This commit is contained in:
INeedBots 2020-09-25 02:39:50 -06:00
parent 799fe3484e
commit e0de8f0448
2 changed files with 82 additions and 78 deletions

View File

@ -94,7 +94,7 @@ bot_get_rank()
}
/*
returns an array of all card titles
*/
getCardTitles()
{
@ -117,7 +117,7 @@ getCardTitles()
}
/*
returns an array of all card icons
*/
getCardIcons()
{
@ -140,7 +140,7 @@ getCardIcons()
}
/*
returns if attachment is valid with attachment 2
*/
isValidAttachmentCombo(att1, att2)
{
@ -153,7 +153,7 @@ isValidAttachmentCombo(att1, att2)
}
/*
returns all attachments for the given gun
*/
getAttachmentsForGun(gun)
{
@ -177,7 +177,7 @@ getAttachmentsForGun(gun)
}
/*
returns all primaries
*/
getPrimaries()
{
@ -199,7 +199,7 @@ getPrimaries()
}
/*
returns all secondaries
*/
getSecondaries()
{
@ -224,7 +224,7 @@ getSecondaries()
}
/*
returns all camos
*/
getCamos()
{
@ -244,7 +244,7 @@ getCamos()
}
/*
returns all perks for the given type
*/
getPerks(perktype)
{
@ -271,7 +271,7 @@ getPerks(perktype)
}
/*
returns kill cost for a streak
*/
getKillsNeededForStreak(streak)
{
@ -279,7 +279,7 @@ getKillsNeededForStreak(streak)
}
/*
returns all killstreaks
*/
getKillstreaks()
{
@ -306,7 +306,7 @@ getKillstreaks()
}
/*
bots chooses a random perk
*/
chooseRandomPerk(perkkind)
{
@ -341,7 +341,7 @@ chooseRandomPerk(perkkind)
}
/*
choose a random camo
*/
chooseRandomCamo()
{
@ -359,7 +359,7 @@ chooseRandomCamo()
}
/*
choose a random primary
*/
chooseRandomPrimary()
{
@ -384,7 +384,7 @@ chooseRandomPrimary()
}
/*
choose a random secondary
*/
chooseRandomSecondary(perk1)
{
@ -415,7 +415,7 @@ chooseRandomSecondary(perk1)
}
/*
chooses random attachements for a gun
*/
chooseRandomAttachmentComboForGun(gun)
{
@ -445,7 +445,7 @@ chooseRandomAttachmentComboForGun(gun)
}
/*
choose a random tacticle grenade
*/
chooseRandomTactical()
{
@ -460,7 +460,7 @@ chooseRandomTactical()
}
/*
sets up all classes for a bot
*/
setClasses()
{
@ -502,7 +502,7 @@ setClasses()
}
/*
returns if killstreak is going to have the same kill cost
*/
isColidingKillstreak(killstreaks, killstreak)
{
@ -533,7 +533,7 @@ isColidingKillstreak(killstreaks, killstreak)
}
/*
bots set their killstreaks
*/
setKillstreaks()
{
@ -720,7 +720,7 @@ bot_cry_for_help( attacker )
}
/*
watches when the bot enters a killcam
*/
onKillcam()
{
@ -736,7 +736,7 @@ onKillcam()
}
/*
bots use copy cat and skip killcams
*/
doKillcamStuff()
{
@ -1072,7 +1072,8 @@ onSpawned()
}
/*
Allows the bot to spawn when force respawn is disabled
Watches when the bot dies
*/
onDeath()
{
@ -1087,7 +1088,7 @@ onDeath()
}
/*
Watches when the bot is given a loadout
*/
onGiveLoadout()
{
@ -1107,7 +1108,8 @@ onGiveLoadout()
}
/*
Increments the number of bots approching the obj, decrements when needed
Used for preventing too many bots going to one obj, or unreachable objs
*/
bot_inc_bots(obj, unreach)
{
@ -1125,7 +1127,7 @@ bot_inc_bots(obj, unreach)
}
/*
Watches when the bot is touching the obj and calls 'goal'
*/
bots_watch_touch_obj(obj)
{
@ -1154,7 +1156,7 @@ bots_watch_touch_obj(obj)
}
/*
Is bot near any of the given waypoints
*/
