grenade cook

This commit is contained in:
Your Name 2020-09-17 10:49:12 -06:00
parent c137750225
commit f95391b906
4 changed files with 33 additions and 12 deletions

View File

@ -140,6 +140,7 @@ resetBotVars()
self.bot.isfragging = false;
self.bot.isfraggingafter = false;
self.bot.tryingtofrag = false;
self.bot.tryingtofragpullback = false;
self.bot.semi_time = false;
self.bot.greedy_path = false;
@ -895,7 +896,12 @@ fireHack()
shouldFire = false;
if (self.bot.tryingtofrag)
{
if (self.bot.tryingtofragpullback)
shouldFire = true;
else
shouldFire = false;
}
if (level.gameEnded || !gameFlag( "prematch_done" ))
shouldFire = false;
@ -1805,7 +1811,10 @@ aim()
nade = self getValidGrenade();
if(isDefined(nade) && rand <= self.pers["bots"]["behavior"]["nade"] && bulletTracePassed(myEye, myEye + (0, 0, 75), false, self) && bulletTracePassed(last_pos, last_pos + (0, 0, 100), false, target) && dist > level.bots_minGrenadeDistance && dist < level.bots_maxGrenadeDistance)
{
self thread botThrowGrenade(nade);
time = 0.5;
if (nade == "frag_grenade_mp")
time = 2;
self thread botThrowGrenade(nade, time);
self notify("kill_goal");
}
}
@ -2346,9 +2355,12 @@ knife(ent, knifeDist)
self.bot.knifing = true;
self.bot.knifingafter = true;
isplay = isPlayer(ent);
isplay = (isDefined(ent) && isPlayer(ent));
usedRiot = self.hasRiotShieldEquipped;
distsq = DistanceSquared(self.origin, ent.origin);
org = (0, 0, 99999999);
if (isDefined(ent))
org = ent.origin;
distsq = DistanceSquared(self.origin, org);
inLastStand = self inLastStand();
stance = self getStance();
damage = 135;
@ -2498,7 +2510,7 @@ reload()
// the script should reload for us.
}
botThrowGrenade(grenName)
botThrowGrenade(grenName, grenTime)
{
self endon("death");
self endon("disconnect");
@ -2529,15 +2541,24 @@ botThrowGrenade(grenName)
self setSpawnWeapon(grenName);
self.bot.tryingtofrag = true;
self.bot.tryingtofragpullback = true;
ret = self waittill_any_timeout( 5, "grenade_pullback", "grenade_fire" );
if (ret == "grenade_pullback")
{
if (isDefined(grenTime))
{
self.bot.tryingtofragpullback = false;
wait grenTime;
self.bot.tryingtofragpullback = true;
}
ret = self waittill_any_timeout( 5, "grenade_fire", "weapon_change", "offhand_end" );
}
self.bot.tryingtofrag = false;
self.bot.tryingtofragpullback = false;
self setSpawnWeapon(curWeap);
@ -2601,7 +2622,7 @@ jump()
if (self inLastStand() || self getStance() != "stand" ||
level.gameEnded || !gameFlag( "prematch_done" ) || self IsUsingRemote() ||
self.bot.isfrozen || self.bot.climbing || self.bot.jumpingafter)
self.bot.isfrozen || self.bot.stop_move || self.bot.climbing || self.bot.jumpingafter)
return;
self.bot.jumping = true;

View File

@ -1818,7 +1818,10 @@ bot_use_grenade_think()
self BotStopMoving(true);
wait 1;
self throwBotGrenade(nade);
time = 0.5;
if (nade == "frag_grenade_mp")
time = 2;
self throwBotGrenade(nade, time);
self ClearScriptAimPos();
self BotStopMoving(false);

View File

@ -117,9 +117,9 @@ getValidGrenade()
return random(possibles);
}
throwBotGrenade(gname)
throwBotGrenade(gname, gtime)
{
return self maps\mp\bots\_bot_internal::botThrowGrenade(gname);
return self maps\mp\bots\_bot_internal::botThrowGrenade(gname, gtime);
}
botIsClimbing()

View File

@ -3,9 +3,6 @@ bomb gamemodes,
unreleased gamemodes
switch weapon with disable weapon
_internal:
grenade cook time
_other:
dvars, loadout, behaviour, menu
code comments