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Add addCommand function
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@ -17,6 +17,15 @@ namespace game
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int flags;
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};
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struct CmdArgs
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{
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int nesting;
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int localClientNum[8];
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int controllerIndex[8];
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int argc[8];
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const char** argv[8];
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};
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struct msg_t
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{
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int overflowed;
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