Use array class

This commit is contained in:
Federico Cecchetto
2021-06-18 22:42:12 +02:00
parent 7170f863f3
commit c8063eb0b0
10 changed files with 364 additions and 84 deletions

View File

@ -31,6 +31,7 @@ namespace game
WEAK symbol<unsigned int(unsigned int parentId, unsigned int name)> FindObject{0x565BD0};
WEAK symbol<unsigned int(unsigned int parentId, unsigned int name)> GetVariable{0x5663E0};
WEAK symbol<unsigned int(unsigned int parentId, unsigned int name)> GetNewVariable{0x566390};
WEAK symbol<unsigned int(unsigned int parentId, unsigned int unsignedValue)> GetNewArrayVariable{0x5668C0};
WEAK symbol<void(unsigned int parentId, unsigned int id, VariableValue* value)> SetNewVariableValue{0x5658D0};
WEAK symbol<const float* (const float* v)> Scr_AllocVector{0x565680};