This commit is contained in:
alice
2026-07-26 02:06:25 +02:00
parent b2bd1e0835
commit 50438cef27
30 changed files with 215 additions and 1179 deletions
+10 -7
View File
@@ -8,6 +8,8 @@
namespace command
{
std::unordered_map<std::string, std::function<void(params&)>> handlers;
std::vector<std::string> script_commands;
utils::memory::allocator allocator;
void main_handler()
{
@@ -46,7 +48,11 @@ namespace command
for (auto i = index; i < this->size(); i++)
{
if (i > index) result.append(" ");
if (i > index)
{
result.append(" ");
}
result.append(this->get(i));
}
@@ -70,14 +76,11 @@ namespace command
handlers[command] = callback;
}
std::vector<std::string> script_commands;
utils::memory::allocator allocator;
void add_script_command(const std::string& name, const std::function<void(const params&)>& callback)
{
script_commands.push_back(name);
const auto _name = allocator.duplicate_string(name);
add(_name, callback);
const auto name_str = allocator.duplicate_string(name);
add(name_str, callback);
}
void clear_script_commands()
@@ -95,7 +98,7 @@ namespace command
class component final : public component_interface
{
public:
void post_unpack() override
void on_startup([[maybe_unused]] plugin::plugin* plugin) override
{
}
};
+1 -1
View File
@@ -25,4 +25,4 @@ namespace command
void add_script_command(const std::string& name, const std::function<void(const params&)>& callback);
void clear_script_commands();
}
}
+64 -191
View File
@@ -14,41 +14,8 @@
namespace gsc
{
std::unordered_map<unsigned, script_function> functions;
std::unordered_map<unsigned, script_method> methods;
namespace
{
std::string method_name(unsigned int id)
{
const auto& map = (*game::plutonium::gsc_ctx)->meth_map();
for (const auto& function : map)
{
if (function.second == id)
{
return function.first.data();
}
}
return {};
}
std::string function_name(unsigned int id)
{
const auto& map = (*game::plutonium::gsc_ctx)->func_map();
for (const auto& function : map)
{
if (function.second == id)
{
return function.first.data();
}
}
return {};
}
function_args get_arguments()
{
std::vector<scripting::script_value> args;
@@ -72,9 +39,6 @@ namespace gsc
scripting::push_value(value);
}
auto function_map_start = 0x200;
auto method_map_start = 0x8400;
auto token_map_start = 0x8000;
auto field_offset_start = 0xA000;
struct entity_field
@@ -87,16 +51,11 @@ namespace gsc
std::vector<std::function<void()>> post_load_callbacks;
std::unordered_map<unsigned int, std::unordered_map<unsigned int, entity_field>> custom_fields;
void call_function(unsigned int id)
void call_function(const script_function* function, const char* name)
{
if (id < 0x200)
{
return reinterpret_cast<builtin_function*>(game::plutonium::function_table.get())[id]();
}
try
{
const auto result = functions[id](get_arguments());
const auto result = function->operator()(get_arguments());
const auto type = result.get_raw().type;
if (type)
@@ -106,23 +65,18 @@ namespace gsc
}
catch (const std::exception& e)
{
printf("************** Script execution error **************\n");
printf("Error executing function %s:\n", function_name(id).data());
printf(" %s\n", e.what());
printf("****************************************************\n");
printf("************** Script execution error **************");
printf("Error executing function %s:", name);
printf(" %s", e.what());
printf("****************************************************");
}
}
void call_method(game::scr_entref_t ent, unsigned int id)
void call_method(const script_method* method, const char* name, game::scr_entref_t ent)
{
if (id < 0x8400)
{
return reinterpret_cast<builtin_method*>(game::plutonium::method_table.get())[id - 0x8000](ent);
}
try
{
