From 6d744a139cbceebbf2b9d588a7295373468c9b03 Mon Sep 17 00:00:00 2001 From: ineedbots Date: Wed, 30 Sep 2020 02:51:13 -0600 Subject: [PATCH 1/2] Update _gamelogic.gsc --- userraw/maps/mp/gametypes/_gamelogic.gsc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/userraw/maps/mp/gametypes/_gamelogic.gsc b/userraw/maps/mp/gametypes/_gamelogic.gsc index ede540e..f43635a 100644 --- a/userraw/maps/mp/gametypes/_gamelogic.gsc +++ b/userraw/maps/mp/gametypes/_gamelogic.gsc @@ -56,7 +56,7 @@ - headshot_detach_head false - (default) headshots dismember the victim's head - Thanks: banz + Thanks: banz, 23Furious */ #include maps\mp\_utility; From c5f194e79690be525a15cb400eee017446d748b3 Mon Sep 17 00:00:00 2001 From: ineedbots Date: Wed, 30 Sep 2020 02:51:29 -0600 Subject: [PATCH 2/2] Update _damage.gsc --- userraw/maps/mp/gametypes/_damage.gsc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/userraw/maps/mp/gametypes/_damage.gsc b/userraw/maps/mp/gametypes/_damage.gsc index b774208..ba85c44 100644 --- a/userraw/maps/mp/gametypes/_damage.gsc +++ b/userraw/maps/mp/gametypes/_damage.gsc @@ -4,7 +4,7 @@ Date: 09/22/2020 Adds force final killcam, extra hitmarkers, etc. - Thanks: banz + Thanks: banz, 23Furious */ #include maps\mp\_utility;