From b4bade01063eefc34ad7dc7f7fa4d74f8b4bb0d7 Mon Sep 17 00:00:00 2001 From: ineedbots Date: Sun, 13 Jun 2021 21:21:10 -0600 Subject: [PATCH] Fix bots walking around with a killstreak --- userraw/maps/mp/bots/_bot_script.gsc | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/userraw/maps/mp/bots/_bot_script.gsc b/userraw/maps/mp/bots/_bot_script.gsc index dfa81ec..891fbfd 100644 --- a/userraw/maps/mp/bots/_bot_script.gsc +++ b/userraw/maps/mp/bots/_bot_script.gsc @@ -4107,13 +4107,21 @@ bot_killstreak_think_loop(data) if (self InLastStand() && !self InFinalStand()) return; + + if (isDefined(self.isCarrying) && self.isCarrying) + self notify("place_sentry"); + + curWeap = self GetCurrentWeapon(); + if (isSubStr(curWeap, "airdrop_")) + self thread BotPressAttack(0.05); + + streakName = self.pers["killstreaks"][0].streakName; if (level.inGracePeriod && maps\mp\killstreaks\_killstreaks::deadlyKillstreak(streakName)) return; ksWeap = maps\mp\killstreaks\_killstreaks::getKillstreakWeapon( streakName ); - curWeap = self GetCurrentWeapon(); if (curWeap == "none" || !isWeaponPrimary(curWeap)) curWeap = self GetLastWeapon();