const auto result = methods[id](ent, get_arguments());
const auto result = method->operator()(ent, get_arguments());
const auto type = result.get_raw().type;
if (type)
@@ -132,55 +86,10 @@ namespace gsc
}
catch (const std::exception& e)
{
printf("************** Script execution error **************\n");
printf("Error executing method %s:\n", method_name(id).data());
printf(" %s\n", e.what());
printf("****************************************************\n");
}
}
__declspec(naked) void call_builtin_stub()
{
__asm
{
push eax
mov eax, 0x20B4A5C
mov [eax], esi
mov eax, 0x20B4A90
mov [eax], edx
pop eax
pushad
push eax
call call_function
pop eax
popad
push 0x56C900
retn
}
}
__declspec(naked) void call_builtin_method_stub()
{
__asm
{
pushad
push ecx
push ebx
call call_method
pop ebx
pop ecx
popad
push ebx
add esp, 0xC
push 0x56CBE9
retn
printf("************** Script execution error **************");
printf("Error executing method %s:", name);
printf(" %s", e.what());
printf("****************************************************");
}
}
@@ -201,10 +110,10 @@ namespace gsc
}
catch (const std::exception& e)
{
printf("************** Script execution error **************\n");
printf("Error getting field %s:\n", field.name.data());
printf(" %s\n", e.what());
printf("****************************************************\n");
printf("************** Script execution error **************");
printf("Error getting field %s:", field.name.data());
printf(" %s", e.what());
printf("****************************************************");
}
}
@@ -225,10 +134,10 @@ namespace gsc
}
catch (const std::exception& e)
{
printf("************** Script execution error **************\n");
printf("Error setting field %s:\n", field.name.data());
printf(" %s\n", e.what());
printf("****************************************************\n");
printf("************** Script execution error **************");
printf("Error setting field %s:", field.name.data());
printf(" %s", e.what());
printf("****************************************************");
}
}
@@ -244,53 +153,51 @@ namespace gsc
}
}
namespace function
void* make_function_thunk(const char* name, const script_function* func)
{
void add(const std::string& name, const script_function& func)
static std::uint8_t bytes[] =
{
auto index = 0u;
auto& ctx = (*game::plutonium::gsc_ctx);
if (ctx->func_exists(name))
{
printf("[iw5-gsc-utils] Warning: function '%s' already defined\n", name.data());
index = ctx->func_id(name);
}
else
{
index = function_map_start++;
ctx->func_add(name, index);
}
0x68, 0x44, 0x33, 0x22, 0x11, // push
0x68, 0x44, 0x33, 0x22, 0x11, // push
0x00, 0x00, 0x00, 0x00, 0x00, // call
0x83, 0xC4, 0x08, // add esp, 8
0xC3 // ret
};
functions.insert(std::make_pair(index, func));
}
const auto stub = utils::memory::allocate_array<std::uint8_t>(sizeof(bytes));
std::memcpy(stub, bytes, sizeof(bytes));
utils::hook::unprotect(stub, sizeof(bytes));
*reinterpret_cast<std::size_t*>(stub + 1) = reinterpret_cast<size_t>(name);
*reinterpret_cast<std::size_t*>(stub + 6) = reinterpret_cast<size_t>(func);
utils::hook::call(stub + 10, call_function);
return stub;
}
namespace method
void* make_method_thunk(const char* name, const script_method* func)
{
void add(const std::string& name, const script_method& func)
static std::uint8_t bytes[] =
{
if (true)
{
return;
}
0xFF, 0x74, 0x24, 0x04, // push [esp+4]
0x68, 0x44, 0x33, 0x22, 0x11, // push
0x68, 0x44, 0x33, 0x22, 0x11, // push
0x00, 0x00, 0x00, 0x00, 0x00, // call
0x83, 0xC4, 0x0C, // add esp, 8
0xC3 // ret
};
auto index = 0u;
auto& ctx = (*game::plutonium::gsc_ctx);
const auto stub = utils::memory::allocate_array<std::uint8_t>(sizeof(bytes));
