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https://github.com/ineedbots/iw4_bot_warfare.git
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@ -140,6 +140,9 @@ handleBots()
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level thread diffBots();
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level addBots();
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while(!level.intermission)
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wait 0.05;
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setDvar("bots_manage_add", getBotArray().size);
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}
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@ -1078,7 +1078,7 @@ grenade_danager()
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curWeap = self GetCurrentWeapon();
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if (!isWeaponDroppable(curWeap))
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if (!isWeaponPrimary(curWeap))
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continue;
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myEye = self getEye();
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@ -2138,7 +2138,7 @@ knife(ent, knifeDist)
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curWeap = self GetCurrentWeapon();
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if (!isWeaponDroppable(curWeap))
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if (!isWeaponPrimary(curWeap))
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return;
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if (self.bot.knifing || self.bot.isfraggingafter)
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@ -2316,7 +2316,7 @@ botThrowGrenade(grenName)
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curWeap = self GetCurrentWeapon();
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if (!isWeaponDroppable(curWeap))
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if (!isWeaponPrimary(curWeap))
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return "cur weap is not droppable";
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if (self.bot.knifingafter)
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@ -258,7 +258,7 @@ getKillstreaks()
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{
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streak_name = tableLookupByRow( "mp/killstreakTable.csv", i, 1 );
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if(streak_name == "")
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if(streak_name == "" || streak_name == "none")
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continue;
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if(streak_name == "b1")
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@ -1052,7 +1052,7 @@ bot_weapon_think()
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}
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}
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if(curWeap != "none" && self getAmmoCount(curWeap) && curWeap != "stinger_mp" && curWeap != "javelin_mp")
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if(curWeap != "none" && self getAmmoCount(curWeap) && curWeap != "stinger_mp" && curWeap != "javelin_mp" && curWeap != "onemanarmy_mp")
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{
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if(randomInt(100) > self.pers["bots"]["behavior"]["switch"])
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continue;
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@ -1071,10 +1071,10 @@ bot_weapon_think()
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if(!self getAmmoCount(weapon))
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continue;
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if (!isWeaponDroppable(weapon))
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if (!isWeaponPrimary(weapon))
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continue;
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if(curWeap == weapon || weapon == "none" || weapon == "")
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if(curWeap == weapon || weapon == "none" || weapon == "" || weapon == "javelin_mp" || weapon == "stinger_mp" || weapon == "onemanarmy_mp")
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continue;
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weap = weapon;
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@ -1253,7 +1253,7 @@ bot_killstreak_think()
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continue;
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curWeap = self GetCurrentWeapon();
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if (!isWeaponDroppable(curWeap))
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if (!isWeaponPrimary(curWeap))
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continue;
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if (self isEMPed())
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@ -13,11 +13,6 @@ is_bot()
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return ((isDefined(self.pers["isBot"]) && self.pers["isBot"]) || (isDefined(self.pers["isBotWarfare"]) && self.pers["isBotWarfare"]) || isSubStr( self.guid, "bot" ));
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}
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entIsVehicle(ent)
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{
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return (ent.classname == "script_vehicle" || ent.model == "vehicle_uav_static_mp" || ent.model == "vehicle_ac130_coop");
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}
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/*
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Returns how much the bot is ads'ing all the way.
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*/
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@ -167,19 +162,6 @@ GetThreat()
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return self.bot.target.entity;
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}
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/*
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Returns if the given weapon is full auto.
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*/
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WeaponIsFullAuto(weap)
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{
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weaptoks = strtok(weap, "_");
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assert(isDefined(weaptoks[0]));
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assert(isString(weaptoks[0]));
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return !isDefined(level.bots_nonfullautoguns[weaptoks[0]]);
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}
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/*
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Returns if the bot has a script enemy.
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*/
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@ -201,6 +183,34 @@ IsBotKnifing()
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return self.bot.knifing;
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}
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getBotVelocity()
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{
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return self.bot.velocity;
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}
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isWeaponPrimary(weap)
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{
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return (maps\mp\gametypes\_weapons::isPrimaryWeapon(weap) || maps\mp\gametypes\_weapons::isAltModeWeapon(weap));
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}
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entIsVehicle(ent)
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{
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return (ent.classname == "script_vehicle" || ent.model == "vehicle_uav_static_mp" || ent.model == "vehicle_ac130_coop");
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}
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/*
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Returns if the given weapon is full auto.
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*/
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WeaponIsFullAuto(weap)
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{
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weaptoks = strtok(weap, "_");
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assert(isDefined(weaptoks[0]));
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assert(isString(weaptoks[0]));
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return !isDefined(level.bots_nonfullautoguns[weaptoks[0]]);
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}
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IsDefusing()
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{
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return (isDefined(self.isDefusing) && self.isDefusing);
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@ -234,11 +244,6 @@ IsStunned()
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return (isdefined(self.concussionEndTime) && self.concussionEndTime > gettime());
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}
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getBotVelocity()
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{
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return self.bot.velocity;
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}
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/*
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Returns if we are beingArtilleryShellshocked
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*/
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