Fix for pluto update

This commit is contained in:
fed
2023-05-13 19:50:00 +02:00
parent 3a492f51d9
commit a7576ea765
11 changed files with 159 additions and 97 deletions

View File

@ -21,7 +21,7 @@ namespace gsc
{
std::string method_name(unsigned int id)
{
const auto& map = *game::plutonium::method_map_rev;
const auto& map = (*game::plutonium::gsc_ctx)->meth_map();
for (const auto& function : map)
{
@ -36,7 +36,7 @@ namespace gsc
std::string function_name(unsigned int id)
{
const auto& map = *game::plutonium::function_map_rev;
const auto& map = (*game::plutonium::gsc_ctx)->func_map();
for (const auto& function : map)
{
@ -248,11 +248,16 @@ namespace gsc
{
void add(const std::string& name, const script_function& func)
{
const auto index = function_map_start++;
functions[index] = func;
const auto name_view = utils::memory::get_allocator()->duplicate_string(name);
(*game::plutonium::function_map_rev)[name_view] = index;
try
{
const auto index = function_map_start++;
functions[index] = func;
(*game::plutonium::gsc_ctx)->func_add(name, index);
}
catch (const std::exception& e)
{
printf("[iw5-gsc-utils] failed to add function \"%s\": %s\n", name.data(), e.what());
}
}
}
@ -260,11 +265,16 @@ namespace gsc
{
void add(const std::string& name, const script_method& func)
{
const auto index = method_map_start++;
methods[index] = func;
const auto name_view = utils::memory::get_allocator()->duplicate_string(name);
(*game::plutonium::method_map_rev)[name_view] = index;
try
{
const auto index = method_map_start++;
methods[index] = func;
(*game::plutonium::gsc_ctx)->meth_add(name, index);
}
catch (const std::exception& e)
{
printf("[iw5-gsc-utils] failed to add method \"%s\": %s\n", name.data(), e.what());
}
}
}
@ -274,25 +284,13 @@ namespace gsc
const std::function<scripting::script_value(unsigned int entnum)>& getter,
const std::function<void(unsigned int entnum, const scripting::script_value&)>& setter)
{
uint16_t token_id{};
auto& token_map = *game::plutonium::token_map_rev;
if (token_map.find(name) != token_map.end())
{
token_id = token_map.at(name);
}
else
{
token_id = token_map_start++;
token_map.insert(std::make_pair(name, token_id));
}
const auto offset = field_offset_start++;
custom_fields[classnum][offset] = {name, getter, setter};
post_load_callbacks.push_back([classnum, name, token_id, offset]()
post_load_callbacks.push_back([=]()
{
const auto name_str = game::SL_GetString(name.data(), 0);
game::Scr_AddClassField(classnum, name_str, token_id, offset);
game::Scr_AddClassField(classnum, name_str, game::SL_GetCanonicalString(name.data()), offset);
});
}
}