diff --git a/userraw/maps/mp/bots/_bot_script.gsc b/userraw/maps/mp/bots/_bot_script.gsc index 2a324ac..0ca888c 100644 --- a/userraw/maps/mp/bots/_bot_script.gsc +++ b/userraw/maps/mp/bots/_bot_script.gsc @@ -2854,6 +2854,7 @@ bot_watch_riot_weapons_loop() threat = self GetThreat(); dist = DistanceSquared( threat.origin, self.origin ); curWeap = self GetCurrentWeapon(); + self BotCrouch(); if ( randomInt( 2 ) ) { diff --git a/userraw/maps/mp/bots/_bot_utility.gsc b/userraw/maps/mp/bots/_bot_utility.gsc index 05dee04..9ef0089 100644 --- a/userraw/maps/mp/bots/_bot_utility.gsc +++ b/userraw/maps/mp/bots/_bot_utility.gsc @@ -120,6 +120,14 @@ BotPressAttack( time ) self maps\mp\bots\_bot_internal::pressFire( time ); } +/* + Bots will crouch +*/ +BotCrouch() +{ + self maps\mp\bots\_bot_internal::crouch(); +} + /* Returns a random number thats different everytime it changes target */