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https://github.com/ineedbots/iw4_bot_warfare.git
synced 2025-04-22 05:55:42 +00:00
onemanarmy buff
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@ -538,3 +538,6 @@ set scr_empEffectsAll "0"
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// _perks
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set combathighIsJuiced "1"
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// _perkfunctions
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set onemanarmyRefillsTubes "1"
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@ -12,8 +12,6 @@
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#include maps\mp\perks\_perks;
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blastshieldUseTracker( perkName, useFunc )
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{
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self endon ( "death" );
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@ -121,8 +119,11 @@ setCombatHigh()
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level endon( "end_game" );
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self.damageBlockedTotal = 0;
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self.moveSpeedScaler = 1.25;
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self maps\mp\gametypes\_weapons::updateMoveSpeedScale( "primary" );
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if (level.combathighIsJuiced)
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{
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self.moveSpeedScaler = 1.25;
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self maps\mp\gametypes\_weapons::updateMoveSpeedScale( "primary" );
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}
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//self visionSetNakedForPlayer( "end_game", 1 );
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if ( level.splitscreen )
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@ -149,7 +150,11 @@ setCombatHigh()
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self.combatHighTimer = createTimer( "hudsmall", 1.0 );
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self.combatHighTimer setPoint( "CENTER", "CENTER", 0, yOffset );
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self.combatHighTimer setTimer( 7.0 );
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if (level.combathighIsJuiced)
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self.combatHighTimer setTimer( 7.0 );
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else
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self.combatHighTimer setTimer( 10.0 );
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self.combatHighTimer.color = (.8,.8,0);
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self.combatHighTimer.archived = false;
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self.combatHighTimer.foreground = true;
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@ -170,7 +175,10 @@ setCombatHigh()
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self thread unsetCombatHighOnDeath();
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wait( 5 );
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if (level.combathighIsJuiced)
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wait( 5 );
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else
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wait( 8 );
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self.combatHighIcon fadeOverTime( 2.0 );
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self.combatHighIcon.alpha = 0.0;
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@ -184,14 +192,17 @@ setCombatHigh()
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wait( 2 );
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self.damageBlockedTotal = undefined;
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self.moveSpeedScaler = 1;
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if (self _hasperk( "specialty_lightweight" ))
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if (level.combathighIsJuiced)
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{
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self.moveSpeedScaler = 1.07;
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}
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self.moveSpeedScaler = 1;
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self maps\mp\gametypes\_weapons::updateMoveSpeedScale( "primary" );
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if (self _hasperk( "specialty_lightweight" ))
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{
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self.moveSpeedScaler = 1.07;
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}
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self maps\mp\gametypes\_weapons::updateMoveSpeedScale( "primary" );
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}
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self _unsetPerk( "specialty_combathigh" );
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}
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@ -203,11 +214,14 @@ unsetCombatHighOnDeath()
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self waittill ( "death" );
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self.moveSpeedScaler = 1;
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if (self _hasperk( "specialty_lightweight" ))
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if (level.combathighIsJuiced)
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{
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self.moveSpeedScaler = 1.07;
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self.moveSpeedScaler = 1;
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if (self _hasperk( "specialty_lightweight" ))
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{
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self.moveSpeedScaler = 1.07;
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}
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}
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self thread _unsetPerk( "specialty_combathigh" );
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@ -220,11 +234,14 @@ unsetCombatHigh()
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self.combatHighIcon destroy();
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self.combatHighTimer destroy();
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self.moveSpeedScaler = 1;
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if (self _hasperk( "specialty_lightweight" ))
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if (level.combathighIsJuiced)
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{
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self.moveSpeedScaler = 1.07;
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self.moveSpeedScaler = 1;
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if (self _hasperk( "specialty_lightweight" ))
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{
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self.moveSpeedScaler = 1.07;
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}
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}
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}
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@ -366,9 +383,12 @@ setLightWeight()
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{
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self.moveSpeedScaler = 1.07;
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if (self _hasperk( "specialty_combathigh" ))
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if (level.combathighIsJuiced)
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{
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self.moveSpeedScaler = 1.4;
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if (self _hasperk( "specialty_combathigh" ))
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{
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self.moveSpeedScaler = 1.4;
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}
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}
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self maps\mp\gametypes\_weapons::updateMoveSpeedScale( "primary" );
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@ -620,7 +640,6 @@ selectOneManArmyClass()
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self _disableWeaponSwitch();
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self _disableOffhandWeapons();
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self _disableUsability();
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self switchToWeapon( self getLastWeapon() );
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self waittill ( "weapon_change" );
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self _enableWeaponSwitch();
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@ -693,6 +712,9 @@ giveOneManArmyClass( className )
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self notify ( "changed_kit" );
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level notify ( "changed_kit" );
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if (level.onemanarmyRefillsTubes)
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return;
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weaponNameSize = self getCurrentWeapon().size;
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if( getSubStr( self getCurrentWeapon(), weaponNameSize - 6, weaponNameSize ) == "_gl_mp" )
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@ -178,9 +178,12 @@ init()
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level.perkSetFuncs["specialty_tacticalinsertion"] = ::setTacticalInsertion;
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level.perkUnsetFuncs["specialty_tacticalinsertion"] = ::unsetTacticalInsertion;
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setDvarIfUninitialized( "combathighIsJuiced", false );
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setDvarIfUninitialized( "combathighIsJuiced", true );
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level.combathighIsJuiced = getDvarInt( "combathighIsJuiced" );
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setDvarIfUninitialized( "onemanarmyRefillsTubes", false );
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level.onemanarmyRefillsTubes = getDvarInt( "onemanarmyRefillsTubes" );
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initPerkDvars();
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level thread onPlayerConnect();
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