Initial commit

This commit is contained in:
Federico Cecchetto
2021-05-29 22:07:08 +02:00
parent daf26438b0
commit dc150bb940
55 changed files with 11496 additions and 1 deletions

244
src/component/gsc.cpp Normal file
View File

@ -0,0 +1,244 @@
#include <stdinc.hpp>
#include "loader/component_loader.hpp"
#include "scheduler.hpp"
#include "game/scripting/event.hpp"
#include "game/scripting/execution.hpp"
#include "game/scripting/functions.hpp"
namespace gsc
{
using function_args = std::vector<scripting::script_value>;
using builtin_function = void(*)();
using builtin_method = void(*)(game::scr_entref_t);
using script_function = std::function<scripting::script_value(function_args)>;
using script_method = std::function<scripting::script_value(game::scr_entref_t, function_args)>;
std::unordered_map<unsigned, script_function> functions;
std::unordered_map<unsigned, script_method> methods;
namespace
{
void gsc_function_stub(game::scr_entref_t ent)
{
/*const auto function = scripting::script_value(*game::scr_VmPub->top);
if (!function.is<std::string>())
{
return;
}
const auto function_str = function.as<std::string>();
if (gsc_functions.find(function_str) != gsc_functions.end())
{
std::vector<scripting::script_value> arguments;
for (auto i = 1; i < game::scr_VmPub->outparamcount; i++)
{
const auto value = game::scr_VmPub->top[-i];
arguments.emplace_back(value);
}
const auto value = gsc_functions[function_str](ent, arguments);
if (*reinterpret_cast<const int*>(&value))
{
game::Scr_ClearOutParams();
scripting::push_value(value);
}
}*/
}
std::string method_name(unsigned int id)
{
const auto map = *game::plutonium::method_map_rev;
for (const auto& function : map)
{
if (function.second == id)
{
return function.first;
}
}
return {};
}
std::string function_name(unsigned int id)
{
const auto map = *game::plutonium::function_map_rev;
for (const auto& function : map)
{
if (function.second == id)
{
return function.first;
}
}
return {};
}
function_args get_arguments()
{
function_args args;
const auto top = game::scr_VmPub->top;
for (auto i = 0; i < game::scr_VmPub->outparamcount; i++)
{
const auto value = game::scr_VmPub->top[i];
args.push_back(value);
}
return args;
}
auto function_map_start = 0x200;
auto method_map_start = 0x8400;
void call_function(unsigned int id)
{
if (id >= 0x200)
{
try
{
const auto result = functions[id](get_arguments());
scripting::push_value(result);
}
catch (std::exception e)
{
printf("************** Script execution error **************\n");
printf("Error executing function %s\n", function_name(id).data());
printf("%s\n", e.what());
printf("****************************************************\n");
}
}
else
{
reinterpret_cast<builtin_function*>(0x1D6EB34)[id]();
}
}
void call_method(game::scr_entref_t ent, unsigned int id)
{
if (id >= 0x8400)
{
try
{
const auto result = methods[id](ent, get_arguments());
scripting::push_value(result);
}
catch (std::exception e)
{
printf("************** Script execution error **************\n");
printf("Error executing method %s\n", method_name(id).data());
printf("%s\n", e.what());
printf("****************************************************\n");
}
}
else
{
reinterpret_cast<builtin_method*>(0x1D4F258)[id](ent);
}
}
__declspec(naked) void call_builtin_stub()
{
__asm
{
push eax
mov eax, 0x20B4A5C
mov [eax], esi
mov eax, 0x20B4A90
mov [eax], edx
pop eax
pushad
push eax
call call_function
pop eax
popad
push 0x56C900
retn
}
}
__declspec(naked) void call_builtin_method_stub()
{
__asm
{
pushad
push ecx
push ebx
call call_method
pop ebx
pop ecx
popad
push ebx
add esp, 0xC
push 0x56CBE9
retn
}
}
}
namespace function
{
void add(const std::string& name, const script_function& func)
{
const auto index = function_map_start++;
functions[index] = func;
(*game::plutonium::function_map_rev)[name] = index;
}
}
namespace method
{
void add(const std::string& name, const script_method& func)
{
const auto index = method_map_start++;
methods[index] = func;
(*game::plutonium::method_map_rev)[name] = index;
}
}
class component final : public component_interface
{
public:
void post_unpack() override
{
function::add("lol", [](function_args args) -> scripting::script_value
{
const auto str = args[0].as<std::string>();
return str;
});
method::add("test", [](game::scr_entref_t, function_args args) -> scripting::script_value
{
printf("here\n");
return {};
});
utils::hook::jump(0x56C8EB, call_builtin_stub);
utils::hook::jump(0x56CBDC, call_builtin_method_stub);
}
};
}
REGISTER_COMPONENT(gsc::component)