mirror of
https://github.com/fedddddd/iw5-gsc-utils.git
synced 2026-08-01 04:40:34 +00:00
fixes
This commit is contained in:
+64
-191
@@ -14,41 +14,8 @@
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namespace gsc
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{
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std::unordered_map<unsigned, script_function> functions;
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std::unordered_map<unsigned, script_method> methods;
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namespace
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{
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std::string method_name(unsigned int id)
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{
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const auto& map = (*game::plutonium::gsc_ctx)->meth_map();
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for (const auto& function : map)
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{
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if (function.second == id)
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{
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return function.first.data();
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}
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}
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return {};
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}
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std::string function_name(unsigned int id)
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{
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const auto& map = (*game::plutonium::gsc_ctx)->func_map();
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for (const auto& function : map)
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{
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if (function.second == id)
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{
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return function.first.data();
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}
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}
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return {};
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}
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function_args get_arguments()
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{
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std::vector<scripting::script_value> args;
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@@ -72,9 +39,6 @@ namespace gsc
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scripting::push_value(value);
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}
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auto function_map_start = 0x200;
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auto method_map_start = 0x8400;
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auto token_map_start = 0x8000;
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auto field_offset_start = 0xA000;
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struct entity_field
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@@ -87,16 +51,11 @@ namespace gsc
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std::vector<std::function<void()>> post_load_callbacks;
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std::unordered_map<unsigned int, std::unordered_map<unsigned int, entity_field>> custom_fields;
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void call_function(unsigned int id)
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void call_function(const script_function* function, const char* name)
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{
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if (id < 0x200)
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{
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return reinterpret_cast<builtin_function*>(game::plutonium::function_table.get())[id]();
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}
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try
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{
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const auto result = functions[id](get_arguments());
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const auto result = function->operator()(get_arguments());
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const auto type = result.get_raw().type;
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if (type)
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@@ -106,23 +65,18 @@ namespace gsc
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}
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catch (const std::exception& e)
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{
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printf("************** Script execution error **************\n");
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printf("Error executing function %s:\n", function_name(id).data());
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printf(" %s\n", e.what());
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printf("****************************************************\n");
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printf("************** Script execution error **************");
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printf("Error executing function %s:", name);
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printf(" %s", e.what());
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printf("****************************************************");
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}
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}
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void call_method(game::scr_entref_t ent, unsigned int id)
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void call_method(const script_method* method, const char* name, game::scr_entref_t ent)
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{
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if (id < 0x8400)
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{
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return reinterpret_cast<builtin_method*>(game::plutonium::method_table.get())[id - 0x8000](ent);
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}
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try
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{
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const auto result = methods[id](ent, get_arguments());
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const auto result = method->operator()(ent, get_arguments());
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const auto type = result.get_raw().type;
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if (type)
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@@ -132,55 +86,10 @@ namespace gsc
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}
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catch (const std::exception& e)
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{
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printf("************** Script execution error **************\n");
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printf("Error executing method %s:\n", method_name(id).data());
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printf(" %s\n", e.what());
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printf("****************************************************\n");
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}
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}
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__declspec(naked) void call_builtin_stub()
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{
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__asm
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{
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push eax
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mov eax, 0x20B4A5C
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mov [eax], esi
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mov eax, 0x20B4A90
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mov [eax], edx
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pop eax
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pushad
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push eax
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call call_function
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pop eax
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popad
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push 0x56C900
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retn
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}
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}
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__declspec(naked) void call_builtin_method_stub()
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{
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__asm
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{
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pushad
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push ecx
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push ebx
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call call_method
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pop ebx
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pop ecx
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popad
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push ebx
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add esp, 0xC
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push 0x56CBE9
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retn
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printf("************** Script execution error **************");
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printf("Error executing method %s:", name);
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printf(" %s", e.what());
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printf("****************************************************");
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}
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}
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@@ -201,10 +110,10 @@ namespace gsc
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}
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catch (const std::exception& e)
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{
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printf("************** Script execution error **************\n");
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printf("Error getting field %s:\n", field.name.data());
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printf(" %s\n", e.what());
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printf("****************************************************\n");
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printf("************** Script execution error **************");
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printf("Error getting field %s:", field.name.data());
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printf(" %s", e.what());
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printf("****************************************************");
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}
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}
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@@ -225,10 +134,10 @@ namespace gsc
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}
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catch (const std::exception& e)
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{
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printf("************** Script execution error **************\n");
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printf("Error setting field %s:\n", field.name.data());
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printf(" %s\n", e.what());
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printf("****************************************************\n");
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printf("************** Script execution error **************");
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printf("Error setting field %s:", field.name.data());
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printf(" %s", e.what());
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printf("****************************************************");
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}
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}
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@@ -244,53 +153,51 @@ namespace gsc
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}
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}
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namespace function
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void* make_function_thunk(const char* name, const script_function* func)
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{
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void add(const std::string& name, const script_function& func)
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static std::uint8_t bytes[] =
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{
