diff --git a/userraw/maps/mp/gametypes/_damage.gsc b/userraw/maps/mp/gametypes/_damage.gsc index fed0cd8..1712e0e 100644 --- a/userraw/maps/mp/gametypes/_damage.gsc +++ b/userraw/maps/mp/gametypes/_damage.gsc @@ -1603,6 +1603,9 @@ doPrintDamage(dmg, hitloc, flags) huddamage.font = "objective"; huddamage setvalue(dmg); + if ((flags & level.iDFLAGS_RADIUS) != 0) + huddamage.color = (0.25, 0.25, 0.25); + if ((flags & level.iDFLAGS_PENETRATION) != 0) huddamage.color = (1, 1, 0.25);