From 517cad33f4bc048ad4b7eb85180edfa5f3a45898 Mon Sep 17 00:00:00 2001 From: Federico Cecchetto Date: Sat, 19 Jun 2021 00:17:21 +0200 Subject: [PATCH] Use FindVariable --- src/game/scripting/array.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/scripting/array.cpp b/src/game/scripting/array.cpp index 67f704a..39c50ef 100644 --- a/src/game/scripting/array.cpp +++ b/src/game/scripting/array.cpp @@ -163,7 +163,7 @@ namespace scripting unsigned int array::get_value_id(const std::string& key) const { const auto string_value = game::SL_GetString(key.data(), 0); - const auto variable_id = game::GetVariable(this->id_, string_value); + const auto variable_id = game::FindVariable(this->id_, string_value); if (!variable_id) { @@ -175,7 +175,7 @@ namespace scripting unsigned int array::get_value_id(const unsigned int index) const { - const auto variable_id = game::GetVariable(this->id_, (index - 0x800000) & 0xFFFFFF); + const auto variable_id = game::FindVariable(this->id_, (index - 0x800000) & 0xFFFFFF); if (!variable_id) { return game::GetNewArrayVariable(this->id_, index);