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https://github.com/fedddddd/iw5-gsc-utils.git
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@ -150,7 +150,7 @@ namespace io
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array.push(file);
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}
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return array.get_raw();
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return array;
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});
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gsc::function::add("copyfolder", [](const gsc::function_args& args)
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@ -168,7 +168,7 @@ namespace json
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array[key] = args[i + 1];
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}
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return array.get_raw();
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return array;
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});
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gsc::function::add("jsonparse", [](const gsc::function_args& args)
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@ -103,6 +103,24 @@ namespace scripting
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this->value_ = variable;
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}
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script_value::script_value(const array& value)
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{
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game::VariableValue variable{};
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variable.type = game::SCRIPT_OBJECT;
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variable.u.pointerValue = value.get_entity_id();
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this->value_ = variable;
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}
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script_value::script_value(const function& value)
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{
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game::VariableValue variable{};
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variable.type = game::SCRIPT_OBJECT;
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variable.u.codePosValue = value.get_pos();
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this->value_ = variable;
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}
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/***************************************************************
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* Integer
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**************************************************************/
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@ -6,6 +6,8 @@
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namespace scripting
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{
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class entity;
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class array;
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class function;
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class script_value
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{
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@ -29,6 +31,10 @@ namespace scripting
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script_value(const vector& value);
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script_value(const array& value);
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script_value(const function& value);
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template <typename T>
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bool is() const;
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