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@ -2854,7 +2854,6 @@ bot_watch_riot_weapons_loop()
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threat = self GetThreat();
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threat = self GetThreat();
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dist = DistanceSquared( threat.origin, self.origin );
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dist = DistanceSquared( threat.origin, self.origin );
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curWeap = self GetCurrentWeapon();
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curWeap = self GetCurrentWeapon();
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self BotCrouch();
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if ( randomInt( 2 ) )
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if ( randomInt( 2 ) )
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{
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{
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@ -120,14 +120,6 @@ BotPressAttack( time )
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self maps\mp\bots\_bot_internal::pressFire( time );
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self maps\mp\bots\_bot_internal::pressFire( time );
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}
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}
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/*
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Bots will crouch
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*/
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BotCrouch()
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{
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self maps\mp\bots\_bot_internal::crouch();
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}
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/*
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/*
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Returns a random number thats different everytime it changes target
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Returns a random number thats different everytime it changes target
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*/
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*/
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