mirror of
https://github.com/ineedbots/iw4_bot_warfare.git
synced 2025-04-22 05:55:42 +00:00
72 lines
1.4 KiB
Plaintext
72 lines
1.4 KiB
Plaintext
init()
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{
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if ( getDvarInt( "spawnpoints_test" ) )
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level thread doSpawnPointTest();
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}
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drawNoSight(sp)
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{
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newdeathicon = newHudElem();
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newdeathicon.x = sp.origin[0];
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newdeathicon.y = sp.origin[1];
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newdeathicon.z = sp.origin[2] + 32;
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newdeathicon.alpha = .61;
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newdeathicon.archived = true;
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newdeathicon setShader( "headicon_dead", 5, 5 );
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newdeathicon setwaypoint( true, false );
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if (isDefined(sp.wp))
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sp.wp destroy();
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sp.wp = newdeathicon;
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}
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drawSight(sp)
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{
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newdeathicon = newHudElem();
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newdeathicon.x = sp.origin[0];
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newdeathicon.y = sp.origin[1];
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newdeathicon.z = sp.origin[2] + 32;
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newdeathicon.alpha = .61;
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newdeathicon.archived = true;
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newdeathicon setShader( "rank_prestige1", 5, 5 );
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newdeathicon setwaypoint( true, false );
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if (isDefined(sp.wp))
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sp.wp destroy();
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sp.wp = newdeathicon;
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}
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doSpawnPointTest()
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{
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for ( ;; )
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{
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wait 0.05;
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if ( !isdefined( level.spawnpoints ) )
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return;
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for (i = 0; i < level.spawnpoints.size; i++)
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{
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spawnpoint = level.spawnpoints[i];
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sight = false;
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if (level.teamBased)
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{
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sight = (spawnpoint.sights["axis"] > 0);
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if (!sight)
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sight = (spawnpoint.sights["allies"] > 0);
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}
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else
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sight = (spawnpoint.sights > 0);
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if (!sight)
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drawNoSight(spawnpoint);
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else
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drawSight(spawnpoint);
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}
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}
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}
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