Initial commit

This commit is contained in:
Federico Cecchetto
2021-05-29 22:07:08 +02:00
parent daf26438b0
commit dc150bb940
55 changed files with 11496 additions and 1 deletions

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#pragma once
#include "game/game.hpp"
#include "variable_value.hpp"
#include "vector.hpp"
namespace scripting
{
class entity;
class script_value
{
public:
script_value() = default;
script_value(const game::VariableValue& value);
script_value(void* value);
script_value(int value);
script_value(unsigned int value);
script_value(bool value);
script_value(float value);
script_value(double value);
script_value(const char* value);
script_value(const std::string& value);
script_value(const entity& value);
script_value(const vector& value);
template <typename T>
bool is() const;
template <typename T>
T as() const
{
if (!this->is<T>())
{
throw std::runtime_error("Invalid type");
}
return get<T>();
}
template <typename T>
T* as_ptr()
{
if (!this->is<int>())
{
throw std::runtime_error("Invalid type");
}
return reinterpret_cast<T*>(this->get<int>());
}
const game::VariableValue& get_raw() const;
private:
template <typename T>
T get() const;
variable_value value_{};
};
}