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@ -15,6 +15,11 @@ namespace scripting
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{
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}
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script_value::script_value(const value_wrap& value)
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: value_(value.get_raw())
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{
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}
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script_value::script_value(void* value)
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{
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game::VariableValue variable{};
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@ -315,4 +320,10 @@ namespace scripting
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{
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return this->value_.get();
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}
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value_wrap::value_wrap(const scripting::script_value& value, int argument_index)
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: value_(value)
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, argument_index_(argument_index)
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{
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}
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}
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