std::memcpy(stub, bytes, sizeof(bytes));
if (ctx->meth_exists(name))
{
printf("[iw5-gsc-utils] Warning: method '%s' already defined\n", name.data());
index = ctx->meth_id(name);
}
else
{
index = method_map_start++;
ctx->meth_add(name, index);
}
utils::hook::unprotect(stub, sizeof(bytes));
methods.insert(std::make_pair(index, func));
}
*reinterpret_cast<std::size_t*>(stub + 5) = reinterpret_cast<size_t>(name);
*reinterpret_cast<std::size_t*>(stub + 10) = reinterpret_cast<size_t>(func);
utils::hook::call(stub + 14, call_method);
return stub;
}
namespace field
@@ -338,7 +245,7 @@ namespace gsc
class component final : public component_interface
{
public:
void post_unpack() override
void on_startup([[maybe_unused]] plugin::plugin* plugin) override
{
scr_get_object_field_hook.create(0x52BDB0, scr_get_object_field_stub);
scr_set_object_field_hook.create(0x52BCC0, scr_set_object_field_stub);
@@ -394,14 +301,6 @@ namespace gsc
return {};
});
function::add("say", [](const function_args& args) -> scripting::script_value
{
const auto message = args[0].as<std::string>();
game::SV_GameSendServerCommand(-1, 0, utils::string::va("%c \"%s\"", 84, message.data()));
return {};
});
function::add("dropallbots", [](const function_args&) -> scripting::script_value
{
for (auto i = 0; i < *game::svs_clientCount; i++)
@@ -416,45 +315,26 @@ namespace gsc
return {};
});
method::add("tell", [](const game::scr_entref_t ent, const function_args& args) -> scripting::script_value
{
if (ent.classnum != 0)
{
throw std::runtime_error("Invalid entity");
}
const auto client = ent.entnum;
if (game::g_entities[client].client == nullptr)
{
throw std::runtime_error("Not a player entity");
}
const auto message = args[0].as<std::string>();
game::SV_GameSendServerCommand(client, 0, utils::string::va("%c \"%s\"", 84, message.data()));
return {};
});
method::add("specialtymarathon", [](const game::scr_entref_t ent, const function_args& args) -> scripting::script_value
{
if (ent.classnum != 0)
{
throw std::runtime_error("Invalid entity");
throw std::runtime_error("invalid entity");
}
const auto client = ent.entnum;
if (game::g_entities[client].client == nullptr)
{
throw std::runtime_error("Not a player entity");
throw std::runtime_error("not a player entity");
}
const auto toggle = args[0].as<int>();
auto flags = game::g_entities[client].client->ps.perks[0];
game::g_entities[client].client->ps.perks[0] = toggle
? flags | 0x4000u : flags & ~0x4000u;
? flags | 0x4000u
: flags & ~0x4000u;
return {};
});
@@ -463,14 +343,14 @@ namespace gsc
{
if (ent.classnum != 0)
{
throw std::runtime_error("Invalid entity");
throw std::runtime_error("invalid entity");
}
const auto client = ent.entnum;
if (game::g_entities[client].client == nullptr)
{
throw std::runtime_error("Not a player entity");
throw std::runtime_error("not a player entity");
}
return game::svs_clients[client].bIsTestClient;
@@ -480,25 +360,18 @@ namespace gsc
{
if (ent.classnum != 0)
{
throw std::runtime_error("Invalid entity");
throw std::runtime_error("invalid entity");
}
const auto client = ent.entnum;
if (game::g_entities[client].client == nullptr)
{
throw std::runtime_error("Not a player entity");
throw std::runtime_error("not a player entity");
}
return {(game::g_entities[client].client->flags & 4) != 0};
});
// let other plugins read the pointers
post_load_callbacks.push_back([]()
{
utils::hook::jump(0x56C8EB, call_builtin_stub);
utils::hook::jump(0x56CBDC, call_builtin_method_stub);
});
}
};
}
+21 -2
View File
@@ -36,14 +36,33 @@ namespace gsc
using script_function = std::function<scripting::script_value(const function_args&)>;
using script_method = std::function<scripting::script_value(const game::scr_entref_t, const function_args&)>;
