Fix logkon

This commit is contained in:
INeedGames 2020-11-09 01:20:03 -06:00
parent 7dde4d75e9
commit ebd86b9e89

View File

@ -98,8 +98,6 @@ resetBotVars()
self.bot.after_target_pos = undefined;
self.bot.script_aimpos = undefined;
self.bot.lockingon = false; // !
self.bot.script_goal = undefined;
self.bot.script_goal_dist = 0.0;
@ -521,6 +519,9 @@ grenade_danager()
if(self isDefusing() || self isPlanting())
continue;
if (self.disabledWeapon)
continue;
myEye = self getEye();
for (i = level.bots_fragList.count-1; i >= 0; i--)
{
@ -1362,7 +1363,7 @@ canFire(curweap)
if(curweap == "none")
return false;
if(curweap == "at4_mp" && self.bot.lockingon) // !
if(curweap == "at4_mp" && isDefined(self.bot.target) && isDefined(self.bot.target.entity) && entIsVehicle(self.bot.target.entity) && self.stingerStage != 2)
return false;
if (curweap == "riotshield_mp" || curweap == "onemanarmy_mp")