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https://github.com/fedddddd/iw5-gsc-utils.git
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Merge pull request #12 from diamante0018/main
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commit
aa1ae8c574
@ -380,6 +380,20 @@ namespace gsc
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return {};
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});
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function::add("dropallbots", [](const function_args& args) -> scripting::script_value
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{
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for (auto i = 0; i < *game::svs_clientCount; i++)
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{
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if (game::svs_clients[i].header.state != game::CS_FREE
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&& game::svs_clients[i].header.netchan.remoteAddress.type == game::NA_BOT)
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{
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game::SV_GameDropClient(i, "GAME_GET_TO_COVER");
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}
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}
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return {};
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});
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method::add("tell", [](const game::scr_entref_t ent, const function_args& args) -> scripting::script_value
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{
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if (ent.classnum != 0)
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@ -2,5 +2,11 @@
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namespace game
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{
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void SV_GameDropClient(int clientNum, const char* reason)
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{
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if (clientNum >= 0 && clientNum < sv_maxclients->current.integer)
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{
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SV_DropClient(&svs_clients[clientNum], reason, true);
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}
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}
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}
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@ -29,6 +29,8 @@ namespace game
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private:
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T* dedi_;
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};
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void SV_GameDropClient(int clientNum, const char* reason);
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}
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#include "symbols.hpp"
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@ -328,9 +328,94 @@ namespace game
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char __pad2[0xEC];
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};
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enum netsrc_t
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{
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NS_CLIENT1 = 0x0,
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NS_CLIENT2 = 0x1,
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NS_CLIENT3 = 0x2,
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NS_CLIENT4 = 0x3,
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NS_MAXCLIENTS = 0x4,
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NS_SERVER = 0x4,
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NS_PACKET = 0x5,
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NS_INVALID_NETSRC = 0x6
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};
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enum netadrtype_t
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{
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NA_BOT = 0x0,
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NA_BAD = 0x1,
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NA_LOOPBACK = 0x2,
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NA_BROADCAST = 0x3,
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NA_IP = 0x4
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};
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struct netadr_s
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{
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netadrtype_t type;
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unsigned char ip[4];
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unsigned __int16 port;
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unsigned char ipx[10];
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unsigned int addrHandleIndex;
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};
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static_assert(sizeof(netadr_s) == 24);
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struct netchan_t
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{
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int outgoingSequence;
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netsrc_t sock;
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int dropped;
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int incomingSequence;
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netadr_s remoteAddress;
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int qport;
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int fragmentSequence;
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int fragmentLength;
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unsigned char* fragmentBuffer;
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int fragmentBufferSize;
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int unsentFragments;
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int unsentFragmentStart;
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int unsentLength;
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unsigned char* unsentBuffer;
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int unsentBufferSize;
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unsigned char __pad0[0x5E0];
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};
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static_assert(sizeof(netchan_t) == 0x630);
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enum clientState_t
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{
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CS_FREE = 0,
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CS_ZOMBIE = 1,
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CS_RECONNECTING = 2,
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CS_CONNECTED = 3,
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CS_CLIENTLOADING = 4,
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CS_ACTIVE = 5
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};
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struct clientHeader_t
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{
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clientState_t state; // 0
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int sendAsActive; // 4
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int deltaMessage; // 8
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int rateDealyed; // 12
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int hasAckedBaselineData; // 16
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int hugeSnapshotSent; // 20
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netchan_t netchan; // 24
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vec3_t predictedOrigin;
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int predictedOriginServerTime;
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int migrationState;
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vec3_t predictedVehicleOrigin;
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int predictedVehicleServerTime;
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};
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static_assert(sizeof(clientHeader_t) == 0x66C);
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struct client_s
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{
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char __pad0[0x41CB2];
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clientHeader_t header;
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const char* dropReason;
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char userinfo[1024];
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char __pad0[0x41242];
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unsigned __int16 scriptId; // 269490
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int bIsTestClient; // 269492
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int serverId; // 269496
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@ -57,6 +57,7 @@ namespace game
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WEAK symbol<void(int clientNum, int type, const char* command)> SV_GameSendServerCommand{0x573220};
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WEAK symbol<void(int arg, char* buffer, int bufferLength)> SV_Cmd_ArgvBuffer{0x5459F0};
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WEAK symbol<void(client_s* drop, const char* reason, bool tellThem)> SV_DropClient{0x570980};
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WEAK symbol<void(unsigned int notifyListOwnerId, unsigned int stringValue, VariableValue* top)> VM_Notify{0x569720};
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WEAK symbol<unsigned int(unsigned int localId, const char* pos, unsigned int paramcount)> VM_Execute{0x56DFE0};
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@ -79,6 +80,8 @@ namespace game
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WEAK symbol<gentity_s> g_entities{0x1A66E28};
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WEAK symbol<unsigned int> levelEntityId{0x208E1A4};
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WEAK symbol<dvar_t> sv_maxclients{0x1BA0E4C};
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WEAK symbol<int> svs_clientCount{0x4B5CF8C};
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WEAK symbol<client_s> svs_clients{0x4B5CF90};
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namespace plutonium
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