void* make_function_thunk(const char* name, const script_function* func);
void* make_method_thunk(const char* name, const script_method* meth);
namespace function
{
void add(const std::string& name, const script_function& func);
template <typename F>
void add(const std::string& name, F&& f)
{
const auto name_str = utils::memory::duplicate_string(name);
const auto func = new script_function(std::forward<F>(f));
const auto thunk = reinterpret_cast<
plutonium::sdk::interfaces::gsc::function_callback>(make_function_thunk(name_str, func));
plugin::get()->get_interface()->gsc()->register_function(name, thunk);
}
}
namespace method
{
void add(const std::string& name, const script_method& func);
template <typename F>
void add(const std::string& name, F&& f)
{
const auto name_str = utils::memory::duplicate_string(name);
const auto func = new script_method(std::forward<F>(f));
const auto thunk = reinterpret_cast<
plutonium::sdk::interfaces::gsc::method_callback>(make_method_thunk(name_str, func));
plugin::get()->get_interface()->gsc()->register_method(name, thunk);
}
}
namespace field
+15 -60
View File
@@ -10,79 +10,34 @@ namespace io
class component final : public component_interface
{
public:
void post_unpack() override
void on_after_dvar_init([[maybe_unused]] plugin::plugin* plugin) override
{
const auto path = game::Dvar_FindVar("fs_basegame")->current.string;
std::filesystem::current_path(path);
const auto fs_basegame = game::Dvar_FindVar("fs_basegame");
if (fs_basegame == nullptr)
{
return;
}
printf("working directory: %s", fs_basegame->current.string);
std::filesystem::current_path(fs_basegame->current.string);
}
void on_startup([[maybe_unused]] plugin::plugin* plugin) override
{
gsc::function::add("jsonprint", [](const gsc::function_args& args) -> scripting::script_value
{
std::string buffer;
for (const auto arg : args.get_raw())
for (const auto& arg : args.get_raw())
{
buffer.append(json::gsc_to_string(arg));
buffer.append("\t");
}
printf("%s\n", buffer.data());
printf("%s", buffer.data());
return {};
});
gsc::function::add("fremove", [](const gsc::function_args& args)
{
const auto path = args[0].as<const char*>();
return std::remove(path);
});
gsc::function::add("fopen", [](const gsc::function_args& args)
{
const auto* path = args[0].as<const char*>();
const auto* mode = args[1].as<const char*>();
const auto handle = fopen(path, mode);
if (!handle)
{
printf("fopen: Invalid path\n");
}
return handle;
});
gsc::function::add("fclose", [](const gsc::function_args& args)
{
const auto handle = args[0].as_ptr<FILE>();
return fclose(handle);
});
gsc::function::add("fwrite", [](const gsc::function_args& args)
{
const auto handle = args[0].as_ptr<FILE>();
const auto text = args[1].as<const char*>();
return fprintf(handle, text);
});
gsc::function::add("fread", [](const gsc::function_args& args)
{
const auto handle = args[0].as_ptr<FILE>();
fseek(handle, 0, SEEK_END);
const auto length = ftell(handle);
fseek(handle, 0, SEEK_SET);
char* buffer = (char*)calloc(length, sizeof(char));
fread(buffer, sizeof(char), length, handle);
const std::string result = buffer;
free(buffer);
return result;
});
gsc::function::add("fileexists", [](const gsc::function_args& args)
{
const auto path = args[0].as<std::string>();
@@ -179,4 +134,4 @@ namespace io
};
}
//REGISTER_COMPONENT(io::component)
REGISTER_COMPONENT(io::component)
+2 -2
View File
@@ -144,7 +144,7 @@ namespace json
class component final : public component_interface
{
public:
void post_unpack() override
void on_startup([[maybe_unused]] plugin::plugin* plugin) override
{
gsc::function::add("array", [](const gsc::function_args& args)
