diff --git a/main/server.cfg b/main/server.cfg index e9a62f9..22c04ce 100644 --- a/main/server.cfg +++ b/main/server.cfg @@ -153,14 +153,14 @@ set scr_xpscale "10" // IW's way of Double XP. ////////////////////////////////////////////////// // set scr_airdrop_ac130 "3" -// set scr_airdrop_ammo "17" +set scr_airdrop_ammo "15" // set scr_airdrop_counter_uav "15" -// set scr_airdrop_emp "1" +set scr_airdrop_emp "2" // set scr_airdrop_harrier_airstrike "7" // set scr_airdrop_helicopter "7" // set scr_airdrop_helicopter_flares "5" // set scr_airdrop_helicopter_minigun "3" -// set scr_airdrop_nuke "0" +set scr_airdrop_nuke "1" // set scr_airdrop_precision_airstrike "11" // set scr_airdrop_predator_missile "12" // set scr_airdrop_sentry "12" @@ -180,14 +180,14 @@ set scr_xpscale "10" // IW's way of Double XP. ////////////////////////////////////////////////// // set scr_airdrop_mega_ac130 "2" -// set scr_airdrop_mega_ammo "12" +set scr_airdrop_mega_ammo "9" // set scr_airdrop_mega_counter_uav "16" -// set scr_airdrop_mega_emp "0" +set scr_airdrop_mega_emp "2" // set scr_airdrop_mega_harrier_airstrike "5" // set scr_airdrop_mega_helicopter "5" // set scr_airdrop_mega_helicopter_flares "3" // set scr_airdrop_mega_helicopter_minigun "2" -// set scr_airdrop_mega_nuke "0" +set scr_airdrop_mega_nuke "1" // set scr_airdrop_mega_precision_airstrike "10" // set scr_airdrop_mega_predator_missile "14" // set scr_airdrop_mega_sentry "16" @@ -199,7 +199,7 @@ set scr_xpscale "10" // IW's way of Double XP. // FREE FOR ALL GAMETYPE SETTINGS // ////////////////////////////////////////////////// -set scr_dm_scorelimit "1500" // Score limit to win the game. +set scr_dm_scorelimit "10000" // Score limit to win the game. set scr_dm_timelimit "10" // Duration in minutes for the game to end if the score limit isn't reached. set scr_dm_playerrespawndelay "0" // How long player will wait until respawn. set scr_dm_numlives "0" // Number of lives per player 0 for unlimited. @@ -211,7 +211,7 @@ set scr_dm_promode "0" // TEAM DEATHMATCH GAMETYPE SETTINGS // ////////////////////////////////////////////////// -set scr_war_scorelimit "7500" // Score limit to win the game. +set scr_war_scorelimit "25600" // Score limit to win the game. set scr_war_timelimit "10" // Duration in minutes for the game to end if the score limit isn't reached. set scr_war_playerrespawndelay "0" // How long player will wait until respawn. set scr_war_waverespawndelay "0" // Duration is seconds before the first respawn in each round. @@ -224,7 +224,7 @@ set scr_war_promode "0" // DOMINATION GAMETYPE SETTINGS // ////////////////////////////////////////////////// -set scr_dom_scorelimit "200" // Score limit to win the game. +set scr_dom_scorelimit "300" // Score limit to win the game. set scr_dom_timelimit "0" // Duration in minutes for the game to end if the score limit isn't reached. set scr_dom_playerrespawndelay "0" // How long player will wait until respawn. set scr_dom_waverespawndelay "0" // Duration is seconds before the first respawn in each round.