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Files
.vscode
main
out
userraw
bw-assets
maps
mp
bots
gametypes
killstreaks
perks
_stinger.gsc
_utility.gsc
mp_afghan.gsc
mp_derail.gsc
mp_nuked.d3dbsp.ents
mp_rust.gsc
iw4_credits.d3dbsp.ents
mp
scripts
ui_mp
waypoints
weapons
bots.txt
.astylerc
.editorconfig
.gitattributes
.gitignore
.gitmodules
README.md
deploy.bat
deploy.js
z_deploy.bat
z_server.bat
z_server_pvbrust.bat
z_server_pvbrust_watchdog.bat
z_server_pvbvote.bat
z_server_pvbvote_watchdog.bat
z_server_watchdog.bat
iw4_bot_warfare/userraw/maps/mp/mp_afghan.gsc
2020-09-26 00:29:49 -06:00

27 lines
655 B
C

#include maps\mp\_utility;
#include common_scripts\utility;
main()
{
maps\mp\mp_afghan_precache::main();
maps\createart\mp_afghan_art::main();
maps\mp\mp_afghan_fx::main();
maps\mp\_explosive_barrels::main();
maps\mp\_load::main();
maps\mp\_compass::setupMiniMap( "compass_map_mp_afghan" );
setdvar( "compassmaxrange", "3000" );
ambientPlay( "ambient_mp_desert" );
game[ "attackers" ] = "allies";
game[ "defenders" ] = "axis";
setdvar( "r_lightGridEnableTweaks", 1 );
setdvar( "r_lightGridIntensity", 1.2 );
setdvar( "r_lightGridContrast", 0 );
//thread killTrigger( (206, 2414, 257 - 120), 55, 100 );
}