{
@@ -194,4 +194,4 @@ namespace json
};
}
//REGISTER_COMPONENT(json::component)
REGISTER_COMPONENT(json::component)
-74
View File
@@ -1,74 +0,0 @@
#include <stdinc.hpp>
#include "loader/component_loader.hpp"
#include "scheduler.hpp"
#include "gsc.hpp"
#include "scripting.hpp"
namespace notifies
{
namespace
{
std::vector<scripting::function> say_callbacks;
utils::hook::detour client_command_hook;
void client_command_stub(int clientNum)
{
char cmd[1024] = {0};
const auto* entity = &game::g_entities[clientNum];
if (entity->client == nullptr)
{
return; // Client is not fully in game yet
}
game::SV_Cmd_ArgvBuffer(0, cmd, 1024);
auto hidden = false;
if (cmd == "say"s || cmd == "say_team"s)
{
std::string message = game::ConcatArgs(1);
message.erase(0, 1);
for (const auto& callback : say_callbacks)
{
const auto entity_id = game::Scr_GetEntityId(clientNum, 0);
const auto result = callback(entity_id, {message, cmd == "say_team"s});
if (result.is<int>() && !hidden)
{
hidden = result.as<int>() == 0;
}
}
}
if (!hidden)
{
client_command_hook.invoke<void>(clientNum);
}
}
}
class component final : public component_interface
{
public:
void post_unpack() override
{
client_command_hook.create(0x502CB0, client_command_stub);
scripting::on_shutdown([]()
{
say_callbacks.clear();
});
gsc::function::add("onplayersay", [](const gsc::function_args& args) -> scripting::script_value
{
const auto function = args[0].as<scripting::function>();
say_callbacks.push_back(function);
return {};
});
}
};
}
//REGISTER_COMPONENT(notifies::component)
+2 -2
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@@ -128,7 +128,7 @@ namespace scheduler
class component final : public component_interface
{
public:
void post_unpack() override
void on_startup([[maybe_unused]] plugin::plugin* plugin) override
{
thread = std::thread([]()
{
@@ -144,4 +144,4 @@ namespace scheduler
};
}
//REGISTER_COMPONENT(scheduler::component)
REGISTER_COMPONENT(scheduler::component)
+2 -90
View File
@@ -13,68 +13,12 @@
namespace scripting
{
std::unordered_map<int, std::unordered_map<std::string, int>> fields_table;
std::unordered_map<std::string, std::unordered_map<std::string, const char*>> script_function_table;
namespace
{
utils::hook::detour vm_notify_hook;
utils::hook::detour scr_add_class_field_hook;
utils::hook::detour scr_load_level_hook;
utils::hook::detour g_shutdown_game_hook;
utils::hook::detour scr_set_thread_position_hook;
utils::hook::detour process_script_hook;
std::string current_file;
std::vector<std::function<void()>> shutdown_callbacks;
void vm_notify_stub(const unsigned int notify_list_owner_id, const unsigned int string_value,
game::VariableValue* top)
{
const auto* name = game::SL_ConvertToString(string_value);
if (name)
{
event e;
e.name = name;
e.entity = notify_list_owner_id;
for (auto* value = top; value->type != game::SCRIPT_END; --value)
{
e.arguments.emplace_back(*value);
}
if (e.name == "connected")
{
const auto player = e.arguments[0].as<scripting::entity>();
const auto client = player.call("getentitynumber").as<int>();
userinfo::clear_client_overrides(client);
}
}
vm_notify_hook.invoke<void>(notify_list_owner_id, string_value, top);
}
void scr_add_class_field_stub(unsigned int classnum, unsigned int _name, unsigned int canonicalString, unsigned int offset)
{
const auto name = game::SL_ConvertToString(_name);
if (fields_table[classnum].find(name) == fields_table[classnum].end())
{
fields_table[classnum][name] = offset;
}
scr_add_class_field_hook.invoke<void>(classnum, _name, canonicalString, offset);
}
void scr_load_level_stub()
{
scr_load_level_hook.invoke<void>();
}
void g_shutdown_game_stub(const int free_scripts)
{
userinfo::clear_overrides();
