h = level.waypoints[i].children.size - 1; h >= 0; h-- )
|
||||
{
|
||||
if ( level.waypoints[i].children[h] > nwp )
|
||||
{
|
||||
level.waypoints[i].children[h]--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for ( entry = 0; entry < level.waypointCount; entry++ )
|
||||
{
|
||||
@ -652,17 +712,29 @@ AddWaypoint()
|
||||
level.waypoints[level.waypointCount].origin = pos;
|
||||
|
||||
if ( isDefined( self.javelinTargetPoint ) )
|
||||
{
|
||||
level.waypoints[level.waypointCount].type = "javelin";
|
||||
}
|
||||
else if ( self AdsButtonPressed() )
|
||||
{
|
||||
level.waypoints[level.waypointCount].type = "climb";
|
||||
}
|
||||
else if ( self AttackButtonPressed() && self UseButtonPressed() )
|
||||
{
|
||||
level.waypoints[level.waypointCount].type = "tube";
|
||||
}
|
||||
else if ( self AttackButtonPressed() )
|
||||
{
|
||||
level.waypoints[level.waypointCount].type = "grenade";
|
||||
}
|
||||
else if ( self UseButtonPressed() )
|
||||
{
|
||||
level.waypoints[level.waypointCount].type = "claymore";
|
||||
}
|
||||
else
|
||||
{
|
||||
level.waypoints[level.waypointCount].type = self getStance();
|
||||
}
|
||||
|
||||
level.waypoints[level.waypointCount].angles = self getPlayerAngles();
|
||||
|
||||
@ -678,7 +750,9 @@ AddWaypoint()
|
||||
if ( level.autoLink )
|
||||
{
|
||||
if ( level.wpToLink == -1 )
|
||||
{
|
||||
level.wpToLink = level.waypointCount - 1;
|
||||
}
|
||||
|
||||
level.waypointCount++;
|
||||
self LinkWaypoint( level.waypointCount - 1 );
|
||||
@ -700,7 +774,9 @@ DeleteAllWaypoints()
|
||||
buildChildCountString ( wp )
|
||||
{
|
||||
if ( wp == -1 )
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
wpstr = level.waypoints[wp].children.size + "";
|
||||
|
||||
@ -710,17 +786,23 @@ buildChildCountString ( wp )
|
||||
buildChildString( wp )
|
||||
{
|
||||
if ( wp == -1 )
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
wpstr = "";
|
||||
|
||||
for ( i = 0; i < level.waypoints[wp].children.size; i++ )
|
||||
{
|
||||
if ( i != 0 )
|
||||
{
|
||||
wpstr = wpstr + "," + level.waypoints[wp].children[i];
|
||||
}
|
||||
else
|
||||
{
|
||||
wpstr = wpstr + level.waypoints[wp].children[i];
|
||||
}
|
||||
}
|
||||
|
||||
return wpstr;
|
||||
}
|
||||
@ -728,7 +810,9 @@ buildChildString( wp )
|
||||
buildTypeString( wp )
|
||||
{
|
||||
if ( wp == -1 )
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
return level.waypoints[wp].type;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user