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fix
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@ -643,9 +643,9 @@ getSpawnpoint_NearTeam( spawnpoints, favoredspawnpoints )
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}
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//prof_end(" spawn_basicsumdists");
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favor_weight = getDVarInt("scr_spawnpointfavorweight");
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if (favor_weight == 0)
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favor_weight = 50000;
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favor_weight = 50000;
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if (getDVar("scr_spawnpointfavorweight") != "")
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favor_weight = getDVarInt("scr_spawnpointfavorweight");
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if ( isdefined( favoredspawnpoints ) )
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{
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