![GitHub Logo](/userraw/bw-assets/bw-logo.png) # IW4x Bot Warfare Bot Warfare is a GSC mod for the [IW4x project](https://github.com/XLabsProject/iw4x-client). It aims to add playable AI to the multiplayer games of Modern Warfare 2. You can find the ModDB release post [here](https://www.moddb.com/mods/bot-warfare/downloads/iw4x-bot-warfare-latest). ## Contents - [Features](#Features) - [Installation](#Installation) - [Documentation](#Documentation) - [Changelog](#Changelog) - [Credits](#Credits) ## Features - A Waypoint Editor for creating and modifying bot's waypoints of traversing the map. Have a look at [Using the Waypoint editor](/userraw/bw-assets/wpedit.md). - A clean and nice menu, you can edit every bot DVAR within in-game. - Everything can be customized, ideal for both personal use and dedicated servers. Have a look at [Documentation](#Documentation) to see whats possible! - This mod does not edit ANY stock .gsc files, meaning EVERY other mod is compatible with this mod. Mod doesn't add anything unnecessary, what you see is what you get. - Loading waypoints from CSV files, and if the CSV file is missing, will download the CSV from [this repo](https://github.com/ineedbots/iw4x_waypoints) automatically. - Adds AI clients to multiplayer games to simulate playing real players. (essentially Combat Training for MW2) - Bots move around the maps with native engine input. (all normal maps, most to all custom maps) - Bots press all the buttons with native engine input (ads, sprint, jump, etc) - Bots play all gamemodes/objectives, they capture flags, plant, defuse bombs, etc. ( all normal modes, most custom modes) - Bots use all killstreaks. Including AC130 and chopper gunner. - Bots target killstreaks, use stingers and other weapons to take out all killstreaks. ( even sentry guns) - Bots can capture and steal care packages. - Bots target equipment, and can even camp TIs. - Bots can camp randomly or when about to use the laptop. - Bots can follow others on own will. - Bots have smooth and realistic aim. - Bots respond smartly to their surroundings, they will go to you if you shoot, uav, etc. - Bots use all deathstreaks, perks and weapons. (including javelin) - Bots difficulty level can be customized and are accurate. (hard is hard, easy is easy, etc.) - Bots each all have different classes, traits, and difficulty and remember it all. - Bots switch from between primaries and secondaries. - Bots can grenade, place claymores and TIs, they even use grenades and tubes in preset map locations. - Bots use grenade launchers and shotgun attachments. - Bots can melee people and sentry guns. - Bots can run! - Bots can climb ladders! - Bots jump shot and drop shot. - Bots detect smoke grenades, stun grenades, flashed and airstrike slows. - Bots will remember their class, killstreak, skill and traits, even on multiround based gametypes. - Bots can throwback grenades. - ... And pretty much everything you expect a Combat Training bot to have ## Installation 0. Make sure that [IW4x](https://xlabs.dev/support_iw4x_client.html) is installed, updated and working properly. (IW4x v0.6.1) - Download the [latest release](https://github.com/ineedbots/iw4x_bot_warfare/releases) of Bot Warfare. 1. Locate your IW4x install folder. 2. Move the files/folders found in 'Move files to root of IW4x folder' from the Bot Warfare release archive you downloaded into the root of your IW4x install folder. - The folder/file structure should follow as '.IW4x game folder\mods\bots\z_svr_bots.iwd'. 3. The mod is now installed, now run your game. - If you are a dedicated server, you will need to set the DVAR 'fs_game' to 'mods/bots' - If you are not a dedicated server, open the 'Mods' option from the main menu of the game and select 'bots' and then 'Launch'. 4. The mod should be loaded! Now go start a map and play! ## Documentation ### Menu Usage - You can open the menu by pressing the Action Slot 2 key (default '5'). - You can navigate the options by pressing your movement keys (default WASD), and you can select options by pressing your jump key (default SPACE). - Pressing the menu button again closes menus. ### DVARs | Dvar | Description | Default Value | |----------------------------------|---------------------------------------------------------------------------------------------|--------------:| | bots_main | Enable this mod. | 1 | | bots_main_firstIsHost | The first player to connect will be given host. | 0 | | bots_main_GUIDs | A comma separated list of GUIDs of players who will be given host. | "" | | bots_main_waitForHostTime | How many seconds to wait for the host player to connect before adding bots to the match. | 10 | | bots_main_menu | Enable the in-game menu for hosts. | 1 | | bots_main_debug | Enable the in-game waypoint editor. | 0 | | bots_main_kickBotsAtEnd | Kick the bots at the end of a match. | 0 | | bots_main_chat | The rate bots will chat at, set to 0 to disable. | 1.0 | | bots_manage_add | Amount of bots to add to the game, once bots are added, resets back to `0`. | 0 | | bots_manage_fill | Amount of players/bots (look at `bots_manage_fill_mode`) to