This commit is contained in:
INeedGames 2020-11-10 03:20:40 -06:00
parent e5e6dfcb13
commit e40304c796

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@ -463,6 +463,9 @@ grenade_danager()
if(self isDefusing() || self isPlanting()) if(self isDefusing() || self isPlanting())
continue; continue;
if (self.disabledWeapon)
continue;
myEye = self getEye(); myEye = self getEye();
for (i = level.bots_fragList.count-1; i >= 0; i--) for (i = level.bots_fragList.count-1; i >= 0; i--)
{ {
@ -1991,6 +1994,9 @@ prone()
self botAction("+goprone"); self botAction("+goprone");
} }
/*
Changes to the weap
*/
changeToWeap(weap) changeToWeap(weap)
{ {
toks = strtok(weap, "_"); toks = strtok(weap, "_");