@@ -87,31 +31,6 @@ namespace scripting
g_shutdown_game_hook.invoke<void>(free_scripts);
}
void process_script_stub(const char* filename)
{
current_file = filename;
const auto file_id = atoi(filename);
if (file_id)
{
current_file = scripting::find_file(file_id);
}
process_script_hook.invoke<void>(filename);
}
void scr_set_thread_position_stub(unsigned int threadName, const char* codePos)
{
const auto function_name = scripting::find_token(threadName);
if (!function_name.empty())
{
script_function_table[current_file][function_name] = codePos;
}
scr_set_thread_position_hook.invoke<void>(threadName, codePos);
}
}
void on_shutdown(const std::function<void()>& callback)
@@ -122,18 +41,11 @@ namespace scripting
class component final : public component_interface
{
public:
void post_unpack() override
void on_startup([[maybe_unused]] plugin::plugin* plugin) override
{
scr_load_level_hook.create(0x527AF0, scr_load_level_stub);
g_shutdown_game_hook.create(0x50C100, g_shutdown_game_stub);
scr_add_class_field_hook.create(0x567CD0, scr_add_class_field_stub);
vm_notify_hook.create(0x569720, vm_notify_stub);
scr_set_thread_position_hook.create(0x5616D0, scr_set_thread_position_stub);
process_script_hook.create(0x56B130, process_script_stub);
}
};
}
//REGISTER_COMPONENT(scripting::component)
REGISTER_COMPONENT(scripting::component)
-3
View File
@@ -2,8 +2,5 @@
namespace scripting
{
extern std::unordered_map<int, std::unordered_map<std::string, int>> fields_table;
extern std::unordered_map<std::string, std::unordered_map<std::string, const char*>> script_function_table;
void on_shutdown(const std::function<void()>& callback);
}
-92
View File
@@ -1,92 +0,0 @@
#include <stdinc.hpp>
#include "signatures.hpp"
#include <utils/hook.hpp>
namespace signatures
{
size_t load_image_size()
{
MODULEINFO info{};
GetModuleInformation(GetCurrentProcess(),
GetModuleHandle("plutonium-bootstrapper-win32.exe"), &info, sizeof(MODULEINFO));
return info.SizeOfImage;
}
size_t get_image_size()
{
static const auto image_size = load_image_size();
return image_size;
}
void load_function_tables()
{
static const auto ptr = *reinterpret_cast<size_t*>(0x56CBDC + 0x1) + 0x56CBDC + 0x5;
static const auto function_table = *reinterpret_cast<size_t*>(0x56C8EB + 0x3);
static const auto method_table = *reinterpret_cast<size_t*>(ptr + 0xA);
game::plutonium::function_table.set(function_table);
game::plutonium::method_table.set(method_table);
}
size_t find_string_ptr(const std::string& string)
{
const char* string_ptr = nullptr;
std::string mask(string.size(), 'x');
const auto base = reinterpret_cast<size_t>(GetModuleHandle("plutonium-bootstrapper-win32.exe"));
utils::hook::signature signature(base, get_image_size() - base);
OutputDebugString(utils::string::va("%p %p\n", base, get_image_size()));
auto found = false;
signature.add({
string,
mask,
[&](char* address)
{
if (found)
{
return;
}
found = true;
string_ptr = address;
}
});
signature.process();
return reinterpret_cast<size_t>(string_ptr);
}
size_t find_string_ref(const std::string& string)
{
char bytes[4] = {0};
const auto string_ptr = find_string_ptr(string);
if (!string_ptr)
{
return 0;
}
std::memcpy(bytes, &string_ptr, sizeof(bytes));
return find_string_ptr({bytes, 4});
}
bool process_gsc_ctx()
{
OutputDebugString("HELLOOO");
const auto string_ref = find_string_ref("in call to builtin %s \"%s\"");
if (!string_ref)
{
return false;
}
const auto gsc_ctx_ptr = *reinterpret_cast<size_t*>(string_ref + 215);
OutputDebugString(utils::string::va("gsc_ctx_ptr: %p\n", gsc_ctx_ptr));
game::plutonium::gsc_ctx.set(gsc_ctx_ptr);
return true;
}
bool process()
{
load_function_tables();
return process_gsc_ctx();
