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@ -463,6 +463,9 @@ grenade_danager()
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if(self isDefusing() || self isPlanting())
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if(self isDefusing() || self isPlanting())
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continue;
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continue;
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if (self.disabledWeapon)
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continue;
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myEye = self getEye();
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myEye = self getEye();
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for (i = level.bots_fragList.count-1; i >= 0; i--)
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for (i = level.bots_fragList.count-1; i >= 0; i--)
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{
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{
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@ -1991,6 +1994,9 @@ prone()
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self botAction("+goprone");
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self botAction("+goprone");
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}
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}
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/*
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Changes to the weap
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*/
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changeToWeap(weap)
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changeToWeap(weap)
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{
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{
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toks = strtok(weap, "_");
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toks = strtok(weap, "_");
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