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@ -456,14 +456,14 @@ namespace gsc
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{
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if (ent.classnum != 0)
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{
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throw std::runtime_error("Invalid entity");
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throw std::runtime_error("Invalid entity");
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}
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const auto client = ent.entnum;
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if (game::g_entities[client].client == nullptr)
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{
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throw std::runtime_error("Not a player entity");
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throw std::runtime_error("Not a player entity");
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}
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return {(game::g_entities[client].client->flags & 4) != 0};
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