nearAnyOfWaypoints(dist, waypoints)
{
@ -1173,7 +1175,7 @@ nearAnyOfWaypoints(dist, waypoints)
}
/*
Returns nearest waypoint of waypoints
*/
getNearestWaypointOfWaypoints(waypoints)
{
@ -1192,7 +1194,7 @@ getNearestWaypointOfWaypoints(waypoints)
}
/*
Watches while the obj is being carried, calls 'goal' when complete
*/
bot_escort_obj(obj, carrier)
{
@ -1217,7 +1219,7 @@ bot_escort_obj(obj, carrier)
}
/*
Watches while the obj is not being carried, calls 'goal' when complete
*/
bot_get_obj(obj)
{
@ -1258,7 +1260,7 @@ onBotSpawned()
}
/*
Starts all the bot thinking
*/
start_bot_threads()
{
@ -1299,7 +1301,7 @@ start_bot_threads()
}
/*
Clears goal when events death
*/
stop_go_target_on_death(tar)
{
@ -1315,7 +1317,7 @@ stop_go_target_on_death(tar)
}
/*
Goes to the target's location if it had one
*/
follow_target()
{
@ -1395,7 +1397,7 @@ bot_think_camp()
}
/*
Kills the camping thread when time
*/
killCampAfterTime(time)
{
@ -1411,7 +1413,7 @@ killCampAfterTime(time)
}
/*
Kills the camping thread when ent gone
*/
killCampAfterEntGone(ent)
{
@ -1434,7 +1436,7 @@ killCampAfterEntGone(ent)
}
/*
Camps at the spot
*/
CampAtSpot(origin, anglePos)
{
@ -1503,7 +1505,7 @@ bot_think_follow()
}
/*
Kills follow when new goal
*/
watchForFollowNewGoal()
{
@ -1524,7 +1526,7 @@ watchForFollowNewGoal()
}
/*
Kills follow when time
*/
killFollowAfterTime(time)
{
@ -1540,7 +1542,7 @@ killFollowAfterTime(time)
}
/*
Determine bot to follow a player
*/
followPlayer(who)
{
@ -1576,7 +1578,7 @@ followPlayer(who)
}
/*
Bots thinking of using one man army and blast shield
*/
bot_perk_think()
{
@ -1705,7 +1707,7 @@ bot_perk_think()
}
/*
Bots thinking of using a noobtube
*/
bot_use_tube_think()
{
@ -1838,7 +1840,7 @@ bot_use_tube_think()
}
/*
Fires the bots weapon until told to stop
*/
fire_current_weapon()
{
@ -1855,7 +1857,7 @@ fire_current_weapon()
}
/*
Bots thinking of using claymores and TIs
*/
bot_use_equipment_think()
{
@ -1974,7 +1976,7 @@ bot_use_equipment_think()
}
/*
Bots thinking of using grenades
*/
bot_use_grenade_think()
{
@ -2101,7 +2103,7 @@ bot_use_grenade_think()
}
/*
BOts thinking of using javelins
*/
bot_jav_loc_think()
{
@ -2224,7 +2226,7 @@ bot_jav_loc_think()
}
/*
Bots thinking of targeting equipment, c4, claymores and TIs
*/
bot_equipment_kill_think()
{
@ -2354,7 +2356,7 @@ bot_equipment_kill_think()
}
/*
Bots target the equipment for a time then stop
*/
bot_equipment_attack(equ)
{
@ -2372,7 +2374,7 @@ bot_equipment_attack(equ)
}
/*
Bots will listen to foot steps and target nearby targets
*/
bot_listen_to_steps()
{
@ -2474,7 +2476,7 @@ bot_listen_to_steps()
}
/*
Bots will look at the uav and target targets
*/
bot_uav_think()
{
@ -2548,7 +2550,7 @@ bot_uav_think()
}
/*
bots will go to their target's kill location
*/
bot_revenge_think()
{
@ -2579,7 +2581,7 @@ bot_revenge_think()
}
/*
Watches the target's health, calls 'bad_path'
*/
turret_death_monitor(turret)
{
@ -2607,7 +2609,7 @@ turret_death_monitor(turret)
}
/*
Bots will target the turret for a time
*/
bot_turret_attack( enemy )
{
@ -2632,7 +2634,7 @@ bot_turret_attack( enemy )
}
/*
Bots will think when to target a turret
