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https://github.com/ineedbots/iw4_bot_warfare.git
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@ -722,6 +722,8 @@ load_waypoints()
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level.waypoints[i].bots = [];
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level.waypoints[i].bots = [];
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level.waypoints[i].bots["allies"] = 1;
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level.waypoints[i].bots["allies"] = 1;
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level.waypoints[i].bots["axis"] = 1;
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level.waypoints[i].bots["axis"] = 1;
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level.waypoints[i].childCount = level.waypoints[i].children.size;
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}
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}
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level.waypointsKDTree = WaypointsToKDTree();
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level.waypointsKDTree = WaypointsToKDTree();
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@ -36,10 +36,11 @@ init()
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setDvar("bots_main_debug_drawThrough", false);
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setDvar("bots_main_debug_drawThrough", false);
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setDvar("player_sustainAmmo", 1);
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setDvar("player_sustainAmmo", 1);
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level.waypoints = [];
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level.waypointCount = 0;
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level waittill( "connected", player);
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level waittill( "connected", player);
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DeleteAllWaypoints();
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player thread onPlayerSpawned();
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player thread onPlayerSpawned();
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}
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}
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@ -63,7 +64,7 @@ StartDev()
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self.nearest = -1;
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self.nearest = -1;
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self takeAllWeapons();
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self takeAllWeapons();
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self giveWeapon("usp_tactical_mp");//to knife windows
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self giveWeapon("m16_gl_mp");//to knife windows
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self giveWeapon("javelin_mp");//to mark jav spots
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self giveWeapon("javelin_mp");//to mark jav spots
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self SetOffhandPrimaryClass( "other" );
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self SetOffhandPrimaryClass( "other" );
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self giveWeapon("semtex_mp");
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self giveWeapon("semtex_mp");
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