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Completed menu
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@ -703,6 +703,76 @@ AddOptions()
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else
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else
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_temp = "false";
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_temp = "false";
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self AddMenu("set1", 1, "Bots can use op and annoying class setups: "+_temp, ::bot_func, "op", _tempDvar);
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self AddMenu("set1", 1, "Bots can use op and annoying class setups: "+_temp, ::bot_func, "op", _tempDvar);
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_tempDvar = getDvarInt("bots_play_move");
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if(_tempDvar)
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_temp = "true";
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else
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_temp = "false";
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self AddMenu("set1", 2, "Bots can move: "+_temp, ::bot_func, "move", _tempDvar);
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_tempDvar = getDvarInt("bots_play_knife");
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if(_tempDvar)
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_temp = "true";
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else
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_temp = "false";
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self AddMenu("set1", 3, "Bots can knife: "+_temp, ::bot_func, "knife", _tempDvar);
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_tempDvar = getDvarInt("bots_play_fire");
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if(_tempDvar)
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_temp = "true";
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else
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_temp = "false";
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self AddMenu("set1", 4, "Bots can fire: "+_temp, ::bot_func, "fire", _tempDvar);
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_tempDvar = getDvarInt("bots_play_nade");
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if(_tempDvar)
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_temp = "true";
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else
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_temp = "false";
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self AddMenu("set1", 5, "Bots can nade: "+_temp, ::bot_func, "nade", _tempDvar);
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_tempDvar = getDvarInt("bots_play_take_carepackages");
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if(_tempDvar)
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_temp = "true";
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else
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_temp = "false";
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self AddMenu("set1", 6, "Bots can take carepackages: "+_temp, ::bot_func, "care", _tempDvar);
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_tempDvar = getDvarInt("bots_play_obj");
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if(_tempDvar)
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_temp = "true";
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else
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_temp = "false";
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self AddMenu("set1", 7, "Bots play the objective: "+_temp, ::bot_func, "obj", _tempDvar);
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_tempDvar = getDvarInt("bots_play_camp");
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if(_tempDvar)
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_temp = "true";
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else
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_temp = "false";
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self AddMenu("set1", 8, "Bots can camp: "+_temp, ::bot_func, "camp", _tempDvar);
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_tempDvar = getDvarInt("bots_play_jumpdrop");
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if(_tempDvar)
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_temp = "true";
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else
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_temp = "false";
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self AddMenu("set1", 9, "Bots can jump and dropshot: "+_temp, ::bot_func, "jump", _tempDvar);
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_tempDvar = getDvarInt("bots_play_target_other");
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if(_tempDvar)
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_temp = "true";
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else
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_temp = "false";
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self AddMenu("set1", 10, "Bots can target other script objects: "+_temp, ::bot_func, "targetother", _tempDvar);
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_tempDvar = getDvarInt("bots_play_killstreak");
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if(_tempDvar)
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_temp = "true";
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else
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_temp = "false";
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self AddMenu("set1", 11, "Bots can use killstreaks: "+_temp, ::bot_func, "killstreak", _tempDvar);
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}
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}
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bot_func(a, b)
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bot_func(a, b)
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@ -717,6 +787,46 @@ bot_func(a, b)
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setDvar("bots_loadout_allow_op", !b);
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setDvar("bots_loadout_allow_op", !b);
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self iPrintln("Bots using op setups: " + !b);
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self iPrintln("Bots using op setups: " + !b);
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break;
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break;
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case "move":
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setDvar("bots_play_move", !b);
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self iPrintln("Bots move: " + !b);
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break;
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case "knife":
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setDvar("bots_play_knife", !b);
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self iPrintln("Bots knife: " + !b);
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break;
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case "fire":
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setDvar("bots_play_fire", !b);
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self iPrintln("Bots fire: " + !b);
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break;
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case "nade":
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setDvar("bots_play_nade", !b);
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self iPrintln("Bots nade: " + !b);
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break;
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case "care":
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setDvar("bots_play_take_carepackages", !b);
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self iPrintln("Bots take carepackages: " + !b);
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break;
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case "obj":
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setDvar("bots_play_obj", !b);
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self iPrintln("Bots play the obj: " + !b);
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break;
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case "camp":
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setDvar("bots_play_camp", !b);
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self iPrintln("Bots camp: " + !b);
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break;
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case "jump":
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setDvar("bots_play_jumpdrop", !b);
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self iPrintln("Bots jump: " + !b);
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break;
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case "targetother":
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setDvar("bots_play_target_other", !b);
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self iPrintln("Bots target other: " + !b);
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break;
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case "killstreak":
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setDvar("bots_play_killstreak", !b);
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self iPrintln("Bots use killstreaks: " + !b);
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break;
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}
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}
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}
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}
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@ -1,9 +1,5 @@
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_script:
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_script:
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unreleased gamemodes
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unreleased gamemodes
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_menu:
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play dvars
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_other:
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_other:
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documentation and tutorials and release
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documentation and tutorials and release
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modules (iw4x (http))
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