/* _wp_editor Author: INeedGames Date: 09/26/2020 The ingame waypoint editor. */ #include common_scripts\utility; #include maps\mp\_utility; #include maps\mp\gametypes\_hud_util; #include maps\mp\bots\_bot_utility; init() { if ( getDvar( "bots_main_debug" ) == "" ) setDvar( "bots_main_debug", 0 ); if ( !getDVarint( "bots_main_debug" ) ) return; if ( !getDVarint( "developer" ) ) { setdvar( "developer_script", 1 ); setdvar( "developer", 1 ); setdvar( "sv_mapRotation", "map " + getDvar( "mapname" ) ); exitLevel( false ); } setDvar( "bots_main", 0 ); setdvar( "bots_main_menu", 0 ); setdvar( "bots_manage_fill_mode", 0 ); setdvar( "bots_manage_fill", 0 ); setdvar( "bots_manage_add", 0 ); setdvar( "bots_manage_fill_kick", 1 ); setDvar( "bots_manage_fill_spec", 1 ); if ( getDvar( "bots_main_debug_distance" ) == "" ) setDvar( "bots_main_debug_distance", 512.0 ); if ( getDvar( "bots_main_debug_cone" ) == "" ) setDvar( "bots_main_debug_cone", 0.65 ); if ( getDvar( "bots_main_debug_minDist" ) == "" ) setDvar( "bots_main_debug_minDist", 32.0 ); if ( getDvar( "bots_main_debug_drawThrough" ) == "" ) setDvar( "bots_main_debug_drawThrough", false ); setDvar( "player_sustainAmmo", 1 ); level.waypoints = []; level.waypointCount = 0; level waittill( "connected", player ); player thread onPlayerSpawned(); } onPlayerSpawned() { self endon( "disconnect" ); for ( ;; ) { self waittill( "spawned_player" ); self thread startDev(); } } StartDev() { self endon( "disconnect" ); self endon( "death" ); level.wpToLink = -1; level.autoLink = false; self.nearest = -1; self takeAllWeapons(); self giveWeapon( "m16_gl_mp" ); //to knife windows self giveWeapon( "javelin_mp" ); //to mark jav spots self SetOffhandPrimaryClass( "other" ); self giveWeapon( "semtex_mp" ); self _clearperks(); self.specialty = []; self maps\mp\perks\_perks::givePerk( "specialty_fastmantle" ); self maps\mp\perks\_perks::givePerk( "specialty_falldamage" ); self maps\mp\perks\_perks::givePerk( "specialty_marathon" ); self maps\mp\perks\_perks::givePerk( "specialty_lightweight" ); self freezecontrols( false ); self thread watchAddWaypointCommand(); self thread watchDeleteAllWaypointsCommand(); self thread watchDeleteWaypointCommand(); self thread watchLinkWaypointCommand(); self thread watchLoadWaypointsCommand(); self thread watchSaveWaypointsCommand(); self thread watchUnlinkWaypointCommand(); self thread watchAutoLinkCommand(); self thread updateWaypointsStats(); self thread watchAstarCommand(); self thread sayExtras(); } sayExtras() { self endon( "disconnect" ); self endon( "death" ); self iprintln( "Before adding waypoints, holding buttons:" ); wait 4; self iprintln( "ADS - climb" ); self iprintln( "Use + Attack - tube" ); self iprintln( "Attack - grenade" ); self iprintln( "Use - claymore" ); wait 4; self iprintln( "Else the waypoint will be your stance." ); self iprintln( "Making a crouch waypoint with only one link..." ); self iprintln( "Makes a camping waypoint." ); } watchAstarCommand() { self endon( "disconnect" ); self endon( "death" ); self notifyOnPlayerCommand( "astar", "+gostand" ); for ( ;; ) { self waittill( "astar" ); if ( 1 ) continue; self