maintain in the match. | 0 | | bots_manage_fill_mode | `bots_manage_fill` players/bots counting method. | 0 | | bots_manage_fill_kick | If the amount of players/bots in the match exceeds `bots_manage_fill`, kick bots until no longer exceeds. | 0 | | bots_manage_fill_spec | If when counting players for `bots_manage_fill` should include spectators. | 1 | | bots_team | One of `autoassign`, `allies`, `axis`, `spectator`, or `custom`. What team the bots should be on. | autoassign | | bots_team_amount | When `bots_team` is set to `custom`. The amount of bots to be placed on the axis team. The remainder will be placed on the allies team. | 0 | | bots_team_force | If the server should force bots' teams according to the `bots_team` value. When `bots_team` is `autoassign`, unbalanced teams will be balanced. This dvar is ignored when `bots_team` is `custom`. | 0 | | bots_team_mode | When `bots_team_force` is `true` and `bots_team` is `autoassign`, players/bots counting method. | 0 | | bots_skill | Bots' difficulty. | 0 | | bots_skill_axis_hard | When `bots_skill` is set to `8`, the amount of hard difficulty bots to set on the axis team. | 0 | | bots_skill_axis_med | When `bots_skill` is set to `8`, the amount of medium difficulty bots to set on the axis team. The remaining bots on the team will be set to easy difficulty. | 0 | | bots_skill_allies_hard | When `bots_skill` is set to `8`, the amount of hard difficulty bots to set on the allies team. | 0 | | bots_skill_allies_med | When `bots_skill` is set to `8`, the amount of medium difficulty bots to set on the allies team. The remaining bots on the team will be set to easy difficulty. | 0 | | bots_skill_min | The minimum difficulty level for the bots. | 1 | | bots_skill_max | The maximum difficulty level for the bots. | 7 | | bots_loadout_reasonable | If the bots should filter bad performing create-a-class selections. | 0 | | bots_loadout_allow_op | If the bots should be able to use overpowered and annoying create-a-class selections. | 1 | | bots_loadout_rank | What rank to set the bots. | -1 | | bots_loadout_prestige | What prestige to set the bots. | -1 | | bots_play_move | If the bots can move. | 1 | | bots_play_knife | If the bots can knife. | 1 | | bots_play_fire | If the bots can fire. | 1 | | bots_play_nade | If the bots can grenade. | 1 | | bots_play_take_carepackages | If the bots can take carepackages. | 1 | | bots_play_obj | If the bots can play the objective. | 1 | | bots_play_camp | If the bots can camp. | 1 | | bots_play_jumpdrop | If the bots can jump/drop shot. | 1 | | bots_play_target_other | If the bots can target other entities other than players. | 1 | | bots_play_killstreak | If the bots can call in killstreaks. | 1 | | bots_play_ads | If the bots can aim down sights. | 1 | | bots_play_aim | If the bots can aim. | 1 | ## Changelog - v2.1.0 - Bot chatter system, bots_main_chat - Greatly reduce script variable usage - Fix bots slowly reacting in remote streaks - Improved bots mantling and stuck - Improved bots aim - Fix some runtime errors - Fixed bots aim in third person - Bots sprint more - Improved bots sight on enemies - Bots play hidden gamemodes like one-flag and arena - Bots do random actions while waiting at an objective - Improved bots from getting stuck - Better bot difficulty management, bots_skill_min and bots_skill_max - v2.0.1 - Reduced bots crouching - Increased bots sprinting - Improved bots mantling, crouching and knifing glass when needed - Fixed possible script runtime errors - Fixed demolition spawn killing - Improved domination - Bots use explosives more if they have it - Fixed bots moving their player when using remote - Bots aim slower when ads'ing - Fixed bots holding breath - Bots are more smart when waiting for carepackages - Improved and fixed various waypoints for maps - Fixed bots rubberbanding movement when their goal changes - Added bots quickscoping with snipers - Added bots reload canceling and fast swaps - Bots use C4 - Improved revenge - Bots can swap weapons on spawn more likely - v2.0.0 - Initial reboot release - TODOs - A variable leak in _menu (script) - Recoil for bots (engine, maybe script) - Use proper activate button for bombs, carepackages, etc (script, use +activate) - Proper weapon swaps, including altmode (engine, then script) - Use static turrets in maps (script) - Proper use of pred missile (script and engine) - Fix testclient view angle clamping (messes with ac130 and chopper gunner) (engine) ## Credits - IW4x Team - https://github.com/XLabsProject/iw4x-client - CoD4x Team - https://github.com/callofduty4x/CoD4x_Server - INeedGames - http://www.moddb.com/mods/bot-warfare - tinkie101 - https://web.archive.org/web/20120326060712/http://alteriw.net/viewtopic.php?f=72&t=4869 - PeZBot team - http://www.moddb.com/mods/pezbot - apdonato - http://rsebots.blogspot.ca/ - Ability - Salvation - VicRattlehead - https://www.moddb.com/members/vicrattlehead Feel free to use code, host on other sites, host on servers, mod it and merge mods with it, just give credit where credit is due! -INeedGames/INeedBot(s) @ ineedbots@outlook.com