*/
bot_turret_think()
{
@ -2728,7 +2730,7 @@ bot_turret_think()
}
/*
Bots will capture carepackages
*/
bot_crate_think()
{
@ -2842,7 +2844,7 @@ bot_crate_think()
}
/*
Bots will think to switch weapons
*/
bot_weapon_think()
{
@ -2945,7 +2947,7 @@ bot_weapon_think()
}
/*
Returns an weapon thats a rocket with ammo
*/
getRocketAmmo()
{
@ -2961,7 +2963,7 @@ getRocketAmmo()
}
/*
Returns a weapon thats lockon with ammo
*/
getLockonAmmo()
{
@ -2980,7 +2982,7 @@ getLockonAmmo()
}
/*
Bots think when to target vehicles
*/
bot_target_vehicle()
{
@ -3045,7 +3047,7 @@ bot_target_vehicle()
}
/*
Bots target the killstreak for a time and stops
*/
bot_attack_vehicle( target )
{
@ -3066,7 +3068,7 @@ bot_attack_vehicle( target )
}
/*
Returns an origin thats good to use for a kill streak
*/
getKillstreakTargetLocation()
{
@ -3105,23 +3107,24 @@ getKillstreakTargetLocation()
}
/*
Clears remote usage when bot dies
*/
clear_remote_on_death(isac130)
{
self endon("disconnect");
self endon("bot_clear_remote_on_death");
level endon("game_ended");
self waittill("death");
self waittill_either("death", "disconnect");
if (isDefined(isac130) && isac130)
level.ac130InUse = false;
if (isDefined(self))
self ClearUsingRemote();
}
/*
Returns if any harriers exists that is an enemy
*/
isAnyEnemyPlanes()
{
@ -3142,7 +3145,7 @@ isAnyEnemyPlanes()
}
/*
Bots think to use killstreaks
*/
bot_killstreak_think()
{
@ -3446,7 +3449,7 @@ bot_killstreak_think()
}
/*
Bots hang around the enemy's flag to spawn kill em
*/
bot_dom_spawn_kill_think()
{
@ -3502,7 +3505,7 @@ bot_dom_spawn_kill_think()
}
/*
Calls 'bad_path' when the flag count changes
*/
bot_dom_watch_flags(count, myTeam)
{
@ -3524,7 +3527,7 @@ bot_dom_watch_flags(count, myTeam)
}
/*
Bots watches their own flags and protects them when they are under capture
*/
bot_dom_def_think()
{
@ -3573,7 +3576,7 @@ bot_dom_def_think()
}
/*
Watches while the flag is under capture
*/
bot_dom_watch_for_flashing(flag, myTeam)
{
@ -3598,7 +3601,7 @@ bot_dom_watch_for_flashing(flag, myTeam)
}
/*
Bots capture dom flags
*/
bot_dom_cap_think()
{
@ -3693,7 +3696,7 @@ bot_dom_cap_think()
}
/*
Bot goes to the flag, watching while they don't have the flag
*/
bot_dom_go_cap_flag(flag, myteam)
{
@ -3724,7 +3727,7 @@ bot_dom_go_cap_flag(flag, myteam)
}
/*
Bots play headquarters
*/
bot_hq()
{
@ -3902,7 +3905,7 @@ bot_hq_watch_flashing(obj, radio)
}
/*
Bots play capture the flag
*/
bot_cap()
{
@ -4047,7 +4050,7 @@ bot_cap()
}
/*
Bots go and get the flag
*/
bot_cap_get_flag(flag)
{

View File

@ -2156,16 +2156,17 @@ botGiveLoadout( team, class, allowCopycat )
//loadoutSecondaryCamo = "none";
// stop default class op'ness
allowOp = (getDvarInt("bots_loadout_allow_op") >= 1);
if (!allowOp)
{
loadoutDeathstreak = "specialty_none";
if (loadoutPrimary == "riotshield_mp")
loadoutPrimary = "m4_mp";
if (loadoutPrimary == "riotshield")
loadoutPrimary = "m4";
if (loadoutSecondary == "at4_mp")
loadoutSecondary = "usp_mp";
if (loadoutSecondary == "at4")
loadoutSecondary = "usp";
if (loadoutPrimaryAttachment == "gl")
loadoutPrimaryAttachment = "none";