iprintln( "Start AStar" ); self.astar = undefined; astar = spawnStruct(); astar.start = self.origin; self waittill( "astar" ); self iprintln( "End AStar" ); astar.goal = self.origin; astar.nodes = AStarSearch( astar.start, astar.goal, undefined, true ); self iprintln( "AStar size: " + astar.nodes.size ); self.astar = astar; } } updateWaypointsStats() { self endon( "disconnect" ); self endon( "death" ); self initHudElem( "TotalWps:", 102, 5 ); totalWpsHud = self initHudElem( "", 180, 5 ); self initHudElem( "NearestWP:", 102, 15 ); nearestWP = self initHudElem( "", 180, 15 ); self initHudElem( "Childs:", 102, 25 ); children = self initHudElem( "", 160, 25 ); self initHudElem( "Type:", 102, 35 ); type = self initHudElem( "", 160, 35 ); self initHudElem( "ToLink:", 102, 45 ); wpToLink = self initHudElem( "", 160, 45 ); infotext = self initHudElem2(); self initHudElem3(); self initHudElem4(); for ( time = 0;; time += 0.05 ) { wait 0.05; totalWpsHud setText( level.waypointCount ); closest = -1; myEye = self getEye(); myAngles = self GetPlayerAngles(); for ( i = 0; i < level.waypointCount; i++ ) { if ( closest == -1 || closer( self.origin, level.waypoints[i].origin, level.waypoints[closest].origin ) ) closest = i; wpOrg = level.waypoints[i].origin + ( 0, 0, 25 ); if ( distance( level.waypoints[i].origin, self.origin ) < getDvarFloat( "bots_main_debug_distance" ) && ( bulletTracePassed( myEye, wpOrg, false, self ) || getDVarint( "bots_main_debug_drawThrough" ) ) ) { for ( h = level.waypoints[i].children.size - 1; h >= 0; h-- ) line( wpOrg, level.waypoints[level.waypoints[i].children[h]].origin + ( 0, 0, 25 ), ( 1, 0, 1 ) ); if ( getConeDot( wpOrg, myEye, myAngles ) > getDvarFloat( "bots_main_debug_cone" ) ) print3d( wpOrg, i, ( 1, 0, 0 ), 2 ); if ( isDefined( level.waypoints[i].angles ) && level.waypoints[i].type != "stand" ) line( wpOrg, wpOrg + AnglesToForward( level.waypoints[i].angles ) * 64, ( 1, 1, 1 ) ); if ( isDefined( level.waypoints[i].jav_point ) ) line( wpOrg, level.waypoints[i].jav_point, ( 0, 0, 0 ) ); } } self.nearest = closest; nearestWP setText( self.nearest ); children setText( buildChildCountString( self.nearest ) ); type setText( buildTypeString( self.nearest ) ); wpToLink setText( level.wpToLink ); infotext.x = infotext.x - 2; if ( infotext.x <= -800 ) infotext.x = 800; if ( self UseButtonPressed() && time > 2 ) { time = 0; self iPrintLnBold( self.nearest + " children: " + buildChildString( self.nearest ) ); } if ( isDefined( self.astar ) ) { print3d( self.astar.start + ( 0, 0, 35 ), "start", ( 0, 0, 1 ), 2 ); print3d( self.astar.goal + ( 0, 0, 35 ), "goal", ( 0, 0, 1 ), 2 ); prev = self.astar.start + ( 0, 0, 35 ); for ( i = self.astar.nodes.size - 1; i >= 0; i-- ) { node = self.astar.nodes[i]; line( prev, level.waypoints[node].origin + ( 0, 0, 35 ), ( 0, 1, 1 ) ); prev = level.waypoints[node].origin + ( 0, 0, 35 ); } line( prev, self.astar.goal + ( 0, 0, 35 ), ( 0, 1, 1 ) ); } } } watchLoadWaypointsCommand() { self endon( "disconnect" ); self endon( "death" ); self notifyOnPlayerCommand( "[{+actionslot 2}]", "+actionslot 2" ); for ( ;; ) { self waittill( "[{+actionslot 2}]" ); self