}
}
-6
View File
@@ -1,6 +0,0 @@
#pragma once
namespace signatures
{
bool process();
}
+3 -8
View File
@@ -10,13 +10,8 @@ namespace string
class component final : public component_interface
{
public:
void post_unpack() override
void on_startup([[maybe_unused]] plugin::plugin* plugin) override
{
gsc::function::add("toupper", [](const gsc::function_args& args)
{
return utils::string::to_upper(args[0].as<std::string>());
});
gsc::function::add("getchar", [](const gsc::function_args& args)
{
auto index = 0;
@@ -28,7 +23,7 @@ namespace string
const auto string = args[0].as<std::string>();
if (index >= static_cast<int>(string.size()))
{
throw std::runtime_error("Char index out of bounds");
throw std::runtime_error("char index out of bounds");
}
return static_cast<int>(string[index]);
@@ -43,4 +38,4 @@ namespace string
};
}
//REGISTER_COMPONENT(string::component)
REGISTER_COMPONENT(string::component)
+19 -16
View File
@@ -71,11 +71,11 @@ namespace userinfo
const auto userinfo = map_to_userinfo(map);
strcpy_s(buffer, 1024, userinfo.data());
}
}
void clear_client_overrides(int client)
{
userinfo_overrides[client].clear();
void clear_client_overrides(unsigned int client)
{
userinfo_overrides[client].clear();
}
}
void clear_overrides()
@@ -86,20 +86,23 @@ namespace userinfo
class component final : public component_interface
{
public:
void post_unpack() override
void on_startup([[maybe_unused]] plugin::plugin* plugin) override
{
sv_getuserinfo_hook.create(0x573E00, sv_getuserinfo_stub);
plugin->get_interface()->callbacks()->on_player_connect(clear_client_overrides);
plugin->get_interface()->callbacks()->on_player_disconnect(clear_client_overrides);
gsc::method::add("setname", [](const game::scr_entref_t ent, const gsc::function_args& args) -> scripting::script_value
{
if (ent.classnum != 0)
{
throw std::runtime_error("Invalid entity");
throw std::runtime_error("invalid entity");
}
if (game::g_entities[ent.entnum].client == nullptr)
{
throw std::runtime_error("Not a player entity");
throw std::runtime_error("not a player entity");
}
const auto name = args[0].as<std::string>();
@@ -114,12 +117,12 @@ namespace userinfo
{
if (ent.classnum != 0)
{
throw std::runtime_error("Invalid entity");
throw std::runtime_error("invalid entity");
}
if (game::g_entities[ent.entnum].client == nullptr)
{
throw std::runtime_error("Not a player entity");
throw std::runtime_error("not a player entity");
}
userinfo_overrides[ent.entnum].erase("name");
@@ -132,12 +135,12 @@ namespace userinfo
{
if (ent.classnum != 0)
{
throw std::runtime_error("Invalid entity");
throw std::runtime_error("invalid entity");
}
if (game::g_entities[ent.entnum].client == nullptr)
{
throw std::runtime_error("Not a player entity");
throw std::runtime_error("not a player entity");
}
const auto name = args[0].as<std::string>();
@@ -154,12 +157,12 @@ namespace userinfo
{
if (ent.classnum != 0)
{
throw std::runtime_error("Invalid entity");
throw std::runtime_error("invalid entity");
}
if (game::g_entities[ent.entnum].client == nullptr)
{
throw std::runtime_error("Not a player entity");
throw std::runtime_error("not a player entity");
}
userinfo_overrides[ent.entnum].erase("clantag");
@@ -174,12 +177,12 @@ namespace userinfo
{
if (ent.classnum != 0)
{
throw std::runtime_error("Invalid entity");
throw std::runtime_error("invalid entity");
}
if (game::g_entities[ent.entnum].client == nullptr)
{
throw std::runtime_error("Not a player entity");
throw std::runtime_error("not a player entity");
}
userinfo_overrides[ent.entnum]["clantag"] = "";
@@ -193,4 +196,4 @@ namespace userinfo
};
}
//REGISTER_COMPONENT(userinfo::component)
REGISTER_COMPONENT(userinfo::component)