fix another

This commit is contained in:
ineedbots 2021-11-10 16:04:34 -06:00
parent d34c33e74b
commit 9fc6a8b56b

View File

@ -1647,7 +1647,7 @@ finishPlayerDamageWrapper( eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeat
eAttacker.owner thread doPrintDamage( iDamage, sHitLoc, iDFlags ); eAttacker.owner thread doPrintDamage( iDamage, sHitLoc, iDFlags );
} }
if( level.extraDamageFeedback ) if( isDefined( eAttacker ) && level.extraDamageFeedback )
{ {
if( sWeapon == "nuke_mp" ) if( sWeapon == "nuke_mp" )
{ {
@ -1663,7 +1663,7 @@ finishPlayerDamageWrapper( eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeat
if( sHitLoc == "head" || sHitLoc == "helmet" ) if( sHitLoc == "head" || sHitLoc == "helmet" )
{ {
if ( isDefined( eAttacker ) && isPlayer( eAttacker ) ) if ( isPlayer( eAttacker ) )
eAttacker playLocalSound( "bullet_impact_headshot_2" ); eAttacker playLocalSound( "bullet_impact_headshot_2" );
else if( isDefined( eAttacker.owner ) && isPlayer( eAttacker.owner ) ) else if( isDefined( eAttacker.owner ) && isPlayer( eAttacker.owner ) )
eAttacker.owner playLocalSound( "bullet_impact_headshot_2" ); eAttacker.owner playLocalSound( "bullet_impact_headshot_2" );