LoadWaypoints(); } } watchAddWaypointCommand() { self endon( "disconnect" ); self endon( "death" ); self notifyOnPlayerCommand( "[{+smoke}]", "+smoke" ); for ( ;; ) { self waittill( "[{+smoke}]" ); self AddWaypoint(); } } watchAutoLinkCommand() { self endon( "disconnect" ); self endon( "death" ); self notifyOnPlayerCommand( "[{+frag}]", "+frag" ); for ( ;; ) { self waittill( "[{+frag}]" ); if ( level.autoLink ) { self iPrintlnBold( "Auto link disabled" ); level.autoLink = false; level.wpToLink = -1; } else { self iPrintlnBold( "Auto link enabled" ); level.autoLink = true; level.wpToLink = self.nearest; } } } watchLinkWaypointCommand() { self endon( "disconnect" ); self endon( "death" ); self notifyOnPlayerCommand( "[{+melee}]", "+melee" ); for ( ;; ) { self waittill( "[{+melee}]" ); self LinkWaypoint( self.nearest ); } } watchUnlinkWaypointCommand() { self endon( "disconnect" ); self endon( "death" ); self notifyOnPlayerCommand( "[{+reload}]", "+reload" ); for ( ;; ) { self waittill( "[{+reload}]" ); self UnLinkWaypoint( self.nearest ); } } watchDeleteWaypointCommand() { self endon( "disconnect" ); self endon( "death" ); self notifyOnPlayerCommand( "[{+actionslot 3}]", "+actionslot 3" ); for ( ;; ) { self waittill( "[{+actionslot 3}]" ); self DeleteWaypoint( self.nearest ); } } watchDeleteAllWaypointsCommand() { self endon( "disconnect" ); self endon( "death" ); self notifyOnPlayerCommand( "[{+actionslot 4}]", "+actionslot 4" ); for ( ;; ) { self waittill( "[{+actionslot 4}]" ); self DeleteAllWaypoints(); } } watchSaveWaypointsCommand() { self endon( "death" ); self endon( "disconnect" ); self notifyOnPlayerCommand( "[{+actionslot 1}]", "+actionslot 1" ); for ( ;; ) { self waittill( "[{+actionslot 1}]" ); self checkForWarnings(); wait 1; logprint( "***********ABiliTy's WPDump**************\n\n" ); logprint( "\n\n\n\n" ); mpnm = getMapName( getdvar( "mapname" ) ); logprint( "\n\n" + mpnm + "()\n{\n/*" ); logprint( "*/waypoints = [];\n/*" ); for ( i = 0; i < level.waypointCount; i++ ) { logprint( "*/waypoints[" + i + "] = spawnstruct();\n/*" ); logprint( "*/waypoints[" + i + "].origin = " + level.waypoints[i].origin + ";\n/*" ); logprint( "*/waypoints[" + i + "].type = \"" + level.waypoints[i].type + "\";\n/*" ); for ( c = 0; c < level.waypoints[i].children.size; c++ ) { logprint( "*/waypoints[" + i + "].children[" + c + "] = " + level.waypoints[i].children[c] + ";\n/*" ); } if ( isDefined( level.waypoints[i].angles ) && ( level.waypoints[i].type == "claymore" || level.waypoints[i].type == "tube" || ( level.waypoints[i].type == "crouch" && level.waypoints[i].children.size == 1 ) || level.waypoints[i].type == "climb" || level.waypoints[i].type == "grenade" ) ) logprint( "*/waypoints[" + i + "].angles = " + level.waypoints[i].angles + ";\n/*" ); if ( isDefined( level.waypoints[i].jav_point ) && level.waypoints[i].type == "javelin" ) logprint( "*/waypoints[" + i + "].jav_point = " + level.waypoints[i].jav_point + ";\n/*" ); } logprint( "*/return waypoints;\n}\n\n\n\n" ); filename = "waypoints/" + getdvar( "mapname" ) + "_wp.csv"; PrintLn( "********* Start Bot Warfare WPDump *********" ); PrintLn( level.waypointCount ); BotBuiltinFileWrite( filename, level.waypointCount + "\n", "write" ); for ( i = 0; i < level.waypointCount; i++ ) { str = ""; wp = level.waypoints[i]; str += wp.origin[0] + " " + wp.origin[1] + " " + wp.origin[2] + ","; for ( h = 0; h < wp.children.size; h++ ) { str += wp.children[h]; if ( h < wp.children.size - 1 ) str += " "; } str += "," + wp.type + ","; if ( isDefined( wp.angles ) ) str += wp.angles[0] + " " + wp.angles[1] + " " + wp.angles[2] + ","; else str += ","; if ( isDefined( wp.jav_point ) ) str += wp.jav_point[0] + " " + wp.jav_point[1] + " " + wp.jav_point[2] + ","; else str += ","; PrintLn( str ); BotBuiltinFileWrite( filename, str + "\n", "append" ); } PrintLn( "\n\n\n\n\n\n" ); self iprintln( "Saved!!! to " + filename ); } } LoadWaypoints() { self DeleteAllWaypoints(); self iPrintlnBold( "Loading WPS..." ); load_waypoints(); wait 1; self checkForWarnings(); } checkForWarnings() { if ( level.waypointCount <= 0 ) self iprintln( "WARNING: waypointCount is " + level.waypointCount ); if ( level.waypointCount != level.waypoints.size ) self iprintln( "WARNING: waypointCount is not " + level.waypoints.size ); for ( i = 0; i < level.waypointCount; i++ ) { if ( !isDefined( level.waypoints[i] ) ) { self iprintln( "WARNING: waypoint " + i + " is undefined" ); continue; } if ( level.waypoints[i].children.size <= 0 ) self iprintln( "WARNING: waypoint " + i + " childCount is " + level.waypoints[i].children.size ); else { if ( !isDefined( level.waypoints[i].children ) || !isDefined( level.waypoints[i].children.size ) ) { self iprintln( "WARNING: waypoint " + i + " children is not defined" ); } else { for ( h = level.waypoints[i].children.size - 1; h >= 0; h-- ) { child = level.waypoints[i].children[h]; if ( !isDefined( level.waypoints[child] ) ) self iprintln( "WARNING: waypoint " + i + " child " + child + " is undefined" ); else if ( child == i ) self iprintln( "WARNING: waypoint " + i + " child " + child + " is itself" ); } } } if ( !isDefined( level.waypoints[i].type ) ) { self iprintln( "WARNING: waypoint " + i + " type is undefined" ); continue; } if ( level.waypoints[i].type == "javelin" && !isDefined( level.waypoints[i].jav_point ) ) self iprintln( "WARNING: waypoint " + i + " jav_point is undefined" ); if ( !isDefined( level.waypoints[i].angles ) && ( level.waypoints[i].type == "claymore" || level.waypoints[i].type == "tube" || ( level.waypoints[i].type == "crouch" && level.waypoints[i].children.size == 1 ) || level.waypoints[i].type == "climb" || level.waypoints[i].type == "grenade" ) ) self iprintln( "WARNING: waypoint " + i + " angles is undefined" ); } // check reachability, assume bidirectional graph wpIdx = randomInt( level.waypointCount ); for ( i = 0; i < level.waypointCount; i++ ) { if ( i % 5 == 0 ) wait 0.05; astar = AStarSearch( level.waypoints[wpIdx].origin, level.waypoints[i].origin, undefined, true ); if ( astar.size <= 0 ) self iprintln( "WARNING: waypoint " + wpIdx + " has no path to waypoint " + i ); } self iprintln( "Waypoint warnings check completed." ); } UnLinkWaypoint( nwp ) { if ( nwp == -1 || distance( self.origin, level.waypoints[nwp].origin ) > getDvarFloat( "bots_main_debug_minDist" ) ) { self iprintln( "Waypoint Unlink Cancelled " + level.wpToLink ); level.wpToLink = -1; return; } if ( level.wpToLink == -1 || nwp == level.wpToLink ) { level.wpToLink = nwp; self iprintln( "Waypoint Unlink Started " + nwp ); return; } level.waypoints[nwp].children = array_remove( level.waypoints[nwp].children, level.wpToLink ); level.waypoints[level.wpToLink].children = array_remove( level.waypoints[level.wpToLink].children, nwp ); self iprintln( "Waypoint " + nwp + " Broken to " + level.wpToLink ); level.wpToLink = -1; } LinkWaypoint( nwp ) { if ( nwp == -1 || distance( self.origin, level.waypoints[nwp].origin ) > getDvarFloat( "bots_main_debug_minDist" ) ) { self iprintln( "Waypoint Link Cancelled " + level.wpToLink ); level.wpToLink = -1; return; } if ( level.wpToLink == -1 || nwp == level.wpToLink ) { level.wpToLink = nwp; self iprintln( "Waypoint Link Started " + nwp ); return; } weGood = true; for ( i = level.waypoints[level.wpToLink].children.size - 1; i >= 0; i-- ) { child = level.waypoints[level.wpToLink].children[i]; if ( child == nwp ) { weGood = false; break; } } if ( weGood ) { for ( i = level.waypoints[nwp].children.size - 1; i >= 0; i-- ) { child = level.waypoints[nwp].children[i]; if ( child == level.wpToLink ) { weGood = false; break; } } } if ( !weGood ) { self iprintln( "Waypoint Link Cancelled " + nwp + " and " + level.wpToLink + " already linked." ); level.wpToLink = -1; return; } level.waypoints[level.wpToLink].children[level.waypoints[level.wpToLink].children.size] = nwp; level.waypoints[nwp].children[level.waypoints[nwp].children.size] = level.wpToLink; self iprintln( "Waypoint " + nwp + " Linked to " + level.wpToLink ); level.wpToLink = -1; } DeleteWaypoint( nwp ) { if ( nwp == -1 || distance( self.origin, level.waypoints[nwp].origin ) > getDvarFloat( "bots_main_debug_minDist" ) ) { self iprintln( "No close enough waypoint to delete." ); return; } level.wpToLink = -1; for ( i = level.waypoints[nwp].children.size - 1; i >= 0; i-- ) { child = level.waypoints[nwp].children[i]; level.waypoints[child].children = array_remove( level.waypoints[child].children, nwp ); } for ( i = 0; i < level.waypointCount; i++ ) { for ( h = level.waypoints[i].children.size - 1; h >= 0; h-- ) { if ( level.waypoints[i].children[h] > nwp ) level.waypoints[i].children[h]--; } } for ( entry = 0; entry < level.waypointCount; entry++ ) { if ( entry == nwp ) { while ( entry < level.waypointCount - 1 ) { level.waypoints[entry] = level.waypoints[entry + 1]; entry++; } level.waypoints[entry] = undefined; break; } } level.waypointCount--; self iprintln( "DelWp " + nwp ); } AddWaypoint() { level.waypoints[level.waypointCount] = spawnstruct(); pos = self getOrigin(); level.waypoints[level.waypointCount].origin = pos; if ( isDefined( self.javelinTargetPoint ) ) level.waypoints[level.waypointCount].type = "javelin"; else if ( self AdsButtonPressed() ) level.waypoints[level.waypointCount].type = "climb"; else if ( self AttackButtonPressed() && self UseButtonPressed() ) level.waypoints[level.waypointCount].type = "tube"; else if ( self