Anim complete, interal completed!@

This commit is contained in:
Your Name
2020-08-12 00:24:28 -06:00
parent 617612e7bd
commit aeb9030ff8
2 changed files with 171 additions and 5 deletions

View File

@ -91,8 +91,38 @@ init()
level.bots_bloodfx = loadfx("impacts/flesh_hit_body_fatal_exit");
PrecacheMpAnim("pb_combatrun_forward_loop");
PrecacheMpAnim("pb_crouch_run_forward");
PrecacheMpAnim("pb_sprint");
PrecacheMpAnim("pb_crouch_walk_forward_shield");
PrecacheMpAnim("pb_crouch_run_forward_pistol");
PrecacheMpAnim("pb_crouch_run_forward_RPG");
PrecacheMpAnim("pb_crouch_walk_forward_akimbo");
PrecacheMpAnim("pb_combatrun_forward_shield");
PrecacheMpAnim("pb_pistol_run_fast");
PrecacheMpAnim("pb_combatrun_forward_RPG");
PrecacheMpAnim("pb_combatrun_forward_akimbo");
PrecacheMpAnim("pb_sprint_shield");
PrecacheMpAnim("pb_sprint_akimbo");
PrecacheMpAnim("pb_sprint_pistol");
PrecacheMpAnim("pb_sprint_RPG");
PrecacheMpAnim("pb_climbup");
PrecacheMpAnim("pb_prone_crawl");
PrecacheMpAnim("pb_laststand_crawl");
PrecacheMpAnim("pb_combatrun_forward_loop");
PrecacheMpAnim("pt_stand_core_pullout");
PrecacheMpAnim("pt_melee_pistol_1");
PrecacheMpAnim("pt_melee_prone_pistol");
PrecacheMpAnim("pt_melee_pistol_2");
PrecacheMpAnim("pt_laststand_melee");
PrecacheMpAnim("pt_melee_shield");
level thread fixGamemodes();
level thread onPlayerConnect();