mirror of
https://github.com/ineedbots/iw4_bot_warfare.git
synced 2025-04-22 13:55:43 +00:00
better bot kicking logic
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parent
efa67b1421
commit
f910ae6054
@ -956,7 +956,7 @@ addBots_loop()
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setDvar( "bots_manage_add", 1 );
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else if ( amount > fillAmount && getDvarInt( "bots_manage_fill_kick" ) )
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{
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tempBot = random( getBotArray() );
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tempBot = getBotToKick();
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if ( isDefined( tempBot ) )
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kick( tempBot getEntityNumber(), "EXE_PLAYERKICKED" );
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@ -745,6 +745,98 @@ notifyAfterDelay( delay, not )
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self notify( not );
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}
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/*
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Returns a bot to be kicked
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*/
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getBotToKick()
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{
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bots = getBotArray();
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if ( !isDefined( bots ) || !isDefined( bots.size ) || bots.size <= 0 || !isArray( bots ) || !isDefined( bots[0] ) )
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return undefined;
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tokick = undefined;
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axis = 0;
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allies = 0;
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team = getDvar( "bots_team" );
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// count teams
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for ( i = 0; i < bots.size; i++ )
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{
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bot = bots[i];
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if ( !isDefined( bot ) || !isDefined( bot.team ) )
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continue;
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if ( bot.team == "allies" )
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allies++;
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else if ( bot.team == "axis" )
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axis++;
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else // choose bots that are not on a team first
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return bot;
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}
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// search for a bot on the other team
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if ( team == "custom" || team == "axis" )
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{
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team = "allies";
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}
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else if ( team == "autoassign" )
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{
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// get the team with the most bots
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team = "allies";
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if ( axis > allies )
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team = "axis";
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}
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else
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{
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team = "axis";
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}
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// get the bot on this team with lowest skill
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for ( i = 0; i < bots.size; i++ )
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{
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bot = bots[i];
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if ( !isDefined( bot ) || !isDefined( bot.team ) )
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continue;
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if ( bot.team != team )
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continue;
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if ( !isDefined( bot.pers ) || !isDefined( bot.pers["bots"] ) || !isDefined( bot.pers["bots"]["skill"] ) || !isDefined( bot.pers["bots"]["skill"]["base"] ) )
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continue;
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if ( isDefined( tokick ) && bot.pers["bots"]["skill"]["base"] > tokick.pers["bots"]["skill"]["base"] )
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continue;
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tokick = bot;
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}
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if ( isDefined( tokick ) )
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return tokick;
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// just kick lowest skill
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for ( i = 0; i < bots.size; i++ )
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{
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bot = bots[i];
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if ( !isDefined( bot ) || !isDefined( bot.team ) )
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continue;
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if ( !isDefined( bot.pers ) || !isDefined( bot.pers["bots"] ) || !isDefined( bot.pers["bots"]["skill"] ) || !isDefined( bot.pers["bots"]["skill"]["base"] ) )
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continue;
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if ( isDefined( tokick ) && bot.pers["bots"]["skill"]["base"] > tokick.pers["bots"]["skill"]["base"] )
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continue;
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tokick = bot;
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}
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return tokick;
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}
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/*
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Gets a player who is host
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*/
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