diff --git a/userraw/maps/mp/bots/_bot.gsc b/userraw/maps/mp/bots/_bot.gsc index 6418d3d..0310eb4 100644 --- a/userraw/maps/mp/bots/_bot.gsc +++ b/userraw/maps/mp/bots/_bot.gsc @@ -216,7 +216,8 @@ onPlayerKilled(eInflictor, eAttacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHi */ hook_callbacks() { - wait 0.05; + level waittill( "prematch_over" ); // iw4madmin waits this long for some reason... + wait 0.05; // so we need to be one frame after it sets up its callbacks. level.prevCallbackPlayerDamage = level.callbackPlayerDamage; level.callbackPlayerDamage = ::onPlayerDamage;