AttackButtonPressed() ) level.waypoints[level.waypointCount].type = "grenade"; else if ( self UseButtonPressed() ) level.waypoints[level.waypointCount].type = "claymore"; else level.waypoints[level.waypointCount].type = self getStance(); level.waypoints[level.waypointCount].angles = self getPlayerAngles(); level.waypoints[level.waypointCount].children = []; if ( level.waypoints[level.waypointCount].type == "javelin" ) { level.waypoints[level.waypointCount].jav_point = self.javelinTargetPoint; } self iprintln( level.waypoints[level.waypointCount].type + " Waypoint " + level.waypointCount + " Added at " + pos ); if ( level.autoLink ) { if ( level.wpToLink == -1 ) level.wpToLink = level.waypointCount - 1; level.waypointCount++; self LinkWaypoint( level.waypointCount - 1 ); } else { level.waypointCount++; } } DeleteAllWaypoints() { level.waypoints = []; level.waypointCount = 0; self iprintln( "DelAllWps" ); } buildChildCountString ( wp ) { if ( wp == -1 ) return ""; wpstr = level.waypoints[wp].children.size + ""; return wpstr; } buildChildString( wp ) { if ( wp == -1 ) return ""; wpstr = ""; for ( i = 0; i < level.waypoints[wp].children.size; i++ ) { if ( i != 0 ) wpstr = wpstr + "," + level.waypoints[wp].children[i]; else wpstr = wpstr + level.waypoints[wp].children[i]; } return wpstr; } buildTypeString( wp ) { if ( wp == -1 ) return ""; return level.waypoints[wp].type; } destroyOnDeath( hud ) { hud endon( "death" ); self waittill_either( "death", "disconnect" ); hud destroy(); } initHudElem( txt, xl, yl ) { hud = NewClientHudElem( self ); hud setText( txt ); hud.alignX = "left"; hud.alignY = "top"; hud.horzAlign = "left"; hud.vertAlign = "top"; hud.x = xl; hud.y = yl; hud.foreground = true; hud.fontScale = 1; hud.font = "objective"; hud.alpha = 1; hud.glow = 0; hud.glowColor = ( 0, 0, 0 ); hud.glowAlpha = 1; hud.color = ( 1.0, 1.0, 1.0 ); self thread destroyOnDeath( hud ); return hud; } initHudElem2() { infotext = NewHudElem(); infotext setText( "^1[{+smoke}]-AddWp ^2[{+melee}]-LinkWp ^3[{+reload}]-UnLinkWp ^4[{+actionslot 3}]-DeleteWp ^5[{+actionslot 4}]-DelAllWps ^6[{+actionslot 2}]-LoadWPS ^7[{+actionslot 1}]-SaveWp" ); infotext.alignX = "center"; infotext.alignY = "bottom"; infotext.horzAlign = "center"; infotext.vertAlign = "bottom"; infotext.x = -800; infotext.y = 25; infotext.foreground = true; infotext.fontScale = 1.35; infotext.font = "objective"; infotext.alpha = 1; infotext.glow = 0; infotext.glowColor = ( 0, 0, 0 ); infotext.glowAlpha = 1; infotext.color = ( 1.0, 1.0, 1.0 ); self thread destroyOnDeath( infotext ); return infotext; } initHudElem3() { bar = level createServerBar( ( 0.5, 0.5, 0.5 ), 1000, 25 ); bar.alignX = "center"; bar.alignY = "bottom"; bar.horzAlign = "center"; bar.vertAlign = "bottom"; bar.y = 30; bar.foreground = true; self thread destroyOnDeath( bar ); return bar; } initHudElem4() { OptionsBG = NewClientHudElem( self ); OptionsBG.x = 100; OptionsBG.y = 2; OptionsBG.alignX = "left"; OptionsBG.alignY = "top"; OptionsBG.horzAlign = "left"; OptionsBG.vertAlign = "top"; OptionsBG setshader( "black", 200, 60 ); OptionsBG.alpha = 0.4; self thread destroyOnDeath( OptionsBG ); return OptionsBG; }