diff --git a/userraw/maps/mp/bots/_bot_script.gsc b/userraw/maps/mp/bots/_bot_script.gsc index e946e62..81433af 100644 --- a/userraw/maps/mp/bots/_bot_script.gsc +++ b/userraw/maps/mp/bots/_bot_script.gsc @@ -5486,7 +5486,7 @@ bot_dem_attackers() if(self HasScriptGoal()) continue; - spawnPoints = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dem_spawn_defender_start" ); + spawnPoints = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dd_spawn_defender_start" ); if(!spawnPoints.size) continue; @@ -5510,7 +5510,7 @@ bot_dem_attackers() //or if want to go into overtime near end of the extended game if(((bombs.size + bombed == 2 && timeleft >= 90) || (shouldLet && bombs.size)) && randomInt(100) < 95) { - spawnPoints = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dem_spawn_attacker_start" ); + spawnPoints = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dd_spawn_attacker_start" ); if(!spawnPoints.size) continue; @@ -5699,7 +5699,7 @@ bot_dem_defenders() if(self HasScriptGoal()) continue; - spawnPoints = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dem_spawn_attacker_start" ); + spawnPoints = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dd_spawn_attacker_start" ); if(!spawnPoints.size) continue; @@ -5723,7 +5723,7 @@ bot_dem_defenders() //or if want to go into overtime after extended game if(shouldLet) { - spawnPoints = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dem_spawn_defender_start" ); + spawnPoints = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_dd_spawn_defender_start" ); if(!spawnPoints.size) continue;