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auto index = 0u;
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auto& ctx = (*game::plutonium::gsc_ctx);
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if (ctx->func_exists(name))
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{
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printf("[iw5-gsc-utils] Warning: function '%s' already defined\n", name.data());
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index = ctx->func_id(name);
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}
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else
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{
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index = function_map_start++;
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ctx->func_add(name, index);
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}
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0x68, 0x44, 0x33, 0x22, 0x11, // push
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0x68, 0x44, 0x33, 0x22, 0x11, // push
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0x00, 0x00, 0x00, 0x00, 0x00, // call
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0x83, 0xC4, 0x08, // add esp, 8
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0xC3 // ret
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};
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functions.insert(std::make_pair(index, func));
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}
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const auto stub = utils::memory::allocate_array<std::uint8_t>(sizeof(bytes));
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std::memcpy(stub, bytes, sizeof(bytes));
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utils::hook::unprotect(stub, sizeof(bytes));
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*reinterpret_cast<std::size_t*>(stub + 1) = reinterpret_cast<size_t>(name);
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*reinterpret_cast<std::size_t*>(stub + 6) = reinterpret_cast<size_t>(func);
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utils::hook::call(stub + 10, call_function);
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return stub;
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}
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namespace method
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void* make_method_thunk(const char* name, const script_method* func)
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{
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void add(const std::string& name, const script_method& func)
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static std::uint8_t bytes[] =
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{
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if (true)
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{
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return;
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}
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0xFF, 0x74, 0x24, 0x04, // push [esp+4]
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0x68, 0x44, 0x33, 0x22, 0x11, // push
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0x68, 0x44, 0x33, 0x22, 0x11, // push
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0x00, 0x00, 0x00, 0x00, 0x00, // call
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0x83, 0xC4, 0x0C, // add esp, 8
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0xC3 // ret
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};
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auto index = 0u;
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auto& ctx = (*game::plutonium::gsc_ctx);
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const auto stub = utils::memory::allocate_array<std::uint8_t>(sizeof(bytes));
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std::memcpy(stub, bytes, sizeof(bytes));
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if (ctx->meth_exists(name))
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{
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printf("[iw5-gsc-utils] Warning: method '%s' already defined\n", name.data());
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index = ctx->meth_id(name);
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}
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else
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{
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index = method_map_start++;
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ctx->meth_add(name, index);
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}
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utils::hook::unprotect(stub, sizeof(bytes));
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methods.insert(std::make_pair(index, func));
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}
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*reinterpret_cast<std::size_t*>(stub + 5) = reinterpret_cast<size_t>(name);
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*reinterpret_cast<std::size_t*>(stub + 10) = reinterpret_cast<size_t>(func);
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utils::hook::call(stub + 14, call_method);
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return stub;
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}
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namespace field
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@@ -338,7 +245,7 @@ namespace gsc
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class component final : public component_interface
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{
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public:
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void post_unpack() override
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void on_startup([[maybe_unused]] plugin::plugin* plugin) override
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{
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scr_get_object_field_hook.create(0x52BDB0, scr_get_object_field_stub);
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scr_set_object_field_hook.create(0x52BCC0, scr_set_object_field_stub);
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@@ -394,14 +301,6 @@ namespace gsc
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return {};
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});
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function::add("say", [](const function_args& args) -> scripting::script_value
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{
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const auto message = args[0].as<std::string>();
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game::SV_GameSendServerCommand(-1, 0, utils::string::va("%c \"%s\"", 84, message.data()));
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return {};
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});
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function::add("dropallbots", [](const function_args&) -> scripting::script_value
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{
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for (auto i = 0; i < *game::svs_clientCount; i++)
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@@ -416,45 +315,26 @@ namespace gsc
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return {};
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});
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method::add("tell", [](const game::scr_entref_t ent, const function_args& args) -> scripting::script_value
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{
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if (ent.classnum != 0)
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{
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throw std::runtime_error("Invalid entity");
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}
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const auto client = ent.entnum;
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if (game::g_entities[client].client == nullptr)
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{
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throw std::runtime_error("Not a player entity");
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}
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const auto message = args[0].as<std::string>();
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game::SV_GameSendServerCommand(client, 0, utils::string::va("%c \"%s\"", 84, message.data()));
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return {};
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});
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method::add("specialtymarathon", [](const game::scr_entref_t ent, const function_args& args) -> scripting::script_value
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{
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if (ent.classnum != 0)
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{
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throw std::runtime_error("Invalid entity");
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throw std::runtime_error("invalid entity");
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}
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const auto client = ent.entnum;
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if (game::g_entities[client].client == nullptr)
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{
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throw std::runtime_error("Not a player entity");
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throw std::runtime_error("not a player entity");
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}
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const auto toggle = args[0].as<int>();
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auto flags = game::g_entities[client].client->ps.perks[0];
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game::g_entities[client].client->ps.perks[0] = toggle
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? flags | 0x4000u : flags & ~0x4000u;
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? flags | 0x4000u
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: flags & ~0x4000u;
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return {};
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});
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@@ -463,14 +343,14 @@ namespace gsc
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{
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if (ent.classnum != 0)
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{
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throw std::runtime_error("Invalid entity");
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throw std::runtime_error("invalid entity");
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}
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const auto client = ent.entnum;
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if (game::g_entities[client].client == nullptr)
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{
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throw std::runtime_error("Not a player entity");
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throw std::runtime_error("not a player entity");
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}
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return game::svs_clients[client].bIsTestClient;
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@@ -480,25 +360,18 @@ namespace gsc
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{
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if (ent.classnum != 0)
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{
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throw std::runtime_error("Invalid entity");
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throw std::runtime_error("invalid entity");
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}
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const auto client = ent.entnum;
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if (game::g_entities[client].client == nullptr)
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{
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throw std::runtime_error("Not a player entity");
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throw std::runtime_error("not a player entity");
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}
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return {(game::g_entities[client].client->flags & 4) != 0};
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});
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// let other plugins read the pointers
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post_load_callbacks.push_back([]()
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{
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utils::hook::jump(0x56C8EB, call_builtin_stub);
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utils::hook::jump(0x56CBDC, call_builtin_method_stub);
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});
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}
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};
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}
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