patch_mp gsc

This commit is contained in:
INeedBots
2020-09-22 15:43:23 -06:00
parent b68d4c9bf3
commit ec6d02fb2b
4 changed files with 82 additions and 11 deletions

View File

@ -94,6 +94,12 @@ onPlayerConnect()
if( !isDefined ( player.pers[ "killstreaks" ] ) )
player.pers[ "killstreaks" ] = [];
if( !isDefined ( player.pers[ "kID" ] ) )
player.pers[ "kID" ] = 10;
if( !isDefined ( player.pers[ "kIDs_valid" ] ) )
player.pers[ "kIDs_valid" ] = [];
player.lifeId = 0;
@ -203,6 +209,7 @@ killstreakUsePressed()
lifeId = self.pers["killstreaks"][0].lifeId;
isEarned = self.pers["killstreaks"][0].earned;
awardXp = self.pers["killstreaks"][0].awardXp;
kID = self.pers["killstreaks"][0].kID;
assert( isDefined( streakName ) );
assert( isDefined( level.killstreakFuncs[ streakName ] ) );
@ -245,12 +252,20 @@ killstreakUsePressed()
if ( !self isWeaponEnabled() )
return ( false );
if ( !self [[ level.killstreakFuncs[ streakName ] ]]( lifeId ) )
return ( false );
if ( streakName == "airdrop" || streakName == "airdrop_sentry_minigun" || streakName == "airdrop_mega" )
{
if ( !self [[ level.killstreakFuncs[ streakName ] ]]( lifeId, kID ) )
return ( false );
}
else
{
if ( !self [[ level.killstreakFuncs[ streakName ] ]]( lifeId ) )
return ( false );
}
self usedKillstreak( streakName, awardXp );
self shuffleKillStreaksFILO( streakName );
self shuffleKillStreaksFILO( streakName, kID );
self giveOwnedKillstreakItem();
return ( true );
@ -258,7 +273,7 @@ killstreakUsePressed()
//this overwrites killstreak at index 0 and decrements all other killstreaks (FCLS style)
shuffleKillStreaksFILO( streakName )
shuffleKillStreaksFILO( streakName, kID )
{
self _setActionSlot( 4, "" );
@ -270,6 +285,9 @@ shuffleKillStreaksFILO( streakName )
if ( self.pers["killstreaks"][i].streakName != streakName )
continue;
if ( isDefined( kID ) && self.pers["killstreaks"][i].kID != kID )
continue;
streakIndex = i;
break;
}
@ -333,6 +351,24 @@ clearKillstreaks()
self.pers["killstreaks"][index] = undefined;
}
getFirstPrimaryWeapon()
{
weaponsList = self getWeaponsListPrimaries();
assert ( isDefined( weaponsList[0] ) );
assert ( !isKillstreakWeapon( weaponsList[0] ) );
if ( weaponsList[0] == "onemanarmy_mp" )
{
assert ( isDefined( weaponsList[1] ) );
assert ( !isKillstreakWeapon( weaponsList[1] ) );
return weaponsList[1];
}
return weaponsList[0];
}
killstreakUseWaiter()
{
@ -366,7 +402,12 @@ killstreakUseWaiter()
//no force switching weapon for ridable killstreaks
if ( !isRideKillstreak( streakName ) || !result )
self switchToWeapon( self getLastWeapon() );
{
if ( !self hasWeapon( self getLastWeapon() ) )
self switchToWeapon( self getFirstPrimaryWeapon() );
else
self switchToWeapon( self getLastWeapon() );
}
// give time to switch to the near weapon; when the weapon is none (such as during a "disableWeapon()" period
// re-enabling the weapon immediately does a "weapon_change" to the killstreak weapon we just used. In the case that
@ -385,6 +426,7 @@ killstreakUseWaiter()
finishDeathWaiter()
{
self endon ( "disconnect" );
level endon ( "game_ended" );
self waittill ( "death" );
wait ( 0.05 );
@ -494,6 +536,12 @@ giveKillstreak( streakName, isEarned, awardXp, owner )
self.pers["killstreaks"][0].earned = isDefined( isEarned ) && isEarned;
self.pers["killstreaks"][0].awardxp = isDefined( awardXp ) && awardXp;
self.pers["killstreaks"][0].owner = owner;
self.pers["killstreaks"][0].kID = self.pers["kID"];
self.pers["kIDs_valid"][self.pers["kID"]] = true;
self.pers["kID"]++;
if ( !self.pers["killstreaks"][0].earned )
self.pers["killstreaks"][0].lifeId = -1;
else