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https://github.com/fedddddd/iw5-gsc-utils.git
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Fix getting arguments
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@ -7,10 +7,11 @@ namespace game
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// Functions
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WEAK symbol<void(int type, VariableUnion u)> AddRefToValue{0x5656E0};
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WEAK symbol<void(unsigned int id)> AddReftoObject{0x5655F0};
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WEAK symbol<void(unsigned int id)> AddRefToObject{0x5655F0};
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WEAK symbol<unsigned int(unsigned int id)> AllocThread{0x565580};
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WEAK symbol<unsigned int()> AllocObject{0x565530};
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WEAK symbol<void(int type, VariableUnion u)> RemoveRefToValue{0x565730};
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WEAK symbol<void(unsigned int id)> RemoveRefToObject{0x5681E0};
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WEAK symbol<void(unsigned int weapon, bool isAlternate, char* output, unsigned int maxStringLen)> BG_GetWeaponNameComplete{0x42F760};
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